1 | /** |
2 | * Original code: automated SDL platform test written by Edgar Simo "bobbens" |
3 | * Extended and extensively updated by aschiffler at ferzkopp dot net |
4 | */ |
5 | |
6 | #include <stdio.h> |
7 | |
8 | #include "SDL.h" |
9 | #include "SDL_test.h" |
10 | |
11 | /* ================= Test Case Implementation ================== */ |
12 | |
13 | #define TESTRENDER_SCREEN_W 80 |
14 | #define TESTRENDER_SCREEN_H 60 |
15 | |
16 | #define RENDER_COMPARE_FORMAT SDL_PIXELFORMAT_ARGB8888 |
17 | #define RENDER_COMPARE_AMASK 0xff000000 /**< Alpha bit mask. */ |
18 | #define RENDER_COMPARE_RMASK 0x00ff0000 /**< Red bit mask. */ |
19 | #define RENDER_COMPARE_GMASK 0x0000ff00 /**< Green bit mask. */ |
20 | #define RENDER_COMPARE_BMASK 0x000000ff /**< Blue bit mask. */ |
21 | |
22 | #define ALLOWABLE_ERROR_OPAQUE 0 |
23 | #define ALLOWABLE_ERROR_BLENDED 64 |
24 | |
25 | /* Test window and renderer */ |
26 | SDL_Window *window = NULL; |
27 | SDL_Renderer *renderer = NULL; |
28 | |
29 | /* Prototypes for helper functions */ |
30 | |
31 | static int _clearScreen (void); |
32 | static void _compare(SDL_Surface *reference, int allowable_error); |
33 | static int _hasTexAlpha(void); |
34 | static int _hasTexColor(void); |
35 | static SDL_Texture *_loadTestFace(void); |
36 | static int _hasBlendModes(void); |
37 | static int _hasDrawColor(void); |
38 | static int _isSupported(int code); |
39 | |
40 | /** |
41 | * Create software renderer for tests |
42 | */ |
43 | void InitCreateRenderer(void *arg) |
44 | { |
45 | int posX = 100, posY = 100, width = 320, height = 240; |
46 | renderer = NULL; |
47 | window = SDL_CreateWindow("render_testCreateRenderer" , posX, posY, width, height, 0); |
48 | SDLTest_AssertPass("SDL_CreateWindow()" ); |
49 | SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result" ); |
50 | if (window == NULL) { |
51 | return; |
52 | } |
53 | |
54 | renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED); |
55 | SDLTest_AssertPass("SDL_CreateRenderer()" ); |
56 | SDLTest_AssertCheck(renderer != 0, "Check SDL_CreateRenderer result" ); |
57 | if (renderer == NULL) { |
58 | SDL_DestroyWindow(window); |
59 | return; |
60 | } |
61 | } |
62 | |
63 | /* |
64 | * Destroy renderer for tests |
65 | */ |
66 | void CleanupDestroyRenderer(void *arg) |
67 | { |
68 | if (renderer != NULL) { |
69 | SDL_DestroyRenderer(renderer); |
70 | renderer = NULL; |
71 | SDLTest_AssertPass("SDL_DestroyRenderer()" ); |
72 | } |
73 | |
74 | if (window != NULL) { |
75 | SDL_DestroyWindow(window); |
76 | window = NULL; |
77 | SDLTest_AssertPass("SDL_DestroyWindow" ); |
78 | } |
79 | } |
80 | |
81 | |
82 | /** |
83 | * @brief Tests call to SDL_GetNumRenderDrivers |
84 | * |
85 | * \sa |
86 | * http://wiki.libsdl.org/SDL_GetNumRenderDrivers |
87 | */ |
88 | int |
89 | render_testGetNumRenderDrivers(void *arg) |
90 | { |
91 | int n; |
92 | n = SDL_GetNumRenderDrivers(); |
93 | SDLTest_AssertCheck(n >= 1, "Number of renderers >= 1, reported as %i" , n); |
94 | return TEST_COMPLETED; |
95 | } |
96 | |
97 | |
98 | /** |
99 | * @brief Tests the SDL primitives for rendering. |
100 | * |
101 | * \sa |
102 | * http://wiki.libsdl.org/SDL_SetRenderDrawColor |
103 | * http://wiki.libsdl.org/SDL_RenderFillRect |
104 | * http://wiki.libsdl.org/SDL_RenderDrawLine |
105 | * |
106 | */ |
107 | int render_testPrimitives (void *arg) |
108 | { |
109 | int ret; |
110 | int x, y; |
111 | SDL_Rect rect; |
112 | SDL_Surface *referenceSurface = NULL; |
113 | int checkFailCount1; |
114 | int checkFailCount2; |
115 | |
116 | /* Clear surface. */ |
117 | _clearScreen(); |
118 | |
119 | /* Need drawcolor or just skip test. */ |
120 | SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor" ); |
121 | |
122 | /* Draw a rectangle. */ |
123 | rect.x = 40; |
124 | rect.y = 0; |
125 | rect.w = 40; |
126 | rect.h = 80; |
127 | |
128 | ret = SDL_SetRenderDrawColor(renderer, 13, 73, 200, SDL_ALPHA_OPAQUE ); |
129 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i" , ret); |
130 | |
131 | ret = SDL_RenderFillRect(renderer, &rect ); |
132 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i" , ret); |
133 | |
134 | /* Draw a rectangle. */ |
135 | rect.x = 10; |
136 | rect.y = 10; |
137 | rect.w = 60; |
138 | rect.h = 40; |
139 | ret = SDL_SetRenderDrawColor(renderer, 200, 0, 100, SDL_ALPHA_OPAQUE ); |
140 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i" , ret); |
141 | |
142 | ret = SDL_RenderFillRect(renderer, &rect ); |
143 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i" , ret); |
144 | |
145 | /* Draw some points like so: |
146 | * X.X.X.X.. |
147 | * .X.X.X.X. |
148 | * X.X.X.X.. */ |
149 | checkFailCount1 = 0; |
150 | checkFailCount2 = 0; |
151 | for (y=0; y<3; y++) { |
