| 1 | /* |
| 2 | * Copyright 2006 The Android Open Source Project |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkColorData_DEFINED |
| 9 | #define SkColorData_DEFINED |
| 10 | |
| 11 | #include "include/core/SkColor.h" |
| 12 | #include "include/core/SkColorPriv.h" |
| 13 | #include "include/private/SkNx.h" |
| 14 | #include "include/private/SkTo.h" |
| 15 | |
| 16 | //////////////////////////////////////////////////////////////////////////////////////////// |
| 17 | // Convert a 16bit pixel to a 32bit pixel |
| 18 | |
| 19 | #define SK_R16_BITS 5 |
| 20 | #define SK_G16_BITS 6 |
| 21 | #define SK_B16_BITS 5 |
| 22 | |
| 23 | #define SK_R16_SHIFT (SK_B16_BITS + SK_G16_BITS) |
| 24 | #define SK_G16_SHIFT (SK_B16_BITS) |
| 25 | #define SK_B16_SHIFT 0 |
| 26 | |
| 27 | #define SK_R16_MASK ((1 << SK_R16_BITS) - 1) |
| 28 | #define SK_G16_MASK ((1 << SK_G16_BITS) - 1) |
| 29 | #define SK_B16_MASK ((1 << SK_B16_BITS) - 1) |
| 30 | |
| 31 | #define SkGetPackedR16(color) (((unsigned)(color) >> SK_R16_SHIFT) & SK_R16_MASK) |
| 32 | #define SkGetPackedG16(color) (((unsigned)(color) >> SK_G16_SHIFT) & SK_G16_MASK) |
| 33 | #define SkGetPackedB16(color) (((unsigned)(color) >> SK_B16_SHIFT) & SK_B16_MASK) |
| 34 | |
| 35 | static inline unsigned SkR16ToR32(unsigned r) { |
| 36 | return (r << (8 - SK_R16_BITS)) | (r >> (2 * SK_R16_BITS - 8)); |
| 37 | } |
| 38 | |
| 39 | static inline unsigned SkG16ToG32(unsigned g) { |
| 40 | return (g << (8 - SK_G16_BITS)) | (g >> (2 * SK_G16_BITS - 8)); |
| 41 | } |
| 42 | |
| 43 | static inline unsigned SkB16ToB32(unsigned b) { |
| 44 | return (b << (8 - SK_B16_BITS)) | (b >> (2 * SK_B16_BITS - 8)); |
| 45 | } |
| 46 | |
| 47 | #define SkPacked16ToR32(c) SkR16ToR32(SkGetPackedR16(c)) |
| 48 | #define SkPacked16ToG32(c) SkG16ToG32(SkGetPackedG16(c)) |
| 49 | #define SkPacked16ToB32(c) SkB16ToB32(SkGetPackedB16(c)) |
| 50 | |
| 51 | ////////////////////////////////////////////////////////////////////////////// |
| 52 | |
| 53 | #define SkASSERT_IS_BYTE(x) SkASSERT(0 == ((x) & ~0xFF)) |
| 54 | |
| 55 | // Reverse the bytes coorsponding to RED and BLUE in a packed pixels. Note the |
| 56 | // pair of them are in the same 2 slots in both RGBA and BGRA, thus there is |
| 57 | // no need to pass in the colortype to this function. |
| 58 | static inline uint32_t SkSwizzle_RB(uint32_t c) { |
| 59 | static const uint32_t kRBMask = (0xFF << SK_R32_SHIFT) | (0xFF << SK_B32_SHIFT); |
| 60 | |
| 61 | unsigned c0 = (c >> SK_R32_SHIFT) & 0xFF; |
| 62 | unsigned c1 = (c >> SK_B32_SHIFT) & 0xFF; |
| 63 | return (c & ~kRBMask) | (c0 << SK_B32_SHIFT) | (c1 << SK_R32_SHIFT); |
