1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22/**
23 * \file SDL_platform.h
24 *
25 * Try to get a standard set of platform defines.
26 */
27
28#ifndef SDL_platform_h_
29#define SDL_platform_h_
30
31#if defined(_AIX)
32#undef __AIX__
33#define __AIX__ 1
34#endif
35#if defined(__HAIKU__)
36#undef __HAIKU__
37#define __HAIKU__ 1
38#endif
39#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
40#undef __BSDI__
41#define __BSDI__ 1
42#endif
43#if defined(_arch_dreamcast)
44#undef __DREAMCAST__
45#define __DREAMCAST__ 1
46#endif
47#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
48#undef __FREEBSD__
49#define __FREEBSD__ 1
50#endif
51#if defined(hpux) || defined(__hpux) || defined(__hpux__)
52#undef __HPUX__
53#define __HPUX__ 1
54#endif
55#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
56#undef __IRIX__
57#define __IRIX__ 1
58#endif
59#if (defined(linux) || defined(__linux) || defined(__linux__))
60#undef __LINUX__
61#define __LINUX__ 1
62#endif
63#if defined(ANDROID) || defined(__ANDROID__)
64#undef __ANDROID__
65#undef __LINUX__ /* do we need to do this? */
66#define __ANDROID__ 1
67#endif
68
69#if defined(__APPLE__)
70/* lets us know what version of Mac OS X we're compiling on */
71#include "AvailabilityMacros.h"
72#include "TargetConditionals.h"
73#if TARGET_OS_TV
74#undef __TVOS__
75#define __TVOS__ 1
76#endif
77#if TARGET_OS_IPHONE
78/* if compiling for iOS */
79#undef __IPHONEOS__
80#define __IPHONEOS__ 1
81#undef __MACOSX__
82#else
83/* if not compiling for iOS */
84#undef __MACOSX__
85#define __MACOSX__ 1
86#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
87# error SDL for Mac OS X only supports deploying on 10.6 and above.
88#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1060 */
89#endif /* TARGET_OS_IPHONE */
90#endif /* defined(__APPLE__) */
91
92#if defined(__NetBSD__)
93#undef __NETBSD__
94#define __NETBSD__ 1
95#endif
96#if defined(__OpenBSD__)
97#undef __OPENBSD__
98#define __OPENBSD__ 1
99#endif
100#if defined(__OS2__) || defined(__EMX__)
101#undef __OS2__
102#define __OS2__ 1
103#endif
104#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
105#undef __OSF__
106#define __OSF__ 1
107#endif
108#if defined(__QNXNTO__)
109#undef __QNXNTO__
110#define __QNXNTO__ 1
111#endif
112#if defined(riscos) || defined(__riscos) || defined(__riscos__)
113#undef __RISCOS__
114#define __RISCOS__ 1
115#endif
116#if defined(__sun) && defined(__SVR4)
117#undef __SOLARIS__
118#define __SOLARIS__ 1
119#endif
120
121#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
122/* Try to find out if we're compiling for WinRT or non-WinRT */
123#if defined(_MSC_VER) && defined(__has_include)
124#if __has_include(<winapifamily.h>)
125#define HAVE_WINAPIFAMILY_H 1
126#else
127#define HAVE_WINAPIFAMILY_H 0
128#endif
129
130/* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */
131#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */
132#define HAVE_WINAPIFAMILY_H 1
133#else
134#define HAVE_WINAPIFAMILY_H 0
135#endif
136
137#if HAVE_WINAPIFAMILY_H
138#include <winapifamily.h>
139#define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP))
140#else
141#define WINAPI_FAMILY_WINRT 0
142#endif /* HAVE_WINAPIFAMILY_H */
143
144#if WINAPI_FAMILY_WINRT
145#undef __WINRT__
146#define __WINRT__ 1
147#else
148#undef __WINDOWS__
149#define __WINDOWS__ 1
150#endif
151#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
152
153#if defined(__WINDOWS__)
154#undef __WIN32__
155#define __WIN32__ 1
156#endif
157#if defined(__PSP__)
158#undef __PSP__
159#define __PSP__ 1
160#endif
161
162/* The NACL compiler defines __native_client__ and __pnacl__
163 * Ref: http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi
164 */
165#if defined(__native_client__)
166#undef __LINUX__
167#undef __NACL__
168#define __NACL__ 1
169#endif
170#if defined(__pnacl__)
171#undef __LINUX__
172#undef __PNACL__
173#define __PNACL__ 1
174/* PNACL with newlib supports static linking only */
175#define __SDL_NOGETPROCADDR__
176#endif
177
178#if defined(__vita__)
179#define __VITA__ 1
180#endif
181
182#include "begin_code.h"
183/* Set up for C function definitions, even when using C++ */
184#ifdef __cplusplus
185extern "C" {
186#endif
187
188/**
189 * Get the name of the platform.
190 *
191 * Here are the names returned for some (but not all) supported platforms:
192 *
193 * - "Windows"
194 * - "Mac OS X"
195 * - "Linux"
196 * - "iOS"
197 * - "Android"
198 *
199 * \returns the name of the platform. If the correct platform name is not
200 * available, returns a string beginning with the text "Unknown".
201 */
202extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
203
204/* Ends C function definitions when using C++ */
205#ifdef __cplusplus
206}
207#endif
208#include "close_code.h"
209
210#endif /* SDL_platform_h_ */
211
212/* vi: set ts=4 sw=4 expandtab: */
213