| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | // This provides the default mixing callback for the SDL audio routines |
| 24 | |
| 25 | #include "SDL_sysaudio.h" |
| 26 | |
| 27 | /* This table is used to add two sound values together and pin |
| 28 | * the value to avoid overflow. (used with permission from ARDI) |
| 29 | */ |
| 30 | static const Uint8 mix8[] = { |
| 31 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 32 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 33 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 34 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 35 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 36 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 37 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 38 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 39 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 40 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 41 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
| 42 | 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, |
| 43 | 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, |
| 44 | 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, |
| 45 | 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, |
| 46 | 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, |
| 47 | 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, |
| 48 | 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, |
| 49 | 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, |
| 50 | 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, |
| 51 | 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, |
| 52 | 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, |
| 53 | 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, |
| 54 | 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, |
| 55 | 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, |
| 56 | 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, |
| 57 | 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, |
| 58 | 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, |
| 59 | 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, |
| 60 | 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, |
| 61 | 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, |
| 62 | 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, |
| 63 | 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, |
| 64 | 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, |
| 65 | 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF, 0xFF, |
| 66 | 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 67 | 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 68 | 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 69 | 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 70 | 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 71 | 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 72 | 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 73 | 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 74 | 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 75 | 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 76 | 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, |
| 77 | 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF |
| 78 | }; |
| 79 | |
| 80 | // The volume ranges from 0 - 128 |
| 81 | #define MIX_MAXVOLUME 128 |
| 82 | #define ADJUST_VOLUME(type, s, v) ((s) = (type)(((s) * (v)) / MIX_MAXVOLUME)) |
| 83 | #define ADJUST_VOLUME_U8(s, v) ((s) = (Uint8)(((((s) - 128) * (v)) / MIX_MAXVOLUME) + 128)) |
| 84 | |
| 85 | // !!! FIXME: This needs some SIMD magic. |
| 86 | // !!! FIXME: Add fast-path for volume = 1 |
| 87 | // !!! FIXME: Use larger scales for 16-bit/32-bit integers |
| 88 | |
| 89 | bool SDL_MixAudio(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format, Uint32 len, float fvolume) |
| 90 | { |
| 91 | int volume = (int)SDL_roundf(fvolume * MIX_MAXVOLUME); |
| 92 | |
| 93 | if (volume == 0) { |
| 94 | return true; |
| 95 | } |
| 96 | |
| 97 | switch (format) { |
| 98 | |
| 99 | case SDL_AUDIO_U8: |
| 100 | { |
| 101 | Uint8 src_sample; |
| 102 | |
| 103 | while (len--) { |
| 104 | src_sample = *src; |
| 105 | ADJUST_VOLUME_U8(src_sample, volume); |
| 106 | *dst = mix8[*dst + src_sample]; |
| 107 | ++dst; |
| 108 | ++src; |
| 109 | } |
| 110 | } break; |
| 111 | |
| 112 | case SDL_AUDIO_S8: |
| 113 | { |
| 114 | Sint8 *dst8, *src8; |
| 115 | Sint8 src_sample; |
| 116 | int dst_sample; |
| 117 | const int max_audioval = SDL_MAX_SINT8; |
| 118 | const int min_audioval = SDL_MIN_SINT8; |
| 119 | |
| 120 | src8 = (Sint8 *)src; |
| 121 | dst8 = (Sint8 *)dst; |
| 122 | while (len--) { |
| 123 | src_sample = *src8; |
| 124 | ADJUST_VOLUME(Sint8, src_sample, volume); |
| 125 | dst_sample = *dst8 + src_sample; |
| 126 | if (dst_sample > max_audioval) { |
| 127 | dst_sample = max_audioval; |
| 128 | } else if (dst_sample < min_audioval) { |
| 129 | dst_sample = min_audioval; |
| 130 | } |
| 131 | *dst8 = (Sint8)dst_sample; |
