1 | /* |
2 | * Copyright 2011 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkWriteBuffer_DEFINED |
9 | #define SkWriteBuffer_DEFINED |
10 | |
11 | #include "include/core/SkData.h" |
12 | #include "include/core/SkFlattenable.h" |
13 | #include "include/core/SkSerialProcs.h" |
14 | #include "include/private/SkTHash.h" |
15 | #include "src/core/SkWriter32.h" |
16 | |
17 | class SkFactorySet; |
18 | class SkImage; |
19 | class SkPath; |
20 | class SkRefCntSet; |
21 | |
22 | class SkWriteBuffer { |
23 | public: |
24 | SkWriteBuffer() {} |
25 | virtual ~SkWriteBuffer() {} |
26 | |
27 | virtual void writePad32(const void* buffer, size_t bytes) = 0; |
28 | |
29 | virtual void writeByteArray(const void* data, size_t size) = 0; |
30 | void writeDataAsByteArray(SkData* data) { |
31 | this->writeByteArray(data->data(), data->size()); |
32 | } |
33 | virtual void writeBool(bool value) = 0; |
34 | virtual void writeScalar(SkScalar value) = 0; |
35 | virtual void writeScalarArray(const SkScalar* value, uint32_t count) = 0; |
36 | virtual void writeInt(int32_t value) = 0; |
37 | virtual void writeIntArray(const int32_t* value, uint32_t count) = 0; |
38 | virtual void writeUInt(uint32_t value) = 0; |
39 | void write32(int32_t value) { |
40 | this->writeInt(value); |
41 | } |
42 | virtual void writeString(const char* value) = 0; |
43 | |
44 | virtual void writeFlattenable(const SkFlattenable* flattenable) = 0; |
45 | virtual void writeColor(SkColor color) = 0; |
46 | virtual void writeColorArray(const SkColor* color, uint32_t count) = 0; |
47 | virtual void writeColor4f(const SkColor4f& color) = 0; |
48 | virtual void writeColor4fArray(const SkColor4f* color, uint32_t count) = 0; |
49 | virtual void writePoint(const SkPoint& point) = 0; |
50 | virtual void writePointArray(const SkPoint* point, uint32_t count) = 0; |
51 | virtual void writePoint3(const SkPoint3& point) = 0; |
52 | virtual void writeMatrix(const SkMatrix& matrix) = 0; |
53 | virtual void writeIRect(const SkIRect& rect) = 0; |
54 | virtual void writeRect(const SkRect& rect) = 0; |
55 | virtual void writeRegion(const SkRegion& region) = 0; |
56 | virtual void writePath(const SkPath& path) = 0; |
57 | virtual size_t writeStream(SkStream* stream, size_t length) = 0; |
58 | virtual void writeImage(const SkImage*) = 0; |
59 | virtual void writeTypeface(SkTypeface* typeface) = 0; |
60 | virtual void writePaint(const SkPaint& paint) = 0; |
61 | |
62 | void setSerialProcs(const SkSerialProcs& procs) { fProcs = procs; } |
63 | |
64 | protected: |
65 | SkSerialProcs fProcs; |
66 | |
67 | friend class SkPicturePriv; // fProcs |
68 | }; |
69 | |
70 | /** |
71 | * Concrete implementation that serializes to a flat binary blob. |
72 | */ |
73 | class SkBinaryWriteBuffer : public SkWriteBuffer { |
74 | public: |
75 | SkBinaryWriteBuffer(); |
76 | SkBinaryWriteBuffer(void* initialStorage, size_t storageSize); |
77 | ~SkBinaryWriteBuffer() override; |
78 | |
79 | void write(const void* buffer, size_t bytes) { |
80 | fWriter.write(buffer, bytes); |
81 | } |
82 | void writePad32(const void* buffer, size_t bytes) override { |
83 | fWriter.writePad(buffer, bytes); |
84 | } |
85 | |
86 | void reset(void* storage = nullptr, size_t storageSize = 0) { |
87 | fWriter.reset(storage, storageSize); |
88 | } |
89 | |
90 | size_t bytesWritten() const { return fWriter.bytesWritten(); } |
91 | |
92 | // Returns true iff all of the bytes written so far are stored in the initial storage |
93 | // buffer provided in the constructor or the most recent call to reset. |
94 | bool usingInitialStorage() const; |
95 | |
96 | void writeByteArray(const void* data, size_t size) override; |
97 | void writeBool(bool value) override; |
98 | void writeScalar(SkScalar value) override; |
99 | void writeScalarArray(const SkScalar* value, uint32_t count) override; |
100 | void writeInt(int32_t value) override; |
101 | void writeIntArray(const int32_t* value, uint32_t count) override; |
102 | void writeUInt(uint32_t value) override; |
103 | void writeString(const char* value) override; |
104 | |
105 | void writeFlattenable(const SkFlattenable* flattenable) override; |
106 | void writeColor(SkColor color) override; |
107 | void writeColorArray(const SkColor* color, uint32_t count) override; |
108 | void writeColor4f(const SkColor4f& color) override; |
109 | void writeColor4fArray(const SkColor4f* color, uint32_t count) override; |
110 | void writePoint(const SkPoint& point) override; |
111 | void writePointArray(const SkPoint* point, uint32_t count) override; |
112 | void writePoint3(const SkPoint3& point) override; |
113 | void writeMatrix(const SkMatrix& matrix) override; |
114 | void writeIRect(const SkIRect& rect) override; |
115 | void writeRect(const SkRect& rect) override; |
116 | void writeRegion(const SkRegion& region) override; |
117 | void writePath(const SkPath& path) override; |
118 | size_t writeStream(SkStream* stream, size_t length) override; |
119 | void writeImage(const SkImage*) override; |
120 | void writeTypeface(SkTypeface* typeface) override; |
121 | void writePaint(const SkPaint& paint) override; |
122 | |
123 | bool writeToStream(SkWStream*) const; |
124 | void writeToMemory(void* dst) const { fWriter.flatten(dst); } |
125 | |
126 | void setFactoryRecorder(sk_sp<SkFactorySet>); |
127 | void setTypefaceRecorder(sk_sp<SkRefCntSet>); |
128 | |
129 | private: |
130 | sk_sp<SkFactorySet> fFactorySet; |
131 | sk_sp<SkRefCntSet> fTFSet; |
132 | |
133 | SkWriter32 fWriter; |
134 | |
135 | // Only used if we do not have an fFactorySet |
136 | SkTHashMap<SkFlattenable::Factory, uint32_t> fFlattenableDict; |
137 | }; |
138 | |
139 | #endif // SkWriteBuffer_DEFINED |
140 | |