| 64 | } |
| 65 | |
| 66 | static inline uint32_t SkPackARGB_as_RGBA(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { |
| 67 | SkASSERT_IS_BYTE(a); |
| 68 | SkASSERT_IS_BYTE(r); |
| 69 | SkASSERT_IS_BYTE(g); |
| 70 | SkASSERT_IS_BYTE(b); |
| 71 | return (a << SK_RGBA_A32_SHIFT) | (r << SK_RGBA_R32_SHIFT) | |
| 72 | (g << SK_RGBA_G32_SHIFT) | (b << SK_RGBA_B32_SHIFT); |
| 73 | } |
| 74 | |
| 75 | static inline uint32_t SkPackARGB_as_BGRA(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { |
| 76 | SkASSERT_IS_BYTE(a); |
| 77 | SkASSERT_IS_BYTE(r); |
| 78 | SkASSERT_IS_BYTE(g); |
| 79 | SkASSERT_IS_BYTE(b); |
| 80 | return (a << SK_BGRA_A32_SHIFT) | (r << SK_BGRA_R32_SHIFT) | |
| 81 | (g << SK_BGRA_G32_SHIFT) | (b << SK_BGRA_B32_SHIFT); |
| 82 | } |
| 83 | |
| 84 | static inline SkPMColor SkSwizzle_RGBA_to_PMColor(uint32_t c) { |
| 85 | #ifdef SK_PMCOLOR_IS_RGBA |
| 86 | return c; |
| 87 | #else |
| 88 | return SkSwizzle_RB(c); |
| 89 | #endif |
| 90 | } |
| 91 | |
| 92 | static inline SkPMColor SkSwizzle_BGRA_to_PMColor(uint32_t c) { |
| 93 | #ifdef SK_PMCOLOR_IS_BGRA |
| 94 | return c; |
| 95 | #else |
| 96 | return SkSwizzle_RB(c); |
| 97 | #endif |
| 98 | } |
| 99 | |
| 100 | ////////////////////////////////////////////////////////////////////////////// |
| 101 | |
| 102 | ///@{ |
| 103 | /** See ITU-R Recommendation BT.709 at http://www.itu.int/rec/R-REC-BT.709/ .*/ |
| 104 | #define SK_ITU_BT709_LUM_COEFF_R (0.2126f) |
| 105 | #define SK_ITU_BT709_LUM_COEFF_G (0.7152f) |
| 106 | #define SK_ITU_BT709_LUM_COEFF_B (0.0722f) |
| 107 | ///@} |
| 108 | |
| 109 | ///@{ |
| 110 | /** A float value which specifies this channel's contribution to luminance. */ |
| 111 | #define SK_LUM_COEFF_R SK_ITU_BT709_LUM_COEFF_R |
| 112 | #define SK_LUM_COEFF_G SK_ITU_BT709_LUM_COEFF_G |
| 113 | #define SK_LUM_COEFF_B SK_ITU_BT709_LUM_COEFF_B |
| 114 | ///@} |
| 115 | |
| 116 | /** Computes the luminance from the given r, g, and b in accordance with |
| 117 | SK_LUM_COEFF_X. For correct results, r, g, and b should be in linear space. |
| 118 | */ |
| 119 | static inline U8CPU SkComputeLuminance(U8CPU r, U8CPU g, U8CPU b) { |
| 120 | //The following is |
| 121 | //r * SK_LUM_COEFF_R + g * SK_LUM_COEFF_G + b * SK_LUM_COEFF_B |
| 122 | //with SK_LUM_COEFF_X in 1.8 fixed point (rounding adjusted to sum to 256). |
| 123 | return (r * 54 + g * 183 + b * 19) >> 8; |
| 124 | } |
| 125 | |
| 126 | /** Calculates 256 - (value * alpha256) / 255 in range [0,256], |
| 127 | * for [0,255] value and [0,256] alpha256. |
| 128 | */ |
| 129 | static inline U16CPU SkAlphaMulInv256(U16CPU value, U16CPU alpha256) { |