152 | for (x = y % 2; x<TESTRENDER_SCREEN_W; x+=2) { |
153 | ret = SDL_SetRenderDrawColor(renderer, x*y, x*y/2, x*y/3, SDL_ALPHA_OPAQUE ); |
154 | if (ret != 0) checkFailCount1++; |
155 | |
156 | ret = SDL_RenderDrawPoint(renderer, x, y ); |
157 | if (ret != 0) checkFailCount2++; |
158 | } |
159 | } |
160 | SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i" , checkFailCount1); |
161 | SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderDrawPoint, expected: 0, got: %i" , checkFailCount2); |
162 | |
163 | /* Draw some lines. */ |
164 | ret = SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE ); |
165 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor" ); |
166 | |
167 | ret = SDL_RenderDrawLine(renderer, 0, 30, TESTRENDER_SCREEN_W, 30 ); |
168 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i" , ret); |
169 | |
170 | ret = SDL_SetRenderDrawColor(renderer, 55, 55, 5, SDL_ALPHA_OPAQUE ); |
171 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i" , ret); |
172 | |
173 | ret = SDL_RenderDrawLine(renderer, 40, 30, 40, 60 ); |
174 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i" , ret); |
175 | |
176 | ret = SDL_SetRenderDrawColor(renderer, 5, 105, 105, SDL_ALPHA_OPAQUE ); |
177 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i" , ret); |
178 | |
179 | ret = SDL_RenderDrawLine(renderer, 0, 0, 29, 29 ); |
180 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i" , ret); |
181 | |
182 | ret = SDL_RenderDrawLine(renderer, 29, 30, 0, 59 ); |
183 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i" , ret); |
184 | |
185 | ret = SDL_RenderDrawLine(renderer, 79, 0, 50, 29 ); |
186 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i" , ret); |
187 | |
188 | ret = SDL_RenderDrawLine(renderer, 79, 59, 50, 30 ); |
189 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderDrawLine, expected: 0, got: %i" , ret); |
190 | |
191 | /* Make current */ |
192 | SDL_RenderPresent(renderer); |
193 | |
194 | /* See if it's the same. */ |
195 | referenceSurface = SDLTest_ImagePrimitives(); |
196 | _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE ); |
197 | |
198 | /* Clean up. */ |
199 | SDL_FreeSurface(referenceSurface); |
200 | referenceSurface = NULL; |
201 | |
202 | return TEST_COMPLETED; |
203 | } |
204 | |
205 | /** |
206 | * @brief Tests the SDL primitives with alpha for rendering. |
207 | * |
208 | * \sa |
209 | * http://wiki.libsdl.org/SDL_SetRenderDrawColor |
210 | * http://wiki.libsdl.org/SDL_SetRenderDrawBlendMode |
211 | * http://wiki.libsdl.org/SDL_RenderFillRect |
212 | */ |
213 | int render_testPrimitivesBlend (void *arg) |
214 | { |
215 | int ret; |
216 | int i, j; |
217 | SDL_Rect rect; |
218 | SDL_Surface *referenceSurface = NULL; |
219 | int checkFailCount1; |
220 | int checkFailCount2; |
221 | int checkFailCount3; |
222 | |
223 | /* Clear surface. */ |
224 | _clearScreen(); |
225 | |
226 | /* Need drawcolor and blendmode or just skip test. */ |
227 | SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor" ); |
228 | SDLTest_AssertCheck(_hasBlendModes(), "_hasBlendModes" ); |
229 | |
230 | /* Create some rectangles for each blend mode. */ |
231 | ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, 0 ); |
232 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i" , ret); |
233 | |
234 | ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); |
235 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i" , ret); |
236 | |
237 | ret = SDL_RenderFillRect(renderer, NULL ); |
238 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i" , ret); |
239 | |
240 | rect.x = 10; |
241 | rect.y = 25; |
242 | rect.w = 40; |
243 | rect.h = 25; |
244 | ret = SDL_SetRenderDrawColor(renderer, 240, 10, 10, 75 ); |
245 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i" , ret); |
246 | |
247 | ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD ); |
248 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i" , ret); |
249 | |
250 | ret = SDL_RenderFillRect(renderer, &rect ); |
251 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i" , ret); |
252 | |
253 | rect.x = 30; |
254 | rect.y = 40; |
255 | rect.w = 45; |
256 | rect.h = 15; |
257 | ret = SDL_SetRenderDrawColor(renderer, 10, 240, 10, 100 ); |
258 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i" , ret); |
259 | |
260 | ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND ); |
261 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i" , ret); |
262 | |
263 | ret = SDL_RenderFillRect(renderer, &rect ); |
264 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i" , ret); |
265 | |
266 | rect.x = 25; |
267 | rect.y = 25; |
268 | rect.w = 25; |
269 | rect.h = 25; |
270 | ret = SDL_SetRenderDrawColor(renderer, 10, 10, 240, 125 ); |
