| 1 | /* | 
|---|---|
| 2 | * Copyright 2017 Google Inc. | 
| 3 | * | 
| 4 | * Use of this source code is governed by a BSD-style license that can be | 
| 5 | * found in the LICENSE file. | 
| 6 | */ | 
| 7 | |
| 8 | #ifndef SkSGGroup_DEFINED | 
| 9 | #define SkSGGroup_DEFINED | 
| 10 | |
| 11 | #include "modules/sksg/include/SkSGRenderNode.h" | 
| 12 | |
| 13 | #include <vector> | 
| 14 | |
| 15 | namespace sksg { | 
| 16 | |
| 17 | /** | 
| 18 | * Concrete node, grouping together multiple descendants. | 
| 19 | */ | 
| 20 | class Group : public RenderNode { | 
| 21 | public: | 
| 22 | static sk_sp<Group> Make() { | 
| 23 | return sk_sp<Group>(new Group(std::vector<sk_sp<RenderNode>>())); | 
| 24 | } | 
| 25 | |
| 26 | static sk_sp<Group> Make(std::vector<sk_sp<RenderNode>> children) { | 
| 27 | return sk_sp<Group>(new Group(std::move(children))); | 
| 28 | } | 
| 29 | |
| 30 | void addChild(sk_sp<RenderNode>); | 
| 31 | void removeChild(const sk_sp<RenderNode>&); | 
| 32 | |
| 33 | size_t size() const { return fChildren.size(); } | 
| 34 | bool empty() const { return fChildren.empty(); } | 
| 35 | void clear(); | 
| 36 | |
| 37 | protected: | 
| 38 | explicit Group(std::vector<sk_sp<RenderNode>>); | 
| 39 | ~Group() override; | 
| 40 | |
| 41 | void onRender(SkCanvas*, const RenderContext*) const override; | 
| 42 | const RenderNode* onNodeAt(const SkPoint&) const override; | 
| 43 | |
| 44 | SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; | 
| 45 | |
| 46 | private: | 
| 47 | std::vector<sk_sp<RenderNode>> fChildren; | 
| 48 | bool fRequiresIsolation = true; | 
| 49 | |
| 50 | typedef RenderNode INHERITED; | 
| 51 | }; | 
| 52 | |
| 53 | } // namespace sksg | 
| 54 | |
| 55 | #endif // SkSGGroup_DEFINED | 
| 56 | 
