| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | // Public domain murmur3 32-bit hash algorithm |
| 24 | // |
| 25 | // Adapted from: https://en.wikipedia.org/wiki/MurmurHash |
| 26 | |
| 27 | static SDL_INLINE Uint32 murmur_32_scramble(Uint32 k) |
| 28 | { |
| 29 | k *= 0xcc9e2d51; |
| 30 | k = (k << 15) | (k >> 17); |
| 31 | k *= 0x1b873593; |
| 32 | return k; |
| 33 | } |
| 34 | |
| 35 | Uint32 SDLCALL SDL_murmur3_32(const void *data, size_t len, Uint32 seed) |
| 36 | { |
| 37 | const Uint8 *bytes = (const Uint8 *)data; |
| 38 | Uint32 hash = seed; |
| 39 | Uint32 k; |
| 40 | |
| 41 | // Read in groups of 4. |
| 42 | if ((((uintptr_t)bytes) & 3) == 0) { |
| 43 | // We can do aligned 32-bit reads |
| 44 | for (size_t i = len >> 2; i--; ) { |
| 45 | k = *(const Uint32 *)bytes; |
| 46 | k = SDL_Swap32LE(k); |
| 47 | bytes += sizeof(Uint32); |
| 48 | hash ^= murmur_32_scramble(k); |
| 49 | hash = (hash << 13) | (hash >> 19); |
| 50 | hash = hash * 5 + 0xe6546b64; |
| 51 | } |
| 52 | } else { |
| 53 | for (size_t i = len >> 2; i--; ) { |
| 54 | SDL_memcpy(&k, bytes, sizeof(Uint32)); |
| 55 | k = SDL_Swap32LE(k); |
| 56 | bytes += sizeof(Uint32); |
| 57 | hash ^= murmur_32_scramble(k); |
| 58 | hash = (hash << 13) | (hash >> 19); |
| 59 | hash = hash * 5 + 0xe6546b64; |
| 60 | } |
| 61 | } |
| 62 | |
| 63 | // Read the rest. |
| 64 | size_t left = (len & 3); |
| 65 | if (left) { |
| 66 | k = 0; |
| 67 | for (size_t i = left; i--; ) { |
| 68 | k <<= 8; |
| 69 | k |= bytes[i]; |
| 70 | } |
| 71 | |
| 72 | // A swap is *not* necessary here because the preceding loop already |
| 73 | // places the low bytes in the low places according to whatever endianness |
| 74 | // we use. Swaps only apply when the memory is copied in a chunk. |
| 75 | hash ^= murmur_32_scramble(k); |
| 76 | } |
| 77 | |
| 78 | /* Finalize. */ |
| 79 | hash ^= len; |
| 80 | hash ^= hash >> 16; |
| 81 | hash *= 0x85ebca6b; |
| 82 | hash ^= hash >> 13; |
| 83 | hash *= 0xc2b2ae35; |
| 84 | hash ^= hash >> 16; |
| 85 | |
| 86 | return hash; |
| 87 | } |
| 88 | |