271 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i" , ret); |
272 | |
273 | ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); |
274 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i" , ret); |
275 | |
276 | ret = SDL_RenderFillRect(renderer, &rect ); |
277 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderFillRect, expected: 0, got: %i" , ret); |
278 | |
279 | |
280 | /* Draw blended lines, lines for everyone. */ |
281 | checkFailCount1 = 0; |
282 | checkFailCount2 = 0; |
283 | checkFailCount3 = 0; |
284 | for (i=0; i<TESTRENDER_SCREEN_W; i+=2) { |
285 | ret = SDL_SetRenderDrawColor(renderer, 60+2*i, 240-2*i, 50, 3*i ); |
286 | if (ret != 0) checkFailCount1++; |
287 | |
288 | ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND : |
289 | (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); |
290 | if (ret != 0) checkFailCount2++; |
291 | |
292 | ret = SDL_RenderDrawLine(renderer, 0, 0, i, 59 ); |
293 | if (ret != 0) checkFailCount3++; |
294 | } |
295 | SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i" , checkFailCount1); |
296 | SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i" , checkFailCount2); |
297 | SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawLine, expected: 0, got: %i" , checkFailCount3); |
298 | |
299 | checkFailCount1 = 0; |
300 | checkFailCount2 = 0; |
301 | checkFailCount3 = 0; |
302 | for (i=0; i<TESTRENDER_SCREEN_H; i+=2) { |
303 | ret = SDL_SetRenderDrawColor(renderer, 60+2*i, 240-2*i, 50, 3*i ); |
304 | if (ret != 0) checkFailCount1++; |
305 | |
306 | ret = SDL_SetRenderDrawBlendMode(renderer,(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND : |
307 | (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); |
308 | if (ret != 0) checkFailCount2++; |
309 | |
310 | ret = SDL_RenderDrawLine(renderer, 0, 0, 79, i ); |
311 | if (ret != 0) checkFailCount3++; |
312 | } |
313 | SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i" , checkFailCount1); |
314 | SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i" , checkFailCount2); |
315 | SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawLine, expected: 0, got: %i" , checkFailCount3); |
316 | |
317 | /* Draw points. */ |
318 | checkFailCount1 = 0; |
319 | checkFailCount2 = 0; |
320 | checkFailCount3 = 0; |
321 | for (j=0; j<TESTRENDER_SCREEN_H; j+=3) { |
322 | for (i=0; i<TESTRENDER_SCREEN_W; i+=3) { |
323 | ret = SDL_SetRenderDrawColor(renderer, j*4, i*3, j*4, i*3 ); |
324 | if (ret != 0) checkFailCount1++; |
325 | |
326 | ret = SDL_SetRenderDrawBlendMode(renderer, ((((i+j)/3)%3)==0) ? SDL_BLENDMODE_BLEND : |
327 | ((((i+j)/3)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); |
328 | if (ret != 0) checkFailCount2++; |
329 | |
330 | ret = SDL_RenderDrawPoint(renderer, i, j ); |
331 | if (ret != 0) checkFailCount3++; |
332 | } |
333 | } |
334 | SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i" , checkFailCount1); |
335 | SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetRenderDrawBlendMode, expected: 0, got: %i" , checkFailCount2); |
336 | SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_RenderDrawPoint, expected: 0, got: %i" , checkFailCount3); |
337 | |
338 | /* Make current */ |
339 | SDL_RenderPresent(renderer); |
340 | |
341 | /* See if it's the same. */ |
342 | referenceSurface = SDLTest_ImagePrimitivesBlend(); |
343 | _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); |
344 | |
345 | /* Clean up. */ |
346 | SDL_FreeSurface(referenceSurface); |
347 | referenceSurface = NULL; |
348 | |
349 | return TEST_COMPLETED; |
350 | } |
351 | |
352 | |
353 | |
354 | /** |
355 | * @brief Tests some blitting routines. |
356 | * |
357 | * \sa |
358 | * http://wiki.libsdl.org/SDL_RenderCopy |
359 | * http://wiki.libsdl.org/SDL_DestroyTexture |
360 | */ |
361 | int |
362 | render_testBlit(void *arg) |
363 | { |
364 | int ret; |
365 | SDL_Rect rect; |
366 | SDL_Texture *tface; |
367 | SDL_Surface *referenceSurface = NULL; |
368 | Uint32 tformat; |
369 | int taccess, tw, th; |
370 | int i, j, ni, nj; |
371 | int checkFailCount1; |
372 | |
373 | /* Clear surface. */ |
374 | _clearScreen(); |
375 | |
376 | /* Need drawcolor or just skip test. */ |
377 | SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor)" ); |
378 | |
379 | /* Create face surface. */ |
380 | tface = _loadTestFace(); |
381 | SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result" ); |
382 | if (tface == NULL) { |
383 | return TEST_ABORTED; |
384 | } |
385 | |
386 | /* Constant values. */ |
387 | ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); |
388 | SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i" , ret); |
389 | rect.w = tw; |
390 | rect.h = th; |
391 | ni = TESTRENDER_SCREEN_W - tw; |
