| 1 | /* | 
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| 2 | * Copyright 2014 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "include/private/SkColorData.h" | 
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| 9 | #include "include/private/SkTemplates.h" | 
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| 10 | #include "src/core/SkAutoMalloc.h" | 
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| 11 | #include "src/core/SkDistanceFieldGen.h" | 
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| 12 | #include "src/core/SkMask.h" | 
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| 13 | #include "src/core/SkPointPriv.h" | 
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| 14 |  | 
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| 15 | #include <utility> | 
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| 16 |  | 
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| 17 | struct DFData { | 
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| 18 | float   fAlpha;      // alpha value of source texel | 
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| 19 | float   fDistSq;     // distance squared to nearest (so far) edge texel | 
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| 20 | SkPoint fDistVector; // distance vector to nearest (so far) edge texel | 
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| 21 | }; | 
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| 22 |  | 
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| 23 | enum NeighborFlags { | 
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| 24 | kLeft_NeighborFlag        = 0x01, | 
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| 25 | kRight_NeighborFlag       = 0x02, | 
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| 26 | kTopLeft_NeighborFlag     = 0x04, | 
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| 27 | kTop_NeighborFlag         = 0x08, | 
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| 28 | kTopRight_NeighborFlag    = 0x10, | 
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| 29 | kBottomLeft_NeighborFlag  = 0x20, | 
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| 30 | kBottom_NeighborFlag      = 0x40, | 
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| 31 | kBottomRight_NeighborFlag = 0x80, | 
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| 32 | kAll_NeighborFlags        = 0xff, | 
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| 33 |  | 
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| 34 | kNeighborFlagCount        = 8 | 
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| 35 | }; | 
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| 36 |  | 
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| 37 | // We treat an "edge" as a place where we cross from >=128 to <128, or vice versa, or | 
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| 38 | // where we have two non-zero pixels that are <128. | 
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| 39 | // 'neighborFlags' is used to limit the directions in which we test to avoid indexing | 
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| 40 | // outside of the image | 
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| 41 | static bool found_edge(const unsigned char* imagePtr, int width, int neighborFlags) { | 
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| 42 | // the order of these should match the neighbor flags above | 
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| 43 | const int kNum8ConnectedNeighbors = 8; | 
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| 44 | const int offsets[8] = {-1, 1, -width-1, -width, -width+1, width-1, width, width+1 }; | 
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| 45 | SkASSERT(kNum8ConnectedNeighbors == kNeighborFlagCount); | 
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| 46 |  | 
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| 47 | // search for an edge | 
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| 48 | unsigned char currVal = *imagePtr; | 
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| 49 | unsigned char currCheck = (currVal >> 7); | 
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| 50 | for (int i = 0; i < kNum8ConnectedNeighbors; ++i) { | 
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| 51 | unsigned char neighborVal; | 
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| 52 | if ((1 << i) & neighborFlags) { | 
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| 53 | const unsigned char* checkPtr = imagePtr + offsets[i]; | 
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| 54 | neighborVal = *checkPtr; | 
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| 55 | } else { | 
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| 56 | neighborVal = 0; | 
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| 57 | } | 
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| 58 | unsigned char neighborCheck = (neighborVal >> 7); | 
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| 59 | SkASSERT(currCheck == 0 || currCheck == 1); | 
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| 60 | SkASSERT(neighborCheck == 0 || neighborCheck == 1); | 
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| 61 | // if sharp transition | 
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| 62 | if (currCheck != neighborCheck || | 
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| 63 | // or both <128 and >0 | 
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| 64 | (!currCheck && !neighborCheck && currVal && neighborVal)) { | 
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| 65 | return true; | 
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| 66 | } | 
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| 67 | } | 
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| 68 |  | 
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| 69 | return false; | 
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| 70 | } | 
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| 71 |  | 
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| 72 | static void init_glyph_data(DFData* data, unsigned char* edges, const unsigned char* image, | 
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| 73 | int dataWidth, int dataHeight, | 
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| 74 | int imageWidth, int imageHeight, | 
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| 75 | int pad) { | 
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| 76 | data += pad*dataWidth; | 
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| 77 | data += pad; | 
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| 78 | edges += (pad*dataWidth + pad); | 
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| 79 |  | 
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| 80 | for (int j = 0; j < imageHeight; ++j) { | 