| 130 | unsigned prod = 0xFFFF - value * alpha256; |
| 131 | return (prod + (prod >> 8)) >> 8; |
| 132 | } |
| 133 | |
| 134 | // The caller may want negative values, so keep all params signed (int) |
| 135 | // so we don't accidentally slip into unsigned math and lose the sign |
| 136 | // extension when we shift (in SkAlphaMul) |
| 137 | static inline int SkAlphaBlend(int src, int dst, int scale256) { |
| 138 | SkASSERT((unsigned)scale256 <= 256); |
| 139 | return dst + SkAlphaMul(src - dst, scale256); |
| 140 | } |
| 141 | |
| 142 | static inline uint16_t SkPackRGB16(unsigned r, unsigned g, unsigned b) { |
| 143 | SkASSERT(r <= SK_R16_MASK); |
| 144 | SkASSERT(g <= SK_G16_MASK); |
| 145 | SkASSERT(b <= SK_B16_MASK); |
| 146 | |
| 147 | return SkToU16((r << SK_R16_SHIFT) | (g << SK_G16_SHIFT) | (b << SK_B16_SHIFT)); |
| 148 | } |
| 149 | |
| 150 | #define SK_R16_MASK_IN_PLACE (SK_R16_MASK << SK_R16_SHIFT) |
| 151 | #define SK_G16_MASK_IN_PLACE (SK_G16_MASK << SK_G16_SHIFT) |
| 152 | #define SK_B16_MASK_IN_PLACE (SK_B16_MASK << SK_B16_SHIFT) |
| 153 | |
| 154 | /////////////////////////////////////////////////////////////////////////////// |
| 155 | |
| 156 | /** |
| 157 | * Abstract 4-byte interpolation, implemented on top of SkPMColor |
| 158 | * utility functions. Third parameter controls blending of the first two: |
| 159 | * (src, dst, 0) returns dst |
| 160 | * (src, dst, 0xFF) returns src |
| 161 | * srcWeight is [0..256], unlike SkFourByteInterp which takes [0..255] |
| 162 | */ |
| 163 | static inline SkPMColor SkFourByteInterp256(SkPMColor src, SkPMColor dst, |
| 164 | unsigned scale) { |
| 165 | unsigned a = SkAlphaBlend(SkGetPackedA32(src), SkGetPackedA32(dst), scale); |
| 166 | unsigned r = SkAlphaBlend(SkGetPackedR32(src), SkGetPackedR32(dst), scale); |
| 167 | unsigned g = SkAlphaBlend(SkGetPackedG32(src), SkGetPackedG32(dst), scale); |
| 168 | unsigned b = SkAlphaBlend(SkGetPackedB32(src), SkGetPackedB32(dst), scale); |
| 169 | |
| 170 | return SkPackARGB32(a, r, g, b); |
| 171 | } |
| 172 | |
| 173 | /** |
| 174 | * Abstract 4-byte interpolation, implemented on top of SkPMColor |
| 175 | * utility functions. Third parameter controls blending of the first two: |
| 176 | * (src, dst, 0) returns dst |
| 177 | * (src, dst, 0xFF) returns src |
| 178 | */ |
| 179 | static inline SkPMColor SkFourByteInterp(SkPMColor src, SkPMColor dst, |
| 180 | U8CPU srcWeight) { |
| 181 | unsigned scale = SkAlpha255To256(srcWeight); |
| 182 | return SkFourByteInterp256(src, dst, scale); |
| 183 | } |
| 184 | |
| 185 | /** |
| 186 | * 0xAARRGGBB -> 0x00AA00GG, 0x00RR00BB |