392 | nj = TESTRENDER_SCREEN_H - th; |
393 | |
394 | /* Loop blit. */ |
395 | checkFailCount1 = 0; |
396 | for (j=0; j <= nj; j+=4) { |
397 | for (i=0; i <= ni; i+=4) { |
398 | /* Blitting. */ |
399 | rect.x = i; |
400 | rect.y = j; |
401 | ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
402 | if (ret != 0) checkFailCount1++; |
403 | } |
404 | } |
405 | SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i" , checkFailCount1); |
406 | |
407 | /* Make current */ |
408 | SDL_RenderPresent(renderer); |
409 | |
410 | /* See if it's the same */ |
411 | referenceSurface = SDLTest_ImageBlit(); |
412 | _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE ); |
413 | |
414 | /* Clean up. */ |
415 | SDL_DestroyTexture( tface ); |
416 | SDL_FreeSurface(referenceSurface); |
417 | referenceSurface = NULL; |
418 | |
419 | return TEST_COMPLETED; |
420 | } |
421 | |
422 | |
423 | /** |
424 | * @brief Blits doing color tests. |
425 | * |
426 | * \sa |
427 | * http://wiki.libsdl.org/SDL_SetTextureColorMod |
428 | * http://wiki.libsdl.org/SDL_RenderCopy |
429 | * http://wiki.libsdl.org/SDL_DestroyTexture |
430 | */ |
431 | int |
432 | render_testBlitColor (void *arg) |
433 | { |
434 | int ret; |
435 | SDL_Rect rect; |
436 | SDL_Texture *tface; |
437 | SDL_Surface *referenceSurface = NULL; |
438 | Uint32 tformat; |
439 | int taccess, tw, th; |
440 | int i, j, ni, nj; |
441 | int checkFailCount1; |
442 | int checkFailCount2; |
443 | |
444 | /* Clear surface. */ |
445 | _clearScreen(); |
446 | |
447 | /* Create face surface. */ |
448 | tface = _loadTestFace(); |
449 | SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result" ); |
450 | if (tface == NULL) { |
451 | return TEST_ABORTED; |
452 | } |
453 | |
454 | /* Constant values. */ |
455 | ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); |
456 | SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i" , ret); |
457 | rect.w = tw; |
458 | rect.h = th; |
459 | ni = TESTRENDER_SCREEN_W - tw; |
460 | nj = TESTRENDER_SCREEN_H - th; |
461 | |
462 | /* Test blitting with color mod. */ |
463 | checkFailCount1 = 0; |
464 | checkFailCount2 = 0; |
465 | for (j=0; j <= nj; j+=4) { |
466 | for (i=0; i <= ni; i+=4) { |
467 | /* Set color mod. */ |
468 | ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j ); |
469 | if (ret != 0) checkFailCount1++; |
470 | |
471 | /* Blitting. */ |
472 | rect.x = i; |
473 | rect.y = j; |
474 | ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
475 | if (ret != 0) checkFailCount2++; |
476 | } |
477 | } |
478 | SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i" , checkFailCount1); |
479 | SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i" , checkFailCount2); |
480 | |
481 | /* Make current */ |
482 | SDL_RenderPresent(renderer); |
483 | |
484 | /* See if it's the same. */ |
485 | referenceSurface = SDLTest_ImageBlitColor(); |
486 | _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE ); |
487 | |
488 | /* Clean up. */ |
489 | SDL_DestroyTexture( tface ); |
490 | SDL_FreeSurface(referenceSurface); |
491 | referenceSurface = NULL; |
492 | |
493 | return TEST_COMPLETED; |
494 | } |
495 | |
496 | |
497 | /** |
498 | * @brief Tests blitting with alpha. |
499 | * |
500 | * \sa |
501 | * http://wiki.libsdl.org/SDL_SetTextureAlphaMod |
502 | * http://wiki.libsdl.org/SDL_RenderCopy |
503 | * http://wiki.libsdl.org/SDL_DestroyTexture |
504 | */ |
505 | int |
506 | render_testBlitAlpha (void *arg) |
507 | { |
508 | int ret; |
509 | SDL_Rect rect; |
510 | SDL_Texture *tface; |
511 | SDL_Surface *referenceSurface = NULL; |
512 | Uint32 tformat; |
513 | int taccess, tw, th; |
514 | int i, j, ni, nj; |
515 | int checkFailCount1; |
516 | int checkFailCount2; |
517 | |
518 | /* Clear surface. */ |
519 | _clearScreen(); |
520 | |
521 | /* Need alpha or just skip test. */ |
522 | SDLTest_AssertCheck(_hasTexAlpha(), "_hasTexAlpha" ); |
523 | |
524 | /* Create face surface. */ |
525 | tface = _loadTestFace(); |
526 | SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result" ); |
527 | if (tface == NULL) { |
528 | return TEST_ABORTED; |
529 | } |
530 | |
531 | /* Constant values. */ |
532 | ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); |
533 | SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i" , ret); |
534 | rect.w = tw; |
535 | rect.h = th; |
536 | ni = TESTRENDER_SCREEN_W - tw; |
537 | nj = TESTRENDER_SCREEN_H - th; |
538 | |
539 | /* Test blitting with alpha mod. */ |
540 | checkFailCount1 = 0; |
541 | checkFailCount2 = 0; |
542 | for (j=0; j <= nj; j+=4) { |
543 | for (i=0; i <= ni; i+=4) { |
544 | /* Set alpha mod. */ |
545 | ret = SDL_SetTextureAlphaMod( tface, (255/ni)*i ); |
546 | if (ret != 0) checkFailCount1++; |
547 | |
548 | /* Blitting. */ |