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| 81 | for (int i = 0; i < imageWidth; ++i) { | 
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| 82 | if (255 == *image) { | 
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| 83 | data->fAlpha = 1.0f; | 
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| 84 | } else { | 
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| 85 | data->fAlpha = (*image)*0.00392156862f;  // 1/255 | 
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| 86 | } | 
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| 87 | int checkMask = kAll_NeighborFlags; | 
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| 88 | if (i == 0) { | 
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| 89 | checkMask &= ~(kLeft_NeighborFlag|kTopLeft_NeighborFlag|kBottomLeft_NeighborFlag); | 
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| 90 | } | 
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| 91 | if (i == imageWidth-1) { | 
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| 92 | checkMask &= ~(kRight_NeighborFlag|kTopRight_NeighborFlag|kBottomRight_NeighborFlag); | 
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| 93 | } | 
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| 94 | if (j == 0) { | 
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| 95 | checkMask &= ~(kTopLeft_NeighborFlag|kTop_NeighborFlag|kTopRight_NeighborFlag); | 
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| 96 | } | 
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| 97 | if (j == imageHeight-1) { | 
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| 98 | checkMask &= ~(kBottomLeft_NeighborFlag|kBottom_NeighborFlag|kBottomRight_NeighborFlag); | 
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| 99 | } | 
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| 100 | if (found_edge(image, imageWidth, checkMask)) { | 
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| 101 | *edges = 255;  // using 255 makes for convenient debug rendering | 
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| 102 | } | 
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| 103 | ++data; | 
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| 104 | ++image; | 
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| 105 | ++edges; | 
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| 106 | } | 
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| 107 | data += 2*pad; | 
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| 108 | edges += 2*pad; | 
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| 109 | } | 
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| 110 | } | 
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| 111 |  | 
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| 112 | // from Gustavson (2011) | 
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| 113 | // computes the distance to an edge given an edge normal vector and a pixel's alpha value | 
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| 114 | // assumes that direction has been pre-normalized | 
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| 115 | static float edge_distance(const SkPoint& direction, float alpha) { | 
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| 116 | float dx = direction.fX; | 
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| 117 | float dy = direction.fY; | 
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| 118 | float distance; | 
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| 119 | if (SkScalarNearlyZero(dx) || SkScalarNearlyZero(dy)) { | 
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| 120 | distance = 0.5f - alpha; | 
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| 121 | } else { | 
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| 122 | // this is easier if we treat the direction as being in the first octant | 
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| 123 | // (other octants are symmetrical) | 
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| 124 | dx = SkScalarAbs(dx); | 
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| 125 | dy = SkScalarAbs(dy); | 
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| 126 | if (dx < dy) { | 
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| 127 | using std::swap; | 
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| 128 | swap(dx, dy); | 
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| 129 | } | 
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| 130 |  | 
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| 131 | // a1 = 0.5*dy/dx is the smaller fractional area chopped off by the edge | 
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| 132 | // to avoid the divide, we just consider the numerator | 
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| 133 | float a1num = 0.5f*dy; | 
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| 134 |  | 
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| 135 | // we now compute the approximate distance, depending where the alpha falls | 
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| 136 | // relative to the edge fractional area | 
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| 137 |  | 
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| 138 | // if 0 <= alpha < a1 | 
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| 139 | if (alpha*dx < a1num) { | 
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| 140 | // TODO: find a way to do this without square roots? | 
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| 141 | distance = 0.5f*(dx + dy) - SkScalarSqrt(2.0f*dx*dy*alpha); | 
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| 142 | // if a1 <= alpha <= 1 - a1 | 
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| 143 | } else if (alpha*dx < (dx - a1num)) { | 
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| 144 | distance = (0.5f - alpha)*dx; | 
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| 145 | // if 1 - a1 < alpha <= 1 | 
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| 146 | } else { | 
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| 147 | // TODO: find a way to do this without square roots? | 
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| 148 | distance = -0.5f*(dx + dy) + SkScalarSqrt(2.0f*dx*dy*(1.0f - alpha)); | 
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| 149 | } | 
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| 150 | } | 
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| 151 |  | 
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| 152 | return distance; | 
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| 153 | } | 
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| 154 |  | 
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| 155 | static void init_distances(DFData* data, unsigned char* edges, int width, int height) { | 
