1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#ifndef SDL_sysstorage_h_
23#define SDL_sysstorage_h_
24
25#include "SDL_internal.h"
26
27typedef struct TitleStorageBootStrap
28{
29 const char *name;
30 const char *desc;
31 SDL_Storage *(*create)(const char*, SDL_PropertiesID);
32} TitleStorageBootStrap;
33
34typedef struct UserStorageBootStrap
35{
36 const char *name;
37 const char *desc;
38 SDL_Storage *(*create)(const char*, const char*, SDL_PropertiesID);
39} UserStorageBootStrap;
40
41// Not all of these are available in a given build. Use #ifdefs, etc.
42
43extern TitleStorageBootStrap GENERIC_titlebootstrap;
44// Steam does not have title storage APIs
45
46extern UserStorageBootStrap GENERIC_userbootstrap;
47extern UserStorageBootStrap PRIVATE_userbootstrap;
48extern UserStorageBootStrap STEAM_userbootstrap;
49
50extern SDL_Storage *GENERIC_OpenFileStorage(const char *path);
51
52#endif // SDL_sysstorage_h_
53