549 | rect.x = i; |
550 | rect.y = j; |
551 | ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
552 | if (ret != 0) checkFailCount2++; |
553 | } |
554 | } |
555 | SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureAlphaMod, expected: 0, got: %i" , checkFailCount1); |
556 | SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i" , checkFailCount2); |
557 | |
558 | /* Make current */ |
559 | SDL_RenderPresent(renderer); |
560 | |
561 | /* See if it's the same. */ |
562 | referenceSurface = SDLTest_ImageBlitAlpha(); |
563 | _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); |
564 | |
565 | /* Clean up. */ |
566 | SDL_DestroyTexture( tface ); |
567 | SDL_FreeSurface(referenceSurface); |
568 | referenceSurface = NULL; |
569 | |
570 | return TEST_COMPLETED; |
571 | } |
572 | |
573 | /* Helper functions */ |
574 | |
575 | /** |
576 | * @brief Tests a blend mode. |
577 | * |
578 | * \sa |
579 | * http://wiki.libsdl.org/SDL_SetTextureBlendMode |
580 | * http://wiki.libsdl.org/SDL_RenderCopy |
581 | */ |
582 | static void |
583 | _testBlitBlendMode( SDL_Texture * tface, int mode ) |
584 | { |
585 | int ret; |
586 | Uint32 tformat; |
587 | int taccess, tw, th; |
588 | int i, j, ni, nj; |
589 | SDL_Rect rect; |
590 | int checkFailCount1; |
591 | int checkFailCount2; |
592 | |
593 | /* Clear surface. */ |
594 | _clearScreen(); |
595 | |
596 | /* Constant values. */ |
597 | ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); |
598 | SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i" , ret); |
599 | rect.w = tw; |
600 | rect.h = th; |
601 | ni = TESTRENDER_SCREEN_W - tw; |
602 | nj = TESTRENDER_SCREEN_H - th; |
603 | |
604 | /* Test blend mode. */ |
605 | checkFailCount1 = 0; |
606 | checkFailCount2 = 0; |
607 | for (j=0; j <= nj; j+=4) { |
608 | for (i=0; i <= ni; i+=4) { |
609 | /* Set blend mode. */ |
610 | ret = SDL_SetTextureBlendMode( tface, (SDL_BlendMode)mode ); |
611 | if (ret != 0) checkFailCount1++; |
612 | |
613 | /* Blitting. */ |
614 | rect.x = i; |
615 | rect.y = j; |
616 | ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
617 | if (ret != 0) checkFailCount2++; |
618 | } |
619 | } |
620 | SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureBlendMode, expected: 0, got: %i" , checkFailCount1); |
621 | SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i" , checkFailCount2); |
622 | } |
623 | |
624 | |
625 | /** |
626 | * @brief Tests some more blitting routines. |
627 | * |
628 | * \sa |
629 | * http://wiki.libsdl.org/SDL_SetTextureColorMod |
630 | * http://wiki.libsdl.org/SDL_SetTextureAlphaMod |
631 | * http://wiki.libsdl.org/SDL_SetTextureBlendMode |
632 | * http://wiki.libsdl.org/SDL_DestroyTexture |
633 | */ |
634 | int |
635 | render_testBlitBlend (void *arg) |
636 | { |
637 | int ret; |
638 | SDL_Rect rect; |
639 | SDL_Texture *tface; |
640 | SDL_Surface *referenceSurface = NULL; |
641 | Uint32 tformat; |
642 | int taccess, tw, th; |
643 | int i, j, ni, nj; |
644 | int mode; |
645 | int checkFailCount1; |
646 | int checkFailCount2; |
647 | int checkFailCount3; |
648 | int checkFailCount4; |
649 | |
650 | SDLTest_AssertCheck(_hasBlendModes(), "_hasBlendModes" ); |
651 | SDLTest_AssertCheck(_hasTexColor(), "_hasTexColor" ); |
652 | SDLTest_AssertCheck(_hasTexAlpha(), "_hasTexAlpha" ); |
653 | |
654 | /* Create face surface. */ |
655 | tface = _loadTestFace(); |
656 | SDLTest_AssertCheck(tface != NULL, "Verify _loadTestFace() result" ); |
657 | if (tface == NULL) { |
658 | return TEST_ABORTED; |
659 | } |
660 | |
661 | /* Constant values. */ |
662 | ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); |
663 | SDLTest_AssertCheck(ret == 0, "Verify result from SDL_QueryTexture, expected 0, got %i" , ret); |
664 | rect.w = tw; |
665 | rect.h = th; |
666 | ni = TESTRENDER_SCREEN_W - tw; |
667 | nj = TESTRENDER_SCREEN_H - th; |
668 | |
669 | /* Set alpha mod. */ |
670 | ret = SDL_SetTextureAlphaMod( tface, 100 ); |
671 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetTextureAlphaMod, expected: 0, got: %i" , ret); |
672 | |
673 | /* Test None. */ |
674 | _testBlitBlendMode( tface, SDL_BLENDMODE_NONE ); |
675 | referenceSurface = SDLTest_ImageBlitBlendNone(); |
676 | |
677 | /* Make current and compare */ |
678 | SDL_RenderPresent(renderer); |
679 | _compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE ); |
680 | SDL_FreeSurface(referenceSurface); |
681 | referenceSurface = NULL; |
682 | |
683 | /* Test Blend. */ |
684 | _testBlitBlendMode( tface, SDL_BLENDMODE_BLEND ); |
685 | referenceSurface = SDLTest_ImageBlitBlend(); |
686 | |
687 | /* Make current and compare */ |
688 | SDL_RenderPresent(renderer); |
689 | _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); |
690 | SDL_FreeSurface(referenceSurface); |