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| 156 | // skip one pixel border | 
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| 157 | DFData* currData = data; | 
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| 158 | DFData* prevData = data - width; | 
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| 159 | DFData* nextData = data + width; | 
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| 160 |  | 
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| 161 | for (int j = 0; j < height; ++j) { | 
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| 162 | for (int i = 0; i < width; ++i) { | 
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| 163 | if (*edges) { | 
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| 164 | // we should not be in the one-pixel outside band | 
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| 165 | SkASSERT(i > 0 && i < width-1 && j > 0 && j < height-1); | 
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| 166 | // gradient will point from low to high | 
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| 167 | // +y is down in this case | 
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| 168 | // i.e., if you're outside, gradient points towards edge | 
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| 169 | // if you're inside, gradient points away from edge | 
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| 170 | SkPoint currGrad; | 
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| 171 | currGrad.fX = (prevData+1)->fAlpha - (prevData-1)->fAlpha | 
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| 172 | + SK_ScalarSqrt2*(currData+1)->fAlpha | 
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| 173 | - SK_ScalarSqrt2*(currData-1)->fAlpha | 
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| 174 | + (nextData+1)->fAlpha - (nextData-1)->fAlpha; | 
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| 175 | currGrad.fY = (nextData-1)->fAlpha - (prevData-1)->fAlpha | 
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| 176 | + SK_ScalarSqrt2*nextData->fAlpha | 
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| 177 | - SK_ScalarSqrt2*prevData->fAlpha | 
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| 178 | + (nextData+1)->fAlpha - (prevData+1)->fAlpha; | 
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| 179 | SkPointPriv::SetLengthFast(&currGrad, 1.0f); | 
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| 180 |  | 
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| 181 | // init squared distance to edge and distance vector | 
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| 182 | float dist = edge_distance(currGrad, currData->fAlpha); | 
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| 183 | currGrad.scale(dist, &currData->fDistVector); | 
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| 184 | currData->fDistSq = dist*dist; | 
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| 185 | } else { | 
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| 186 | // init distance to "far away" | 
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| 187 | currData->fDistSq = 2000000.f; | 
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| 188 | currData->fDistVector.fX = 1000.f; | 
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| 189 | currData->fDistVector.fY = 1000.f; | 
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| 190 | } | 
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| 191 | ++currData; | 
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| 192 | ++prevData; | 
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| 193 | ++nextData; | 
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| 194 | ++edges; | 
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| 195 | } | 
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| 196 | } | 
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| 197 | } | 
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| 198 |  | 
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| 199 | // Danielsson's 8SSEDT | 
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| 200 |  | 
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| 201 | // first stage forward pass | 
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| 202 | // (forward in Y, forward in X) | 
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| 203 | static void F1(DFData* curr, int width) { | 
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| 204 | // upper left | 
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| 205 | DFData* check = curr - width-1; | 
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| 206 | SkPoint distVec = check->fDistVector; | 
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| 207 | float distSq = check->fDistSq - 2.0f*(distVec.fX + distVec.fY - 1.0f); | 
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| 208 | if (distSq < curr->fDistSq) { | 
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| 209 | distVec.fX -= 1.0f; | 
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| 210 | distVec.fY -= 1.0f; | 
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| 211 | curr->fDistSq = distSq; | 
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| 212 | curr->fDistVector = distVec; | 
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| 213 | } | 
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| 214 |  | 
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| 215 | // up | 
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| 216 | check = curr - width; | 
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| 217 | distVec = check->fDistVector; | 
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| 218 | distSq = check->fDistSq - 2.0f*distVec.fY + 1.0f; | 
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| 219 | if (distSq < curr->fDistSq) { | 
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| 220 | distVec.fY -= 1.0f; | 
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| 221 | curr->fDistSq = distSq; | 
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| 222 | curr->fDistVector = distVec; | 
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| 223 | } | 
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| 224 |  | 
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| 225 | // upper right | 
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| 226 | check = curr - width+1; | 
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| 227 | distVec = check->fDistVector; | 
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| 228 | distSq = check->fDistSq + 2.0f*(distVec.fX - distVec.fY + 1.0f); | 
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| 229 | if (distSq < curr->fDistSq) { | 
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| 230 | distVec.fX += 1.0f; | 
