| 1 | /* | 
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| 2 | Simple DirectMedia Layer | 
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| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied | 
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| 6 | warranty.  In no event will the authors be held liable for any damages | 
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| 7 | arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, | 
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| 10 | including commercial applications, and to alter it and redistribute it | 
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| 11 | freely, subject to the following restrictions: | 
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| 12 |  | 
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| 13 | 1. The origin of this software must not be misrepresented; you must not | 
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| 14 | claim that you wrote the original software. If you use this software | 
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| 15 | in a product, an acknowledgment in the product documentation would be | 
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| 16 | appreciated but is not required. | 
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be | 
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| 18 | misrepresented as being the original software. | 
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| 19 | 3. This notice may not be removed or altered from any source distribution. | 
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| 20 | */ | 
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| 21 |  | 
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| 22 | #include "SDL_internal.h" | 
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| 23 |  | 
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| 24 | #ifdef SDL_VIDEO_DRIVER_KMSDRM | 
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| 25 |  | 
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| 26 | #include "SDL_kmsdrmvideo.h" | 
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| 27 | #include "SDL_kmsdrmopengles.h" | 
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| 28 | #include "SDL_kmsdrmdyn.h" | 
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| 29 | #include <errno.h> | 
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| 30 |  | 
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| 31 | #ifndef EGL_PLATFORM_GBM_MESA | 
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| 32 | #define EGL_PLATFORM_GBM_MESA 0x31D7 | 
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| 33 | #endif | 
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| 34 |  | 
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| 35 | // EGL implementation of SDL OpenGL support | 
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| 36 |  | 
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| 37 | void KMSDRM_GLES_DefaultProfileConfig(SDL_VideoDevice *_this, int *mask, int *major, int *minor) | 
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| 38 | { | 
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| 39 | /* if SDL was _also_ built with the Raspberry Pi driver (so we're | 
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| 40 | definitely a Pi device) or with the ROCKCHIP video driver | 
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| 41 | (it's a ROCKCHIP device),  default to GLES2. */ | 
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| 42 | #if defined(SDL_VIDEO_DRIVER_RPI) || defined(SDL_VIDEO_DRIVER_ROCKCHIP) | 
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| 43 | *mask = SDL_GL_CONTEXT_PROFILE_ES; | 
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| 44 | *major = 2; | 
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| 45 | *minor = 0; | 
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| 46 | #endif | 
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| 47 | } | 
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| 48 |  | 
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| 49 | bool KMSDRM_GLES_LoadLibrary(SDL_VideoDevice *_this, const char *path) | 
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| 50 | { | 
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| 51 | /* Just pretend you do this here, but don't do it until KMSDRM_CreateWindow(), | 
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| 52 | where we do the same library load we would normally do here. | 
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| 53 | because this gets called by SDL_CreateWindow() before KMSDR_CreateWindow(), | 
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| 54 | so gbm dev isn't yet created when this is called, AND we can't alter the | 
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| 55 | call order in SDL_CreateWindow(). */ | 
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| 56 | #if 0 | 
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| 57 | NativeDisplayType display = (NativeDisplayType)_this->internal->gbm_dev; | 
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| 58 | return SDL_EGL_LoadLibrary(_this, path, display, EGL_PLATFORM_GBM_MESA); | 
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| 59 | #endif | 
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| 60 | return true; | 
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| 61 | } | 
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| 62 |  | 
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| 63 | void KMSDRM_GLES_UnloadLibrary(SDL_VideoDevice *_this) | 
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| 64 | { | 
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| 65 | /* As with KMSDRM_GLES_LoadLibrary(), we define our own "dummy" unloading function | 
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| 66 | so we manually unload the library whenever we want. */ | 
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| 67 | } | 
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| 68 |  | 
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| 69 | SDL_EGL_CreateContext_impl(KMSDRM) | 
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| 70 |  | 
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| 71 | bool KMSDRM_GLES_SetSwapInterval(SDL_VideoDevice *_this, int interval) | 
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| 72 | { | 
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| 73 | if (!_this->egl_data) { | 
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| 74 | return SDL_SetError( "EGL not initialized"); | 
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| 75 | } | 
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| 76 |  | 
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| 77 | if (interval == 0 || interval == 1) { | 
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| 78 | _this->egl_data->egl_swapinterval = interval; | 
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| 79 | } else { | 
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| 80 | return SDL_SetError( "Only swap intervals of 0 or 1 are supported"); | 
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| 81 | } | 
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| 82 |  | 
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| 83 | return true; | 
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| 84 | } | 
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| 85 |  | 
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| 86 | bool KMSDRM_GLES_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window) | 
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| 87 | { | 
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| 88 | SDL_WindowData *windata = window->internal; | 
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| 89 | SDL_DisplayData *dispdata = SDL_GetDisplayDriverDataForWindow(window); | 
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| 90 | SDL_VideoData *viddata = _this->internal; | 
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| 91 | KMSDRM_FBInfo *fb_info; | 
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| 92 | int ret = 0; | 
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| 93 |  | 
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| 94 | /* Always wait for the previous issued flip before issuing a new one, | 
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| 95 | even if you do async flips. */ | 
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| 96 | uint32_t flip_flags = DRM_MODE_PAGE_FLIP_EVENT; | 
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| 97 |  | 
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| 98 | // Skip the swap if we've switched away to another VT | 
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| 99 | if (windata->egl_surface == EGL_NO_SURFACE) { | 
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| 100 | // Wait a bit, throttling to ~100 FPS | 
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| 101 | SDL_Delay(10); | 
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| 102 | return true; | 
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| 103 | } | 
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| 104 |  | 
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| 105 | // Recreate the GBM / EGL surfaces if the display mode has changed | 
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| 106 | if (windata->egl_surface_dirty) { | 
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| 107 | KMSDRM_CreateSurfaces(_this, window); | 