691 | referenceSurface = NULL; |
692 | |
693 | /* Test Add. */ |
694 | _testBlitBlendMode( tface, SDL_BLENDMODE_ADD ); |
695 | referenceSurface = SDLTest_ImageBlitBlendAdd(); |
696 | |
697 | /* Make current and compare */ |
698 | SDL_RenderPresent(renderer); |
699 | _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); |
700 | SDL_FreeSurface(referenceSurface); |
701 | referenceSurface = NULL; |
702 | |
703 | /* Test Mod. */ |
704 | _testBlitBlendMode( tface, SDL_BLENDMODE_MOD); |
705 | referenceSurface = SDLTest_ImageBlitBlendMod(); |
706 | |
707 | /* Make current and compare */ |
708 | SDL_RenderPresent(renderer); |
709 | _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED ); |
710 | SDL_FreeSurface(referenceSurface); |
711 | referenceSurface = NULL; |
712 | |
713 | /* Clear surface. */ |
714 | _clearScreen(); |
715 | |
716 | /* Loop blit. */ |
717 | checkFailCount1 = 0; |
718 | checkFailCount2 = 0; |
719 | checkFailCount3 = 0; |
720 | checkFailCount4 = 0; |
721 | for (j=0; j <= nj; j+=4) { |
722 | for (i=0; i <= ni; i+=4) { |
723 | |
724 | /* Set color mod. */ |
725 | ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j ); |
726 | if (ret != 0) checkFailCount1++; |
727 | |
728 | /* Set alpha mod. */ |
729 | ret = SDL_SetTextureAlphaMod( tface, (100/ni)*i ); |
730 | if (ret != 0) checkFailCount2++; |
731 | |
732 | /* Crazy blending mode magic. */ |
733 | mode = (i/4*j/4) % 4; |
734 | if (mode==0) mode = SDL_BLENDMODE_NONE; |
735 | else if (mode==1) mode = SDL_BLENDMODE_BLEND; |
736 | else if (mode==2) mode = SDL_BLENDMODE_ADD; |
737 | else if (mode==3) mode = SDL_BLENDMODE_MOD; |
738 | ret = SDL_SetTextureBlendMode( tface, (SDL_BlendMode)mode ); |
739 | if (ret != 0) checkFailCount3++; |
740 | |
741 | /* Blitting. */ |
742 | rect.x = i; |
743 | rect.y = j; |
744 | ret = SDL_RenderCopy(renderer, tface, NULL, &rect ); |
745 | if (ret != 0) checkFailCount4++; |
746 | } |
747 | } |
748 | SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i" , checkFailCount1); |
749 | SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_SetTextureAlphaMod, expected: 0, got: %i" , checkFailCount2); |
750 | SDLTest_AssertCheck(checkFailCount3 == 0, "Validate results from calls to SDL_SetTextureBlendMode, expected: 0, got: %i" , checkFailCount3); |
751 | SDLTest_AssertCheck(checkFailCount4 == 0, "Validate results from calls to SDL_RenderCopy, expected: 0, got: %i" , checkFailCount4); |
752 | |
753 | /* Clean up. */ |
754 | SDL_DestroyTexture( tface ); |
755 | |
756 | /* Make current */ |
757 | SDL_RenderPresent(renderer); |
758 | |
759 | /* Check to see if final image matches. */ |
760 | referenceSurface = SDLTest_ImageBlitBlendAll(); |
761 | _compare(referenceSurface, ALLOWABLE_ERROR_BLENDED); |
762 | SDL_FreeSurface(referenceSurface); |
763 | referenceSurface = NULL; |
764 | |
765 | return TEST_COMPLETED; |
766 | } |
767 | |
768 | |
769 | /** |
770 | * @brief Checks to see if functionality is supported. Helper function. |
771 | */ |
772 | static int |
773 | _isSupported( int code ) |
774 | { |
775 | return (code == 0); |
776 | } |
777 | |
778 | /** |
779 | * @brief Test to see if we can vary the draw color. Helper function. |
780 | * |
781 | * \sa |
782 | * http://wiki.libsdl.org/SDL_SetRenderDrawColor |
783 | * http://wiki.libsdl.org/SDL_GetRenderDrawColor |
784 | */ |
785 | static int |
786 | _hasDrawColor (void) |
787 | { |
788 | int ret, fail; |
789 | Uint8 r, g, b, a; |
790 | |
791 | fail = 0; |
792 | |
793 | /* Set color. */ |
794 | ret = SDL_SetRenderDrawColor(renderer, 100, 100, 100, 100 ); |
795 | if (!_isSupported(ret)) |
796 | fail = 1; |
797 | ret = SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a ); |
798 | if (!_isSupported(ret)) |
799 | fail = 1; |
800 | |
801 | /* Restore natural. */ |
802 | ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE ); |
803 | if (!_isSupported(ret)) |
804 | fail = 1; |
805 | |
806 | /* Something failed, consider not available. */ |
807 | if (fail) |
808 | return 0; |
809 | |
810 | /* Not set properly, consider failed. */ |
811 | else if ((r != 100) || (g != 100) || (b != 100) || (a != 100)) |
812 | return 0; |
813 | return 1; |
814 | } |
815 | |
816 | /** |
817 | * @brief Test to see if we can vary the blend mode. Helper function. |
818 | * |
819 | * \sa |
820 | * http://wiki.libsdl.org/SDL_SetRenderDrawBlendMode |
821 | * http://wiki.libsdl.org/SDL_GetRenderDrawBlendMode |
822 | */ |
823 | static int |
824 | _hasBlendModes (void) |
825 | { |
826 | int fail; |
827 | int ret; |
828 | SDL_BlendMode mode; |
829 | |
830 | fail = 0; |
831 | |
832 | ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND ); |
833 | if (!_isSupported(ret)) |
834 | fail = 1; |
