| 1 | /* |
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "modules/sksg/include/SkSGDraw.h" |
| 9 | |
| 10 | #include "include/core/SkCanvas.h" |
| 11 | #include "include/core/SkPath.h" |
| 12 | #include "modules/sksg/include/SkSGGeometryNode.h" |
| 13 | #include "modules/sksg/include/SkSGInvalidationController.h" |
| 14 | #include "modules/sksg/include/SkSGPaint.h" |
| 15 | #include "src/core/SkTLazy.h" |
| 16 | |
| 17 | namespace sksg { |
| 18 | |
| 19 | Draw::Draw(sk_sp<GeometryNode> geometry, sk_sp<PaintNode> paint) |
| 20 | : fGeometry(std::move(geometry)) |
| 21 | , fPaint(std::move(paint)) { |
| 22 | this->observeInval(fGeometry); |
| 23 | this->observeInval(fPaint); |
| 24 | } |
| 25 | |
| 26 | Draw::~Draw() { |
| 27 | this->unobserveInval(fGeometry); |
| 28 | this->unobserveInval(fPaint); |
| 29 | } |
| 30 | |
| 31 | void Draw::onRender(SkCanvas* canvas, const RenderContext* ctx) const { |
| 32 | auto paint = fPaint->makePaint(); |
| 33 | if (ctx) { |
| 34 | ctx->modulatePaint(canvas->getTotalMatrix(), &paint); |
| 35 | } |
| 36 | |
| 37 | const auto skipDraw = paint.nothingToDraw() || |
| 38 | (paint.getStyle() == SkPaint::kStroke_Style && paint.getStrokeWidth() <= 0); |
| 39 | |
| 40 | if (!skipDraw) { |
| 41 | fGeometry->draw(canvas, paint); |
| 42 | } |
| 43 | } |
| 44 | |
| 45 | const RenderNode* Draw::onNodeAt(const SkPoint& p) const { |
| 46 | const auto paint = fPaint->makePaint(); |
| 47 | |
| 48 | if (!paint.getAlpha()) { |
| 49 | return nullptr; |
| 50 | } |
| 51 | |
| 52 | if (paint.getStyle() == SkPaint::Style::kFill_Style && fGeometry->contains(p)) { |
| 53 | return this; |
| 54 | } |
| 55 | |
| 56 | SkPath stroke_path; |
| 57 | if (!paint.getFillPath(fGeometry->asPath(), &stroke_path)) { |
| 58 | return nullptr; |
| 59 | } |
| 60 | |
| 61 | return stroke_path.contains(p.x(), p.y()) ? this : nullptr; |
| 62 | } |
| 63 | |
| 64 | SkRect Draw::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { |
| 65 | SkASSERT(this->hasInval()); |
| 66 | |
| 67 | auto bounds = fGeometry->revalidate(ic, ctm); |
| 68 | fPaint->revalidate(ic, ctm); |
| 69 | |
| 70 | const auto paint = fPaint->makePaint(); |
| 71 | SkASSERT(paint.canComputeFastBounds()); |
| 72 | |
| 73 | return paint.computeFastBounds(bounds, &bounds); |
| 74 | } |
| 75 | |
| 76 | } // namespace sksg |
| 77 | |