| 187 | */ |
| 188 | static inline void SkSplay(uint32_t color, uint32_t* ag, uint32_t* rb) { |
| 189 | const uint32_t mask = 0x00FF00FF; |
| 190 | *ag = (color >> 8) & mask; |
| 191 | *rb = color & mask; |
| 192 | } |
| 193 | |
| 194 | /** |
| 195 | * 0xAARRGGBB -> 0x00AA00GG00RR00BB |
| 196 | * (note, ARGB -> AGRB) |
| 197 | */ |
| 198 | static inline uint64_t SkSplay(uint32_t color) { |
| 199 | const uint32_t mask = 0x00FF00FF; |
| 200 | uint64_t agrb = (color >> 8) & mask; // 0x0000000000AA00GG |
| 201 | agrb <<= 32; // 0x00AA00GG00000000 |
| 202 | agrb |= color & mask; // 0x00AA00GG00RR00BB |
| 203 | return agrb; |
| 204 | } |
| 205 | |
| 206 | /** |
| 207 | * 0xAAxxGGxx, 0xRRxxBBxx-> 0xAARRGGBB |
| 208 | */ |
| 209 | static inline uint32_t SkUnsplay(uint32_t ag, uint32_t rb) { |
| 210 | const uint32_t mask = 0xFF00FF00; |
| 211 | return (ag & mask) | ((rb & mask) >> 8); |
| 212 | } |
| 213 | |
| 214 | /** |
| 215 | * 0xAAxxGGxxRRxxBBxx -> 0xAARRGGBB |
| 216 | * (note, AGRB -> ARGB) |
| 217 | */ |
| 218 | static inline uint32_t SkUnsplay(uint64_t agrb) { |
| 219 | const uint32_t mask = 0xFF00FF00; |
| 220 | return SkPMColor( |
| 221 | ((agrb & mask) >> 8) | // 0x00RR00BB |
| 222 | ((agrb >> 32) & mask)); // 0xAARRGGBB |
| 223 | } |
| 224 | |
| 225 | static inline SkPMColor SkFastFourByteInterp256_32(SkPMColor src, SkPMColor dst, unsigned scale) { |
| 226 | SkASSERT(scale <= 256); |
| 227 | |
| 228 | // Two 8-bit blends per two 32-bit registers, with space to make sure the math doesn't collide. |
| 229 | uint32_t src_ag, src_rb, dst_ag, dst_rb; |
| 230 | SkSplay(src, &src_ag, &src_rb); |
| 231 | SkSplay(dst, &dst_ag, &dst_rb); |
| 232 | |
| 233 | const uint32_t ret_ag = src_ag * scale + (256 - scale) * dst_ag; |
| 234 | const uint32_t ret_rb = src_rb * scale + (256 - scale) * dst_rb; |
| 235 | |
| 236 | return SkUnsplay(ret_ag, ret_rb); |
| 237 | } |
| 238 | |
| 239 | static inline SkPMColor SkFastFourByteInterp256_64(SkPMColor src, SkPMColor dst, unsigned scale) { |
| 240 | SkASSERT(scale <= 256); |
| 241 | // Four 8-bit blends in one 64-bit register, with space to make sure the math doesn't collide. |
| 242 | return SkUnsplay(SkSplay(src) * scale + (256-scale) * SkSplay(dst)); |
| 243 | } |
| 244 | |
| 245 | // TODO(mtklein): Replace slow versions with fast versions, using scale + (scale>>7) everywhere. |
| 246 | |
| 247 | /** |
| 248 | * Same as SkFourByteInterp256, but faster. |
| 249 | */ |
| 250 | static inline SkPMColor SkFastFourByteInterp256(SkPMColor src, SkPMColor dst, unsigned scale) { |
| 251 | // On a 64-bit machine, _64 is about 10% faster than _32, but ~40% slower on a 32-bit machine. |