835 | ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); |
836 | if (!_isSupported(ret)) |
837 | fail = 1; |
838 | ret = (mode != SDL_BLENDMODE_BLEND); |
839 | if (!_isSupported(ret)) |
840 | fail = 1; |
841 | ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD ); |
842 | if (!_isSupported(ret)) |
843 | fail = 1; |
844 | ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); |
845 | if (!_isSupported(ret)) |
846 | fail = 1; |
847 | ret = (mode != SDL_BLENDMODE_ADD); |
848 | if (!_isSupported(ret)) |
849 | fail = 1; |
850 | ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_MOD ); |
851 | if (!_isSupported(ret)) |
852 | fail = 1; |
853 | ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); |
854 | if (!_isSupported(ret)) |
855 | fail = 1; |
856 | ret = (mode != SDL_BLENDMODE_MOD); |
857 | if (!_isSupported(ret)) |
858 | fail = 1; |
859 | ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); |
860 | if (!_isSupported(ret)) |
861 | fail = 1; |
862 | ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); |
863 | if (!_isSupported(ret)) |
864 | fail = 1; |
865 | ret = (mode != SDL_BLENDMODE_NONE); |
866 | if (!_isSupported(ret)) |
867 | fail = 1; |
868 | |
869 | return !fail; |
870 | } |
871 | |
872 | |
873 | /** |
874 | * @brief Loads the test image 'Face' as texture. Helper function. |
875 | * |
876 | * \sa |
877 | * http://wiki.libsdl.org/SDL_CreateTextureFromSurface |
878 | */ |
879 | static SDL_Texture * |
880 | _loadTestFace(void) |
881 | { |
882 | SDL_Surface *face; |
883 | SDL_Texture *tface; |
884 | |
885 | face = SDLTest_ImageFace(); |
886 | if (face == NULL) { |
887 | return NULL; |
888 | } |
889 | |
890 | tface = SDL_CreateTextureFromSurface(renderer, face); |
891 | if (tface == NULL) { |
892 | SDLTest_LogError("SDL_CreateTextureFromSurface() failed with error: %s" , SDL_GetError()); |
893 | } |
894 | |
895 | SDL_FreeSurface(face); |
896 | |
897 | return tface; |
898 | } |
899 | |
900 | |
901 | /** |
902 | * @brief Test to see if can set texture color mode. Helper function. |
903 | * |
904 | * \sa |
905 | * http://wiki.libsdl.org/SDL_SetTextureColorMod |
906 | * http://wiki.libsdl.org/SDL_GetTextureColorMod |
907 | * http://wiki.libsdl.org/SDL_DestroyTexture |
908 | */ |
909 | static int |
910 | _hasTexColor (void) |
911 | { |
912 | int fail; |
913 | int ret; |
914 | SDL_Texture *tface; |
915 | Uint8 r, g, b; |
916 | |
917 | /* Get test face. */ |
918 | tface = _loadTestFace(); |
919 | if (tface == NULL) |
920 | return 0; |
921 | |
922 | /* See if supported. */ |
923 | fail = 0; |
924 | ret = SDL_SetTextureColorMod( tface, 100, 100, 100 ); |
925 | if (!_isSupported(ret)) |
926 | fail = 1; |
927 | ret = SDL_GetTextureColorMod( tface, &r, &g, &b ); |
928 | if (!_isSupported(ret)) |
929 | fail = 1; |
930 | |
931 | /* Clean up. */ |
932 | SDL_DestroyTexture( tface ); |
933 | |
934 | if (fail) |
935 | return 0; |
936 | else if ((r != 100) || (g != 100) || (b != 100)) |
937 | return 0; |
938 | return 1; |
939 | } |
940 | |
941 | /** |
942 | * @brief Test to see if we can vary the alpha of the texture. Helper function. |
943 | * |
944 | * \sa |
945 | * http://wiki.libsdl.org/SDL_SetTextureAlphaMod |
946 | * http://wiki.libsdl.org/SDL_GetTextureAlphaMod |
947 | * http://wiki.libsdl.org/SDL_DestroyTexture |
948 | */ |
949 | static int |
950 | _hasTexAlpha(void) |
951 | { |
952 | int fail; |
953 | int ret; |
954 | SDL_Texture *tface; |
955 | Uint8 a; |
956 | |
957 | /* Get test face. */ |
958 | tface = _loadTestFace(); |
959 | if (tface == NULL) |
960 | return 0; |
961 | |
962 | /* See if supported. */ |
963 | fail = 0; |
964 | ret = SDL_SetTextureAlphaMod( tface, 100 ); |
965 | if (!_isSupported(ret)) |
966 | fail = 1; |
967 | ret = SDL_GetTextureAlphaMod( tface, &a ); |
968 | if (!_isSupported(ret)) |
969 | fail = 1; |
970 | |
971 | /* Clean up. */ |
972 | SDL_DestroyTexture( tface ); |
973 | |
974 | if (fail) |
975 | return 0; |
976 | else if (a != 100) |
977 | return 0; |
978 | return 1; |
979 | } |
980 | |
981 | /** |
982 | * @brief Compares screen pixels with image pixels. Helper function. |
983 | * |
984 | * @param s Image to compare against. |
985 | * |
986 | * \sa |
987 | * http://wiki.libsdl.org/SDL_RenderReadPixels |
988 | * http://wiki.libsdl.org/SDL_CreateRGBSurfaceFrom |
989 | * http://wiki.libsdl.org/SDL_FreeSurface |
990 | */ |
991 | static void |
992 | _compare(SDL_Surface *referenceSurface, int allowable_error) |
993 | { |
994 | int result; |
995 | SDL_Rect rect; |
996 | Uint8 *pixels; |
997 | SDL_Surface *testSurface; |
998 | |
999 | /* Read pixels. */ |
1000 | pixels = (Uint8 *)SDL_malloc(4*TESTRENDER_SCREEN_W*TESTRENDER_SCREEN_H); |
1001 | SDLTest_AssertCheck(pixels != NULL, "Validate allocated temp pixel buffer" ); |
