| 1 | /* | 
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| 2 | * Copyright 2006 The Android Open Source Project | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef Sk2DPathEffect_DEFINED | 
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| 9 | #define Sk2DPathEffect_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkFlattenable.h" | 
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| 12 | #include "include/core/SkMatrix.h" | 
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| 13 | #include "include/core/SkPath.h" | 
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| 14 | #include "include/core/SkPathEffect.h" | 
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| 15 |  | 
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| 16 | class SK_API Sk2DPathEffect : public SkPathEffect { | 
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| 17 | protected: | 
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| 18 | /** New virtual, to be overridden by subclasses. | 
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| 19 | This is called once from filterPath, and provides the | 
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| 20 | uv parameter bounds for the path. Subsequent calls to | 
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| 21 | next() will receive u and v values within these bounds, | 
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| 22 | and then a call to end() will signal the end of processing. | 
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| 23 | */ | 
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| 24 | virtual void begin(const SkIRect& uvBounds, SkPath* dst) const; | 
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| 25 | virtual void next(const SkPoint& loc, int u, int v, SkPath* dst) const; | 
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| 26 | virtual void end(SkPath* dst) const; | 
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| 27 |  | 
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| 28 | /** Low-level virtual called per span of locations in the u-direction. | 
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| 29 | The default implementation calls next() repeatedly with each | 
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| 30 | location. | 
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| 31 | */ | 
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| 32 | virtual void nextSpan(int u, int v, int ucount, SkPath* dst) const; | 
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| 33 |  | 
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| 34 | const SkMatrix& getMatrix() const { return fMatrix; } | 
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| 35 |  | 
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| 36 | // protected so that subclasses can call this during unflattening | 
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| 37 | explicit Sk2DPathEffect(const SkMatrix& mat); | 
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| 38 | void flatten(SkWriteBuffer&) const override; | 
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| 39 | bool onFilterPath(SkPath*, const SkPath&, SkStrokeRec*, const SkRect*) const override; | 
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| 40 |  | 
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| 41 | private: | 
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| 42 | SkMatrix    fMatrix, fInverse; | 
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| 43 | bool        fMatrixIsInvertible; | 
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| 44 |  | 
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| 45 | // illegal | 
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| 46 | Sk2DPathEffect(const Sk2DPathEffect&); | 
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| 47 | Sk2DPathEffect& operator=(const Sk2DPathEffect&); | 
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| 48 |  | 
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| 49 | friend class Sk2DPathEffectBlitter; | 
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| 50 | typedef SkPathEffect INHERITED; | 
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| 51 | }; | 
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| 52 |  | 
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| 53 | class SK_API SkLine2DPathEffect : public Sk2DPathEffect { | 
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| 54 | public: | 
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| 55 | static sk_sp<SkPathEffect> Make(SkScalar width, const SkMatrix& matrix) { | 
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| 56 | if (!(width >= 0)) { | 
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| 57 | return nullptr; | 
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| 58 | } | 
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| 59 | return sk_sp<SkPathEffect>(new SkLine2DPathEffect(width, matrix)); | 
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| 60 | } | 
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| 61 |  | 
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| 62 |  | 
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| 63 | protected: | 
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| 64 | SkLine2DPathEffect(SkScalar width, const SkMatrix& matrix) | 
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| 65 | : Sk2DPathEffect(matrix), fWidth(width) { | 
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| 66 | SkASSERT(width >= 0); | 
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| 67 | } | 
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| 68 | void flatten(SkWriteBuffer&) const override; | 
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| 69 | bool onFilterPath(SkPath* dst, const SkPath& src, SkStrokeRec*, const SkRect*) const override; | 
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| 70 |  | 
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| 71 | void nextSpan(int u, int v, int ucount, SkPath*) const override; | 
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| 72 |  | 
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| 73 | private: | 
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| 74 | SK_FLATTENABLE_HOOKS(SkLine2DPathEffect) | 
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| 75 |  | 
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| 76 | SkScalar fWidth; | 
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| 77 |  | 
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| 78 | typedef Sk2DPathEffect INHERITED; | 
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| 79 | }; | 
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| 80 |  | 
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| 81 | class SK_API SkPath2DPathEffect : public Sk2DPathEffect { | 
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| 82 | public: | 
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| 83 | /** | 
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| 84 | *  Stamp the specified path to fill the shape, using the matrix to define | 
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| 85 | *  the latice. | 
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| 86 | */ | 
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| 87 | static sk_sp<SkPathEffect> Make(const SkMatrix& matrix, const SkPath& path) { | 
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| 88 | return sk_sp<SkPathEffect>(new SkPath2DPathEffect(matrix, path)); | 
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| 89 | } | 
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| 90 |  | 
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| 91 | protected: | 
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| 92 | SkPath2DPathEffect(const SkMatrix&, const SkPath&); | 
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| 93 | void flatten(SkWriteBuffer&) const override; | 
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| 94 |  | 
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| 95 | void next(const SkPoint&, int u, int v, SkPath*) const override; | 
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| 96 |  | 
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| 97 | private: | 
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| 98 | SK_FLATTENABLE_HOOKS(SkPath2DPathEffect) | 
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| 99 |  | 
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| 100 | SkPath  fPath; | 
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| 101 |  | 
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| 102 | typedef Sk2DPathEffect INHERITED; | 
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| 103 | }; | 
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| 104 |  | 
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| 105 | #endif | 
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| 106 |  | 
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