| 252 | if (sizeof(void*) == 4) { |
| 253 | return SkFastFourByteInterp256_32(src, dst, scale); |
| 254 | } else { |
| 255 | return SkFastFourByteInterp256_64(src, dst, scale); |
| 256 | } |
| 257 | } |
| 258 | |
| 259 | /** |
| 260 | * Nearly the same as SkFourByteInterp, but faster and a touch more accurate, due to better |
| 261 | * srcWeight scaling to [0, 256]. |
| 262 | */ |
| 263 | static inline SkPMColor SkFastFourByteInterp(SkPMColor src, |
| 264 | SkPMColor dst, |
| 265 | U8CPU srcWeight) { |
| 266 | SkASSERT(srcWeight <= 255); |
| 267 | // scale = srcWeight + (srcWeight >> 7) is more accurate than |
| 268 | // scale = srcWeight + 1, but 7% slower |
| 269 | return SkFastFourByteInterp256(src, dst, srcWeight + (srcWeight >> 7)); |
| 270 | } |
| 271 | |
| 272 | /** |
| 273 | * Interpolates between colors src and dst using [0,256] scale. |
| 274 | */ |
| 275 | static inline SkPMColor SkPMLerp(SkPMColor src, SkPMColor dst, unsigned scale) { |
| 276 | return SkFastFourByteInterp256(src, dst, scale); |
| 277 | } |
| 278 | |
| 279 | static inline SkPMColor SkBlendARGB32(SkPMColor src, SkPMColor dst, U8CPU aa) { |
| 280 | SkASSERT((unsigned)aa <= 255); |
| 281 | |
| 282 | unsigned src_scale = SkAlpha255To256(aa); |
| 283 | unsigned dst_scale = SkAlphaMulInv256(SkGetPackedA32(src), src_scale); |
| 284 | |
| 285 | const uint32_t mask = 0xFF00FF; |
| 286 | |
| 287 | uint32_t src_rb = (src & mask) * src_scale; |
| 288 | uint32_t src_ag = ((src >> 8) & mask) * src_scale; |
| 289 | |
| 290 | uint32_t dst_rb = (dst & mask) * dst_scale; |
| 291 | uint32_t dst_ag = ((dst >> 8) & mask) * dst_scale; |
| 292 | |
| 293 | return (((src_rb + dst_rb) >> 8) & mask) | ((src_ag + dst_ag) & ~mask); |
| 294 | } |
| 295 | |
| 296 | //////////////////////////////////////////////////////////////////////////////////////////// |
| 297 | // Convert a 32bit pixel to a 16bit pixel (no dither) |
| 298 | |
| 299 | #define SkR32ToR16_MACRO(r) ((unsigned)(r) >> (SK_R32_BITS - SK_R16_BITS)) |
| 300 | #define SkG32ToG16_MACRO(g) ((unsigned)(g) >> (SK_G32_BITS - SK_G16_BITS)) |
| 301 | #define SkB32ToB16_MACRO(b) ((unsigned)(b) >> (SK_B32_BITS - SK_B16_BITS)) |
| 302 | |
| 303 | #ifdef SK_DEBUG |
| 304 | static inline unsigned SkR32ToR16(unsigned r) { |
| 305 | SkR32Assert(r); |
| 306 | return SkR32ToR16_MACRO(r); |
| 307 | } |
| 308 | static inline unsigned SkG32ToG16(unsigned g) { |
| 309 | SkG32Assert(g); |
| 310 | return SkG32ToG16_MACRO(g); |
| 311 | } |
| 312 | static inline unsigned SkB32ToB16(unsigned b) { |
| 313 | SkB32Assert(b); |
| 314 | return SkB32ToB16_MACRO(b); |
| 315 | } |
