1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "../../SDL_internal.h" |
22 | |
23 | #include "../SDL_sysjoystick.h" |
24 | #include "../SDL_joystick_c.h" |
25 | #include "SDL_steamcontroller.h" |
26 | |
27 | |
28 | void SDL_InitSteamControllers(SteamControllerConnectedCallback_t connectedCallback, |
29 | SteamControllerDisconnectedCallback_t disconnectedCallback) |
30 | { |
31 | } |
32 | |
33 | void SDL_GetSteamControllerInputs(int *nbuttons, int *naxes, int *nhats) |
34 | { |
35 | *nbuttons = 0; |
36 | *naxes = 0; |
37 | *nhats = 0; |
38 | } |
39 | |
40 | void SDL_UpdateSteamControllers(void) |
41 | { |
42 | } |
43 | |
44 | void SDL_UpdateSteamController(SDL_Joystick *joystick) |
45 | { |
46 | } |
47 | |
48 | void SDL_QuitSteamControllers(void) |
49 | { |
50 | } |
51 | |
52 | /* vi: set ts=4 sw=4 expandtab: */ |
53 | |