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| 231 | distVec.fY -= 1.0f; | 
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| 232 | curr->fDistSq = distSq; | 
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| 233 | curr->fDistVector = distVec; | 
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| 234 | } | 
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| 235 |  | 
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| 236 | // left | 
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| 237 | check = curr - 1; | 
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| 238 | distVec = check->fDistVector; | 
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| 239 | distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f; | 
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| 240 | if (distSq < curr->fDistSq) { | 
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| 241 | distVec.fX -= 1.0f; | 
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| 242 | curr->fDistSq = distSq; | 
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| 243 | curr->fDistVector = distVec; | 
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| 244 | } | 
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| 245 | } | 
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| 246 |  | 
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| 247 | // second stage forward pass | 
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| 248 | // (forward in Y, backward in X) | 
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| 249 | static void F2(DFData* curr, int width) { | 
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| 250 | // right | 
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| 251 | DFData* check = curr + 1; | 
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| 252 | SkPoint distVec = check->fDistVector; | 
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| 253 | float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f; | 
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| 254 | if (distSq < curr->fDistSq) { | 
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| 255 | distVec.fX += 1.0f; | 
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| 256 | curr->fDistSq = distSq; | 
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| 257 | curr->fDistVector = distVec; | 
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| 258 | } | 
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| 259 | } | 
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| 260 |  | 
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| 261 | // first stage backward pass | 
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| 262 | // (backward in Y, forward in X) | 
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| 263 | static void B1(DFData* curr, int width) { | 
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| 264 | // left | 
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| 265 | DFData* check = curr - 1; | 
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| 266 | SkPoint distVec = check->fDistVector; | 
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| 267 | float distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f; | 
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| 268 | if (distSq < curr->fDistSq) { | 
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| 269 | distVec.fX -= 1.0f; | 
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| 270 | curr->fDistSq = distSq; | 
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| 271 | curr->fDistVector = distVec; | 
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| 272 | } | 
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| 273 | } | 
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| 274 |  | 
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| 275 | // second stage backward pass | 
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| 276 | // (backward in Y, backwards in X) | 
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| 277 | static void B2(DFData* curr, int width) { | 
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| 278 | // right | 
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| 279 | DFData* check = curr + 1; | 
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| 280 | SkPoint distVec = check->fDistVector; | 
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| 281 | float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f; | 
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| 282 | if (distSq < curr->fDistSq) { | 
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| 283 | distVec.fX += 1.0f; | 
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| 284 | curr->fDistSq = distSq; | 
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| 285 | curr->fDistVector = distVec; | 
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| 286 | } | 
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| 287 |  | 
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| 288 | // bottom left | 
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| 289 | check = curr + width-1; | 
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| 290 | distVec = check->fDistVector; | 
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| 291 | distSq = check->fDistSq - 2.0f*(distVec.fX - distVec.fY - 1.0f); | 
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| 292 | if (distSq < curr->fDistSq) { | 
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| 293 | distVec.fX -= 1.0f; | 
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| 294 | distVec.fY += 1.0f; | 
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| 295 | curr->fDistSq = distSq; | 
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| 296 | curr->fDistVector = distVec; | 
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| 297 | } | 
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| 298 |  | 
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| 299 | // bottom | 
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| 300 | check = curr + width; | 
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| 301 | distVec = check->fDistVector; | 
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| 302 | distSq = check->fDistSq + 2.0f*distVec.fY + 1.0f; | 
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| 303 | if (distSq < curr->fDistSq) { | 
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| 304 | distVec.fY += 1.0f; | 
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| 305 | curr->fDistSq = distSq; | 
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| 306 | curr->fDistVector = distVec; | 
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| 307 | } | 
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| 308 |  | 
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| 309 | // bottom right | 