| 316 | #else |
| 317 | #define SkR32ToR16(r) SkR32ToR16_MACRO(r) |
| 318 | #define SkG32ToG16(g) SkG32ToG16_MACRO(g) |
| 319 | #define SkB32ToB16(b) SkB32ToB16_MACRO(b) |
| 320 | #endif |
| 321 | |
| 322 | static inline U16CPU SkPixel32ToPixel16(SkPMColor c) { |
| 323 | unsigned r = ((c >> (SK_R32_SHIFT + (8 - SK_R16_BITS))) & SK_R16_MASK) << SK_R16_SHIFT; |
| 324 | unsigned g = ((c >> (SK_G32_SHIFT + (8 - SK_G16_BITS))) & SK_G16_MASK) << SK_G16_SHIFT; |
| 325 | unsigned b = ((c >> (SK_B32_SHIFT + (8 - SK_B16_BITS))) & SK_B16_MASK) << SK_B16_SHIFT; |
| 326 | return r | g | b; |
| 327 | } |
| 328 | |
| 329 | static inline U16CPU SkPack888ToRGB16(U8CPU r, U8CPU g, U8CPU b) { |
| 330 | return (SkR32ToR16(r) << SK_R16_SHIFT) | |
| 331 | (SkG32ToG16(g) << SK_G16_SHIFT) | |
| 332 | (SkB32ToB16(b) << SK_B16_SHIFT); |
| 333 | } |
| 334 | |
| 335 | ///////////////////////////////////////////////////////////////////////////////////////// |
| 336 | |
| 337 | /* SrcOver the 32bit src color with the 16bit dst, returning a 16bit value |
| 338 | (with dirt in the high 16bits, so caller beware). |
| 339 | */ |
| 340 | static inline U16CPU SkSrcOver32To16(SkPMColor src, uint16_t dst) { |
| 341 | unsigned sr = SkGetPackedR32(src); |
| 342 | unsigned sg = SkGetPackedG32(src); |
| 343 | unsigned sb = SkGetPackedB32(src); |
| 344 | |
| 345 | unsigned dr = SkGetPackedR16(dst); |
| 346 | unsigned dg = SkGetPackedG16(dst); |
| 347 | unsigned db = SkGetPackedB16(dst); |
| 348 | |
| 349 | unsigned isa = 255 - SkGetPackedA32(src); |
| 350 | |
| 351 | dr = (sr + SkMul16ShiftRound(dr, isa, SK_R16_BITS)) >> (8 - SK_R16_BITS); |
| 352 | dg = (sg + SkMul16ShiftRound(dg, isa, SK_G16_BITS)) >> (8 - SK_G16_BITS); |
| 353 | db = (sb + SkMul16ShiftRound(db, isa, SK_B16_BITS)) >> (8 - SK_B16_BITS); |
| 354 | |
| 355 | return SkPackRGB16(dr, dg, db); |
| 356 | } |
| 357 | |
| 358 | static inline SkColor SkPixel16ToColor(U16CPU src) { |
| 359 | SkASSERT(src == SkToU16(src)); |
| 360 | |
| 361 | unsigned r = SkPacked16ToR32(src); |
| 362 | unsigned g = SkPacked16ToG32(src); |
| 363 | unsigned b = SkPacked16ToB32(src); |
| 364 | |
| 365 | SkASSERT((r >> (8 - SK_R16_BITS)) == SkGetPackedR16(src)); |
| 366 | SkASSERT((g >> (8 - SK_G16_BITS)) == SkGetPackedG16(src)); |
| 367 | SkASSERT((b >> (8 - SK_B16_BITS)) == SkGetPackedB16(src)); |
| 368 | |
| 369 | return SkColorSetRGB(r, g, b); |
| 370 | } |
| 371 | |
| 372 | /////////////////////////////////////////////////////////////////////////////// |
| 373 | |
| 374 | typedef uint16_t SkPMColor16; |
| 375 | |
| 376 | // Put in OpenGL order (r g b a) |
| 377 | #define SK_A4444_SHIFT 0 |