| 132 | ++dst8; |
| 133 | ++src8; |
| 134 | } |
| 135 | } break; |
| 136 | |
| 137 | case SDL_AUDIO_S16LE: |
| 138 | { |
| 139 | Sint16 src1, src2; |
| 140 | int dst_sample; |
| 141 | const int max_audioval = SDL_MAX_SINT16; |
| 142 | const int min_audioval = SDL_MIN_SINT16; |
| 143 | |
| 144 | len /= 2; |
| 145 | while (len--) { |
| 146 | src1 = SDL_Swap16LE(*(Sint16 *)src); |
| 147 | ADJUST_VOLUME(Sint16, src1, volume); |
| 148 | src2 = SDL_Swap16LE(*(Sint16 *)dst); |
| 149 | src += 2; |
| 150 | dst_sample = src1 + src2; |
| 151 | if (dst_sample > max_audioval) { |
| 152 | dst_sample = max_audioval; |
| 153 | } else if (dst_sample < min_audioval) { |
| 154 | dst_sample = min_audioval; |
| 155 | } |
| 156 | *(Sint16 *)dst = SDL_Swap16LE((Sint16)dst_sample); |
| 157 | dst += 2; |
| 158 | } |
| 159 | } break; |
| 160 | |
| 161 | case SDL_AUDIO_S16BE: |
| 162 | { |
| 163 | Sint16 src1, src2; |
| 164 | int dst_sample; |
| 165 | const int max_audioval = SDL_MAX_SINT16; |
| 166 | const int min_audioval = SDL_MIN_SINT16; |
| 167 | |
| 168 | len /= 2; |
| 169 | while (len--) { |
| 170 | src1 = SDL_Swap16BE(*(Sint16 *)src); |
| 171 | ADJUST_VOLUME(Sint16, src1, volume); |
| 172 | src2 = SDL_Swap16BE(*(Sint16 *)dst); |
| 173 | src += 2; |
| 174 | dst_sample = src1 + src2; |
| 175 | if (dst_sample > max_audioval) { |
| 176 | dst_sample = max_audioval; |
| 177 | } else if (dst_sample < min_audioval) { |
| 178 | dst_sample = min_audioval; |
| 179 | } |
| 180 | *(Sint16 *)dst = SDL_Swap16BE((Sint16)dst_sample); |
| 181 | dst += 2; |
| 182 | } |
| 183 | } break; |
| 184 | |
| 185 | case SDL_AUDIO_S32LE: |
| 186 | { |
| 187 | const Uint32 *src32 = (Uint32 *)src; |
| 188 | Uint32 *dst32 = (Uint32 *)dst; |
| 189 | Sint64 src1, src2; |
| 190 | Sint64 dst_sample; |
| 191 | const Sint64 max_audioval = SDL_MAX_SINT32; |
| 192 | const Sint64 min_audioval = SDL_MIN_SINT32; |
| 193 | |
| 194 | len /= 4; |
| 195 | while (len--) { |
| 196 | src1 = (Sint64)((Sint32)SDL_Swap32LE(*src32)); |
| 197 | src32++; |
| 198 | ADJUST_VOLUME(Sint64, src1, volume); |
| 199 | src2 = (Sint64)((Sint32)SDL_Swap32LE(*dst32)); |
| 200 | dst_sample = src1 + src2; |
| 201 | if (dst_sample > max_audioval) { |
| 202 | dst_sample = max_audioval; |
| 203 | } else if (dst_sample < min_audioval) { |
| 204 | dst_sample = min_audioval; |
| 205 | } |
| 206 | *(dst32++) = SDL_Swap32LE((Uint32)((Sint32)dst_sample)); |
| 207 | } |
| 208 | } break; |
| 209 | |
| 210 | case SDL_AUDIO_S32BE: |
| 211 | { |
| 212 | const Uint32 *src32 = (Uint32 *)src; |
| 213 | Uint32 *dst32 = (Uint32 *)dst; |
| 214 | Sint64 src1, src2; |
| 215 | Sint64 dst_sample; |
| 216 | const Sint64 max_audioval = SDL_MAX_SINT32; |
| 217 | const Sint64 min_audioval = SDL_MIN_SINT32; |
| 218 | |
| 219 | len /= 4; |
| 220 | while (len--) { |
| 221 | src1 = (Sint64)((Sint32)SDL_Swap32BE(*src32)); |
| 222 | src32++; |
| 223 | ADJUST_VOLUME(Sint64, src1, volume); |
| 224 | src2 = (Sint64)((Sint32)SDL_Swap32BE(*dst32)); |
| 225 | dst_sample = src1 + src2; |
| 226 | if (dst_sample > max_audioval) { |
| 227 | dst_sample = max_audioval; |
| 228 | } else if (dst_sample < min_audioval) { |
| 229 | dst_sample = min_audioval; |
| 230 | } |
| 231 | *(dst32++) = SDL_Swap32BE((Uint32)((Sint32)dst_sample)); |
| 232 | } |
| 233 | } break; |
| 234 | |
| 235 | case SDL_AUDIO_F32LE: |
| 236 | { |
| 237 | const float *src32 = (float *)src; |
| 238 | float *dst32 = (float *)dst; |
| 239 | float src1, src2; |
| 240 | float dst_sample; |
| 241 | const float max_audioval = 1.0f; |
| 242 | const float min_audioval = -1.0f; |
| 243 | |
| 244 | len /= 4; |
| 245 | while (len--) { |
| 246 | src1 = SDL_SwapFloatLE(*src32) * fvolume; |
| 247 | src2 = SDL_SwapFloatLE(*dst32); |
| 248 | src32++; |
| 249 | |
| 250 | dst_sample = src1 + src2; |
| 251 | if (dst_sample > max_audioval) { |
| 252 | dst_sample = max_audioval; |
| 253 | } else if (dst_sample < min_audioval) { |
| 254 | dst_sample = min_audioval; |
| 255 | } |
| 256 | *(dst32++) = SDL_SwapFloatLE(dst_sample); |
| 257 | } |
| 258 | } break; |
| 259 | |
| 260 | case SDL_AUDIO_F32BE: |
| 261 | { |
| 262 | const float *src32 = (float *)src; |
| 263 | float *dst32 = (float *)dst; |
| 264 | float src1, src2; |
| 265 | float dst_sample; |
| 266 | const float max_audioval = 1.0f; |
| 267 | const float min_audioval = -1.0f; |
| 268 | |
| 269 | len /= 4; |
| 270 | while (len--) { |
| 271 | src1 = SDL_SwapFloatBE(*src32) * fvolume; |
| 272 | src2 = SDL_SwapFloatBE(*dst32); |
| 273 | src32++; |
| 274 | |
| 275 | dst_sample = src1 + src2; |
| 276 | if (dst_sample > max_audioval) { |
| 277 | dst_sample = max_audioval; |
| 278 | } else if (dst_sample < min_audioval) { |
| 279 | dst_sample = min_audioval; |
| 280 | } |
| 281 | *(dst32++) = SDL_SwapFloatBE(dst_sample); |
| 282 | } |
| 283 | } break; |
| 284 | |
| 285 | default: // If this happens... FIXME! |
| 286 | return SDL_SetError("SDL_MixAudio(): unknown audio format" ); |
| 287 | } |
| 288 | |
| 289 | return true; |
| 290 | } |
| 291 | |