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| 310 | check = curr + width+1; | 
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| 311 | distVec = check->fDistVector; | 
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| 312 | distSq = check->fDistSq + 2.0f*(distVec.fX + distVec.fY + 1.0f); | 
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| 313 | if (distSq < curr->fDistSq) { | 
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| 314 | distVec.fX += 1.0f; | 
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| 315 | distVec.fY += 1.0f; | 
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| 316 | curr->fDistSq = distSq; | 
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| 317 | curr->fDistVector = distVec; | 
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| 318 | } | 
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| 319 | } | 
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| 320 |  | 
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| 321 | // enable this to output edge data rather than the distance field | 
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| 322 | #define DUMP_EDGE 0 | 
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| 323 |  | 
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| 324 | #if !DUMP_EDGE | 
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| 325 | template <int distanceMagnitude> | 
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| 326 | static unsigned char pack_distance_field_val(float dist) { | 
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| 327 | // The distance field is constructed as unsigned char values, so that the zero value is at 128, | 
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| 328 | // Beside 128, we have 128 values in range [0, 128), but only 127 values in range (128, 255]. | 
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| 329 | // So we multiply distanceMagnitude by 127/128 at the latter range to avoid overflow. | 
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| 330 | dist = SkTPin<float>(-dist, -distanceMagnitude, distanceMagnitude * 127.0f / 128.0f); | 
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| 331 |  | 
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| 332 | // Scale into the positive range for unsigned distance. | 
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| 333 | dist += distanceMagnitude; | 
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| 334 |  | 
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| 335 | // Scale into unsigned char range. | 
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| 336 | // Round to place negative and positive values as equally as possible around 128 | 
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| 337 | // (which represents zero). | 
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| 338 | return (unsigned char)SkScalarRoundToInt(dist / (2 * distanceMagnitude) * 256.0f); | 
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| 339 | } | 
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| 340 | #endif | 
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| 341 |  | 
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| 342 | // assumes a padded 8-bit image and distance field | 
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| 343 | // width and height are the original width and height of the image | 
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| 344 | static bool generate_distance_field_from_image(unsigned char* distanceField, | 
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| 345 | const unsigned char* copyPtr, | 
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| 346 | int width, int height) { | 
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| 347 | SkASSERT(distanceField); | 
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| 348 | SkASSERT(copyPtr); | 
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| 349 |  | 
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| 350 | // we expand our temp data by one more on each side to simplify | 
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| 351 | // the scanning code -- will always be treated as infinitely far away | 
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| 352 | int pad = SK_DistanceFieldPad + 1; | 
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| 353 |  | 
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| 354 | // set params for distance field data | 
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| 355 | int dataWidth = width + 2*pad; | 
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| 356 | int dataHeight = height + 2*pad; | 
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| 357 |  | 
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| 358 | // create zeroed temp DFData+edge storage | 
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| 359 | SkAutoFree storage(sk_calloc_throw(dataWidth*dataHeight*(sizeof(DFData) + 1))); | 
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| 360 | DFData*        dataPtr = (DFData*)storage.get(); | 
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| 361 | unsigned char* edgePtr = (unsigned char*)storage.get() + dataWidth*dataHeight*sizeof(DFData); | 
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| 362 |  | 
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| 363 | // copy glyph into distance field storage | 
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| 364 | init_glyph_data(dataPtr, edgePtr, copyPtr, | 
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| 365 | dataWidth, dataHeight, | 
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| 366 | width+2, height+2, SK_DistanceFieldPad); | 
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| 367 |  | 
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| 368 | // create initial distance data, particularly at edges | 
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| 369 | init_distances(dataPtr, edgePtr, dataWidth, dataHeight); | 
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| 370 |  | 
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| 371 | // now perform Euclidean distance transform to propagate distances | 
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| 372 |  | 
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| 373 | // forwards in y | 
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| 374 | DFData* currData = dataPtr+dataWidth+1; // skip outer buffer | 
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| 375 | unsigned char* currEdge = edgePtr+dataWidth+1; | 
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| 376 | for (int j = 1; j < dataHeight-1; ++j) { | 
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| 377 | // forwards in x | 
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| 378 | for (int i = 1; i < dataWidth-1; ++i) { | 
