1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | #ifndef SDL_timer_h_ |
23 | #define SDL_timer_h_ |
24 | |
25 | /** |
26 | * \file SDL_timer.h |
27 | * |
28 | * Header for the SDL time management routines. |
29 | */ |
30 | |
31 | #include "SDL_stdinc.h" |
32 | #include "SDL_error.h" |
33 | |
34 | #include "begin_code.h" |
35 | /* Set up for C function definitions, even when using C++ */ |
36 | #ifdef __cplusplus |
37 | extern "C" { |
38 | #endif |
39 | |
40 | /** |
41 | * Get the number of milliseconds since SDL library initialization. |
42 | * |
43 | * This value wraps if the program runs for more than ~49 days. |
44 | * |
45 | * \returns an unsigned 32-bit value representing the number of milliseconds |
46 | * since the SDL library initialized. |
47 | * |
48 | * \sa SDL_TICKS_PASSED |
49 | */ |
50 | extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void); |
51 | |
52 | /** |
53 | * Compare SDL ticks values, and return true if `A` has passed `B`. |
54 | * |
55 | * For example, if you want to wait 100 ms, you could do this: |
56 | * |
57 | * ```c++ |
58 | * Uint32 timeout = SDL_GetTicks() + 100; |
59 | * while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) { |
60 | * // ... do work until timeout has elapsed |
61 | * } |
62 | * ``` |
63 | */ |
64 | #define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0) |
65 | |
66 | /** |
67 | * Get the current value of the high resolution counter. |
68 | * |
69 | * This function is typically used for profiling. |
70 | * |
71 | * The counter values are only meaningful relative to each other. Differences |
72 | * between values can be converted to times by using |
73 | * SDL_GetPerformanceFrequency(). |
74 | * |
75 | * \returns the current counter value. |
76 | * |
77 | * \sa SDL_GetPerformanceFrequency |
78 | */ |
79 | extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void); |
80 | |
81 | /** |
82 | * Get the count per second of the high resolution counter. |
83 | * |
84 | * \returns a platform-specific count per second. |
85 | * |
86 | * \since This function is available since SDL 2.0.0. |
87 | * |
88 | * \sa SDL_GetPerformanceCounter |
89 | */ |
90 | extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void); |
91 | |
92 | /** |
93 | * Wait a specified number of milliseconds before returning. |
94 | * |
95 | * This function waits a specified number of milliseconds before returning. It |
96 | * waits at least the specified time, but possibly longer due to OS |
97 | * scheduling. |
98 | * |
99 | * \param ms the number of milliseconds to delay |
100 | */ |
101 | extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms); |
102 | |
103 | /** |
104 | * Function prototype for the timer callback function. |
105 | * |
106 | * The callback function is passed the current timer interval and returns |
107 | * the next timer interval. If the returned value is the same as the one |
108 | * passed in, the periodic alarm continues, otherwise a new alarm is |
109 | * scheduled. If the callback returns 0, the periodic alarm is cancelled. |
110 | */ |
111 | typedef Uint32 (SDLCALL * SDL_TimerCallback) (Uint32 interval, void *param); |
112 | |
113 | /** |
114 | * Definition of the timer ID type. |
115 | */ |
116 | typedef int SDL_TimerID; |
117 | |
118 | /** |
119 | * Call a callback function at a future time. |
120 | * |
121 | * If you use this function, you must pass `SDL_INIT_TIMER` to SDL_Init(). |
122 | * |
123 | * The callback function is passed the current timer interval and the user |
124 | * supplied parameter from the SDL_AddTimer() call and should return the next |
125 | * timer interval. If the value returned from the callback is 0, the timer is |
126 | * canceled. |
127 | * |
128 | * The callback is run on a separate thread. |
129 | * |
130 | * Timers take into account the amount of time it took to execute the |
131 | * callback. For example, if the callback took 250 ms to execute and returned |
132 | * 1000 (ms), the timer would only wait another 750 ms before its next |
133 | * iteration. |
134 | * |
135 | * Timing may be inexact due to OS scheduling. Be sure to note the current |
136 | * time with SDL_GetTicks() or SDL_GetPerformanceCounter() in case your |
137 | * callback needs to adjust for variances. |
138 | * |
139 | * \param interval the timer delay, in milliseconds, passed to `callback` |
140 | * \param callback the SDL_TimerCallback function to call when the specified |
141 | * `interval` elapses |
142 | * \param param a pointer that is passed to `callback` |
143 | * \returns a timer ID or 0 if an error occurs; call SDL_GetError() for more |
144 | * information. |
145 | * |
146 | * \sa SDL_RemoveTimer |
147 | */ |
148 | extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, |
149 | SDL_TimerCallback callback, |
150 | void *param); |
151 | |
152 | /** |
153 | * Remove a timer created with SDL_AddTimer(). |
154 | * |
155 | * \param id the ID of the timer to remove |
156 | * \returns SDL_TRUE if the timer is removed or SDL_FALSE if the timer wasn't |
157 | * found. |
158 | * |
159 | * \sa SDL_AddTimer |
160 | */ |
161 | extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id); |
162 | |
163 | |
164 | /* Ends C function definitions when using C++ */ |
165 | #ifdef __cplusplus |
166 | } |
167 | #endif |
168 | #include "close_code.h" |
169 | |
170 | #endif /* SDL_timer_h_ */ |
171 | |
172 | /* vi: set ts=4 sw=4 expandtab: */ |
173 | |