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| 108 | } | 
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| 109 |  | 
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| 110 | /* Wait for confirmation that the next front buffer has been flipped, at which | 
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| 111 | point the previous front buffer can be released */ | 
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| 112 | if (!KMSDRM_WaitPageflip(_this, windata)) { | 
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| 113 | return SDL_SetError( "Wait for previous pageflip failed"); | 
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| 114 | } | 
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| 115 |  | 
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| 116 | // Release the previous front buffer | 
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| 117 | if (windata->bo) { | 
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| 118 | KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo); | 
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| 119 | windata->bo = NULL; | 
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| 120 | } | 
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| 121 |  | 
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| 122 | windata->bo = windata->next_bo; | 
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| 123 |  | 
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| 124 | /* Mark a buffer to become the next front buffer. | 
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| 125 | This won't happen until pagelip completes. */ | 
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| 126 | if (!(_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, | 
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| 127 | windata->egl_surface))) { | 
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| 128 | return SDL_SetError( "eglSwapBuffers failed"); | 
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| 129 | } | 
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| 130 |  | 
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| 131 | /* From the GBM surface, get the next BO to become the next front buffer, | 
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| 132 | and lock it so it can't be allocated as a back buffer (to prevent EGL | 
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| 133 | from drawing into it!) */ | 
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| 134 | windata->next_bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs); | 
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| 135 | if (!windata->next_bo) { | 
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| 136 | return SDL_SetError( "Could not lock front buffer on GBM surface"); | 
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| 137 | } | 
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| 138 |  | 
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| 139 | // Get an actual usable fb for the next front buffer. | 
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| 140 | fb_info = KMSDRM_FBFromBO(_this, windata->next_bo); | 
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| 141 | if (!fb_info) { | 
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| 142 | return SDL_SetError( "Could not get a framebuffer"); | 
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| 143 | } | 
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| 144 |  | 
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| 145 | if (!windata->bo) { | 
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| 146 | /* On the first swap, immediately present the new front buffer. Before | 
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| 147 | drmModePageFlip can be used the CRTC has to be configured to use | 
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| 148 | the current connector and mode with drmModeSetCrtc */ | 
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| 149 | ret = KMSDRM_drmModeSetCrtc(viddata->drm_fd, | 
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| 150 | dispdata->crtc->crtc_id, fb_info->fb_id, 0, 0, | 
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| 151 | &dispdata->connector->connector_id, 1, &dispdata->mode); | 
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| 152 |  | 
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| 153 | if (ret) { | 
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| 154 | return SDL_SetError( "Could not set videomode on CRTC."); | 
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| 155 | } | 
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| 156 | } else { | 
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| 157 | /* On subsequent swaps, queue the new front buffer to be flipped during | 
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| 158 | the next vertical blank | 
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| 159 |  | 
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| 160 | Remember: drmModePageFlip() never blocks, it just issues the flip, | 
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| 161 | which will be done during the next vblank, or immediately if | 
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| 162 | we pass the DRM_MODE_PAGE_FLIP_ASYNC flag. | 
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| 163 | Since calling drmModePageFlip() will return EBUSY if we call it | 
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| 164 | without having completed the last issued flip, we must pass the | 
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| 165 | DRM_MODE_PAGE_FLIP_ASYNC if we don't block on EGL (egl_swapinterval = 0). | 
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| 166 | That makes it flip immediately, without waiting for the next vblank | 
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| 167 | to do so, so even if we don't block on EGL, the flip will have completed | 
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| 168 | when we get here again. */ | 
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| 169 | if (_this->egl_data->egl_swapinterval == 0 && viddata->async_pageflip_support) { | 
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| 170 | flip_flags |= DRM_MODE_PAGE_FLIP_ASYNC; | 
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| 171 | } | 
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| 172 |  | 
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| 173 | ret = KMSDRM_drmModePageFlip(viddata->drm_fd, dispdata->crtc->crtc_id, | 
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| 174 | fb_info->fb_id, flip_flags, &windata->waiting_for_flip); | 
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| 175 |  | 
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| 176 | if (ret == 0) { | 
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| 177 | windata->waiting_for_flip = true; | 
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| 178 | } else { | 
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| 179 | SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "Could not queue pageflip: %d", ret); | 
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| 180 | } | 
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| 181 |  | 
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| 182 | /* Wait immediately for vsync (as if we only had two buffers). | 
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| 183 | Even if we are already doing a WaitPageflip at the beginning of this | 
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| 184 | function, this is NOT redundant because here we wait immediately | 
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| 185 | after submitting the image to the screen, reducing lag, and if | 
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| 186 | we have waited here, there won't be a pending pageflip so the | 
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| 187 | WaitPageflip at the beginning of this function will be a no-op. | 
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| 188 | Just leave it here and don't worry. | 
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| 189 | Run your SDL program with "SDL_VIDEO_DOUBLE_BUFFER=1 <program_name>" | 
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| 190 | to enable this. */ | 
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| 191 | if (windata->double_buffer) { | 
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| 192 | if (!KMSDRM_WaitPageflip(_this, windata)) { | 
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| 193 | return SDL_SetError( "Immediate wait for previous pageflip failed"); | 
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| 194 | } | 
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| 195 | } | 
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| 196 | } | 
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| 197 |  | 
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| 198 | return true; | 
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| 199 | } | 
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| 200 |  | 
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| 201 | SDL_EGL_MakeCurrent_impl(KMSDRM) | 
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| 202 |  | 
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| 203 | #endif // SDL_VIDEO_DRIVER_KMSDRM | 
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| 204 |  | 
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