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| 379 | // don't need to calculate distance for edge pixels | 
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| 380 | if (!*currEdge) { | 
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| 381 | F1(currData, dataWidth); | 
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| 382 | } | 
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| 383 | ++currData; | 
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| 384 | ++currEdge; | 
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| 385 | } | 
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| 386 |  | 
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| 387 | // backwards in x | 
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| 388 | --currData; // reset to end | 
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| 389 | --currEdge; | 
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| 390 | for (int i = 1; i < dataWidth-1; ++i) { | 
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| 391 | // don't need to calculate distance for edge pixels | 
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| 392 | if (!*currEdge) { | 
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| 393 | F2(currData, dataWidth); | 
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| 394 | } | 
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| 395 | --currData; | 
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| 396 | --currEdge; | 
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| 397 | } | 
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| 398 |  | 
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| 399 | currData += dataWidth+1; | 
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| 400 | currEdge += dataWidth+1; | 
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| 401 | } | 
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| 402 |  | 
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| 403 | // backwards in y | 
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| 404 | currData = dataPtr+dataWidth*(dataHeight-2) - 1; // skip outer buffer | 
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| 405 | currEdge = edgePtr+dataWidth*(dataHeight-2) - 1; | 
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| 406 | for (int j = 1; j < dataHeight-1; ++j) { | 
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| 407 | // forwards in x | 
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| 408 | for (int i = 1; i < dataWidth-1; ++i) { | 
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| 409 | // don't need to calculate distance for edge pixels | 
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| 410 | if (!*currEdge) { | 
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| 411 | B1(currData, dataWidth); | 
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| 412 | } | 
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| 413 | ++currData; | 
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| 414 | ++currEdge; | 
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| 415 | } | 
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| 416 |  | 
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| 417 | // backwards in x | 
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| 418 | --currData; // reset to end | 
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| 419 | --currEdge; | 
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| 420 | for (int i = 1; i < dataWidth-1; ++i) { | 
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| 421 | // don't need to calculate distance for edge pixels | 
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| 422 | if (!*currEdge) { | 
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| 423 | B2(currData, dataWidth); | 
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| 424 | } | 
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| 425 | --currData; | 
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| 426 | --currEdge; | 
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| 427 | } | 
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| 428 |  | 
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| 429 | currData -= dataWidth-1; | 
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| 430 | currEdge -= dataWidth-1; | 
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| 431 | } | 
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| 432 |  | 
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| 433 | // copy results to final distance field data | 
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| 434 | currData = dataPtr + dataWidth+1; | 
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| 435 | currEdge = edgePtr + dataWidth+1; | 
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| 436 | unsigned char *dfPtr = distanceField; | 
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| 437 | for (int j = 1; j < dataHeight-1; ++j) { | 
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| 438 | for (int i = 1; i < dataWidth-1; ++i) { | 
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| 439 | #if DUMP_EDGE | 
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| 440 | float alpha = currData->fAlpha; | 
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| 441 | float edge = 0.0f; | 
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| 442 | if (*currEdge) { | 
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| 443 | edge = 0.25f; | 
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| 444 | } | 
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| 445 | // blend with original image | 
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| 446 | float result = alpha + (1.0f-alpha)*edge; | 
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| 447 | unsigned char val = sk_float_round2int(255*result); | 
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| 448 | *dfPtr++ = val; | 
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| 449 | #else | 
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| 450 | float dist; | 
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| 451 | if (currData->fAlpha > 0.5f) { | 
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| 452 | dist = -SkScalarSqrt(currData->fDistSq); | 
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| 453 | } else { | 
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| 454 | dist = SkScalarSqrt(currData->fDistSq); | 
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| 455 | } | 
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| 456 | *dfPtr++ = pack_distance_field_val<SK_DistanceFieldMagnitude>(dist); | 
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| 457 | #endif | 
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| 458 | ++currData; | 
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| 459 | ++currEdge; | 
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| 460 | } | 