| 378 | #define SK_R4444_SHIFT 12 |
| 379 | #define SK_G4444_SHIFT 8 |
| 380 | #define SK_B4444_SHIFT 4 |
| 381 | |
| 382 | static inline U8CPU SkReplicateNibble(unsigned nib) { |
| 383 | SkASSERT(nib <= 0xF); |
| 384 | return (nib << 4) | nib; |
| 385 | } |
| 386 | |
| 387 | #define SkGetPackedA4444(c) (((unsigned)(c) >> SK_A4444_SHIFT) & 0xF) |
| 388 | #define SkGetPackedR4444(c) (((unsigned)(c) >> SK_R4444_SHIFT) & 0xF) |
| 389 | #define SkGetPackedG4444(c) (((unsigned)(c) >> SK_G4444_SHIFT) & 0xF) |
| 390 | #define SkGetPackedB4444(c) (((unsigned)(c) >> SK_B4444_SHIFT) & 0xF) |
| 391 | |
| 392 | #define SkPacked4444ToA32(c) SkReplicateNibble(SkGetPackedA4444(c)) |
| 393 | |
| 394 | static inline SkPMColor SkPixel4444ToPixel32(U16CPU c) { |
| 395 | uint32_t d = (SkGetPackedA4444(c) << SK_A32_SHIFT) | |
| 396 | (SkGetPackedR4444(c) << SK_R32_SHIFT) | |
| 397 | (SkGetPackedG4444(c) << SK_G32_SHIFT) | |
| 398 | (SkGetPackedB4444(c) << SK_B32_SHIFT); |
| 399 | return d | (d << 4); |
| 400 | } |
| 401 | |
| 402 | static inline Sk4f swizzle_rb(const Sk4f& x) { |
| 403 | return SkNx_shuffle<2, 1, 0, 3>(x); |
| 404 | } |
| 405 | |
| 406 | static inline Sk4f swizzle_rb_if_bgra(const Sk4f& x) { |
| 407 | #ifdef SK_PMCOLOR_IS_BGRA |
| 408 | return swizzle_rb(x); |
| 409 | #else |
| 410 | return x; |
| 411 | #endif |
| 412 | } |
| 413 | |
| 414 | static inline Sk4f Sk4f_fromL32(uint32_t px) { |
| 415 | return SkNx_cast<float>(Sk4b::Load(&px)) * (1 / 255.0f); |
| 416 | } |
| 417 | |
| 418 | static inline uint32_t Sk4f_toL32(const Sk4f& px) { |
| 419 | Sk4f v = px; |
| 420 | |
| 421 | #if !defined(SKNX_NO_SIMD) && SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 |
| 422 | // SkNx_cast<uint8_t, int32_t>() pins, and we don't anticipate giant floats |
| 423 | #elif !defined(SKNX_NO_SIMD) && defined(SK_ARM_HAS_NEON) |
| 424 | // SkNx_cast<uint8_t, int32_t>() pins, and so does Sk4f_round(). |
| 425 | #else |
| 426 | // No guarantee of a pin. |
| 427 | v = Sk4f::Max(0, Sk4f::Min(v, 1)); |
| 428 | #endif |
| 429 | |
| 430 | uint32_t l32; |
| 431 | SkNx_cast<uint8_t>(Sk4f_round(v * 255.0f)).store(&l32); |
| 432 | return l32; |
| 433 | } |
| 434 | |
| 435 | using SkPMColor4f = SkRGBA4f<kPremul_SkAlphaType>; |
| 436 | |
| 437 | constexpr SkPMColor4f SK_PMColor4fTRANSPARENT = { 0, 0, 0, 0 }; |
| 438 | constexpr SkPMColor4f SK_PMColor4fWHITE = { 1, 1, 1, 1 }; |
| 439 | constexpr SkPMColor4f SK_PMColor4fILLEGAL = { SK_FloatNegativeInfinity, |
| 440 | SK_FloatNegativeInfinity, |
| 441 | SK_FloatNegativeInfinity, |
| 442 | SK_FloatNegativeInfinity }; |
| 443 | |
| 444 | #endif |
| 445 | |