1002 | if (pixels == NULL) return; |
1003 | |
1004 | /* Explicitly specify the rect in case the window isn't the expected size... */ |
1005 | rect.x = 0; |
1006 | rect.y = 0; |
1007 | rect.w = TESTRENDER_SCREEN_W; |
1008 | rect.h = TESTRENDER_SCREEN_H; |
1009 | result = SDL_RenderReadPixels(renderer, &rect, RENDER_COMPARE_FORMAT, pixels, 80*4 ); |
1010 | SDLTest_AssertCheck(result == 0, "Validate result from SDL_RenderReadPixels, expected: 0, got: %i" , result); |
1011 | |
1012 | /* Create surface. */ |
1013 | testSurface = SDL_CreateRGBSurfaceFrom(pixels, TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, 32, TESTRENDER_SCREEN_W*4, |
1014 | RENDER_COMPARE_RMASK, RENDER_COMPARE_GMASK, RENDER_COMPARE_BMASK, RENDER_COMPARE_AMASK); |
1015 | SDLTest_AssertCheck(testSurface != NULL, "Verify result from SDL_CreateRGBSurfaceFrom is not NULL" ); |
1016 | |
1017 | /* Compare surface. */ |
1018 | result = SDLTest_CompareSurfaces( testSurface, referenceSurface, allowable_error ); |
1019 | SDLTest_AssertCheck(result == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i" , result); |
1020 | |
1021 | /* Clean up. */ |
1022 | SDL_free(pixels); |
1023 | SDL_FreeSurface(testSurface); |
1024 | } |
1025 | |
1026 | /** |
1027 | * @brief Clears the screen. Helper function. |
1028 | * |
1029 | * \sa |
1030 | * http://wiki.libsdl.org/SDL_SetRenderDrawColor |
1031 | * http://wiki.libsdl.org/SDL_RenderClear |
1032 | * http://wiki.libsdl.org/SDL_RenderPresent |
1033 | * http://wiki.libsdl.org/SDL_SetRenderDrawBlendMode |
1034 | */ |
1035 | static int |
1036 | _clearScreen(void) |
1037 | { |
1038 | int ret; |
1039 | |
1040 | /* Set color. */ |
1041 | ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE ); |
1042 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i" , ret); |
1043 | |
1044 | /* Clear screen. */ |
1045 | ret = SDL_RenderClear(renderer); |
1046 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderClear, expected: 0, got: %i" , ret); |
1047 | |
1048 | /* Make current */ |
1049 | SDL_RenderPresent(renderer); |
1050 | |
1051 | /* Set defaults. */ |
1052 | ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); |
1053 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i" , ret); |
1054 | |
1055 | ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE ); |
1056 | SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i" , ret); |
1057 | |
1058 | return 0; |
1059 | } |
1060 | |
1061 | /* ================= Test References ================== */ |
1062 | |
1063 | /* Render test cases */ |
1064 | static const SDLTest_TestCaseReference renderTest1 = |
1065 | { (SDLTest_TestCaseFp)render_testGetNumRenderDrivers, "render_testGetNumRenderDrivers" , "Tests call to SDL_GetNumRenderDrivers" , TEST_ENABLED }; |
1066 | |
1067 | static const SDLTest_TestCaseReference renderTest2 = |
1068 | { (SDLTest_TestCaseFp)render_testPrimitives, "render_testPrimitives" , "Tests rendering primitives" , TEST_ENABLED }; |
1069 | |
1070 | /* TODO: rewrite test case, define new test data and re-enable; current implementation fails */ |
1071 | static const SDLTest_TestCaseReference renderTest3 = |
1072 | { (SDLTest_TestCaseFp)render_testPrimitivesBlend, "render_testPrimitivesBlend" , "Tests rendering primitives with blending" , TEST_DISABLED }; |
1073 | |
1074 | static const SDLTest_TestCaseReference renderTest4 = |
1075 | { (SDLTest_TestCaseFp)render_testBlit, "render_testBlit" , "Tests blitting" , TEST_ENABLED }; |
1076 | |
1077 | static const SDLTest_TestCaseReference renderTest5 = |
1078 | { (SDLTest_TestCaseFp)render_testBlitColor, "render_testBlitColor" , "Tests blitting with color" , TEST_ENABLED }; |
1079 | |
1080 | /* TODO: rewrite test case, define new test data and re-enable; current implementation fails */ |
1081 | static const SDLTest_TestCaseReference renderTest6 = |
1082 | { (SDLTest_TestCaseFp)render_testBlitAlpha, "render_testBlitAlpha" , "Tests blitting with alpha" , TEST_DISABLED }; |
1083 | |
1084 | /* TODO: rewrite test case, define new test data and re-enable; current implementation fails */ |
1085 | static const SDLTest_TestCaseReference renderTest7 = |
1086 | { (SDLTest_TestCaseFp)render_testBlitBlend, "render_testBlitBlend" , "Tests blitting with blending" , TEST_DISABLED }; |
1087 | |
1088 | /* Sequence of Render test cases */ |
1089 | static const SDLTest_TestCaseReference *renderTests[] = { |
1090 | &renderTest1, &renderTest2, &renderTest3, &renderTest4, &renderTest5, &renderTest6, &renderTest7, NULL |
1091 | }; |
1092 | |
1093 | /* Render test suite (global) */ |
1094 | SDLTest_TestSuiteReference renderTestSuite = { |
1095 | "Render" , |
1096 | InitCreateRenderer, |
1097 | renderTests, |
1098 | CleanupDestroyRenderer |
1099 | }; |
1100 | |