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| 461 | currData += 2; | 
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| 462 | currEdge += 2; | 
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| 463 | } | 
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| 464 |  | 
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| 465 | return true; | 
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| 466 | } | 
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| 467 |  | 
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| 468 | // assumes an 8-bit image and distance field | 
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| 469 | bool SkGenerateDistanceFieldFromA8Image(unsigned char* distanceField, | 
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| 470 | const unsigned char* image, | 
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| 471 | int width, int height, size_t rowBytes) { | 
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| 472 | SkASSERT(distanceField); | 
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| 473 | SkASSERT(image); | 
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| 474 |  | 
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| 475 | // create temp data | 
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| 476 | SkAutoSMalloc<1024> copyStorage((width+2)*(height+2)*sizeof(char)); | 
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| 477 | unsigned char* copyPtr = (unsigned char*) copyStorage.get(); | 
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| 478 |  | 
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| 479 | // we copy our source image into a padded copy to ensure we catch edge transitions | 
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| 480 | // around the outside | 
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| 481 | const unsigned char* currSrcScanLine = image; | 
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| 482 | sk_bzero(copyPtr, (width+2)*sizeof(char)); | 
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| 483 | unsigned char* currDestPtr = copyPtr + width + 2; | 
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| 484 | for (int i = 0; i < height; ++i) { | 
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| 485 | *currDestPtr++ = 0; | 
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| 486 | memcpy(currDestPtr, currSrcScanLine, width); | 
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| 487 | currSrcScanLine += rowBytes; | 
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| 488 | currDestPtr += width; | 
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| 489 | *currDestPtr++ = 0; | 
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| 490 | } | 
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| 491 | sk_bzero(currDestPtr, (width+2)*sizeof(char)); | 
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| 492 |  | 
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| 493 | return generate_distance_field_from_image(distanceField, copyPtr, width, height); | 
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| 494 | } | 
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| 495 |  | 
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| 496 | // assumes a 16-bit lcd mask and 8-bit distance field | 
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| 497 | bool SkGenerateDistanceFieldFromLCD16Mask(unsigned char* distanceField, | 
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| 498 | const unsigned char* image, | 
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| 499 | int w, int h, size_t rowBytes) { | 
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| 500 | SkASSERT(distanceField); | 
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| 501 | SkASSERT(image); | 
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| 502 |  | 
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| 503 | // create temp data | 
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| 504 | SkAutoSMalloc<1024> copyStorage((w+2)*(h+2)*sizeof(char)); | 
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| 505 | unsigned char* copyPtr = (unsigned char*) copyStorage.get(); | 
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| 506 |  | 
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| 507 | // we copy our source image into a padded copy to ensure we catch edge transitions | 
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| 508 | // around the outside | 
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| 509 | const uint16_t* start = reinterpret_cast<const uint16_t*>(image); | 
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| 510 | auto currSrcScanline = SkMask::AlphaIter<SkMask::kLCD16_Format>(start); | 
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| 511 | auto endSrcScanline = SkMask::AlphaIter<SkMask::kLCD16_Format>(start + w); | 
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| 512 | sk_bzero(copyPtr, (w+2)*sizeof(char)); | 
|---|
| 513 | unsigned char* currDestPtr = copyPtr + w + 2; | 
|---|
| 514 | for (int i = 0; i < h; ++i, currSrcScanline >>= rowBytes, endSrcScanline >>= rowBytes) { | 
|---|
| 515 | *currDestPtr++ = 0; | 
|---|
| 516 | for (auto src = currSrcScanline; src < endSrcScanline; ++src) { | 
|---|
| 517 | *currDestPtr++ = *src; | 
|---|
| 518 | } | 
|---|
| 519 | *currDestPtr++ = 0; | 
|---|
| 520 | } | 
|---|
| 521 | sk_bzero(currDestPtr, (w+2)*sizeof(char)); | 
|---|
| 522 |  | 
|---|
| 523 | return generate_distance_field_from_image(distanceField, copyPtr, w, h); | 
|---|
| 524 | } | 
|---|
| 525 |  | 
|---|
| 526 | // assumes a 1-bit image and 8-bit distance field | 
|---|
| 527 | bool SkGenerateDistanceFieldFromBWImage(unsigned char* distanceField, | 
|---|
| 528 | const unsigned char* image, | 
|---|
| 529 | int width, int height, size_t rowBytes) { | 
|---|
| 530 | SkASSERT(distanceField); | 
|---|
| 531 | SkASSERT(image); | 
|---|
| 532 |  | 
|---|
| 533 | // create temp data | 
|---|
| 534 | SkAutoSMalloc<1024> copyStorage((width+2)*(height+2)*sizeof(char)); | 
|---|
| 535 | unsigned char* copyPtr = (unsigned char*) copyStorage.get(); | 
|---|
| 536 |  | 
|---|
| 537 | // we copy our source image into a padded copy to ensure we catch edge transitions | 
|---|
| 538 | // around the outside | 
|---|
| 539 | const unsigned char* currSrcScanLine = image; | 
|---|
| 540 | sk_bzero(copyPtr, (width+2)*sizeof(char)); | 
|---|
| 541 | unsigned char* currDestPtr = copyPtr + width + 2; | 
|---|
| 542 | for (int i = 0; i < height; ++i) { | 
|---|
| 543 | *currDestPtr++ = 0; | 
|---|
| 544 |  | 
|---|
| 545 |  | 
|---|
| 546 | int rowWritesLeft = width; | 
|---|
| 547 | const unsigned char *maskPtr = currSrcScanLine; | 
|---|
| 548 | while (rowWritesLeft > 0) { | 
|---|
| 549 | unsigned mask = *maskPtr++; | 
|---|
| 550 | for (int i = 7; i >= 0 && rowWritesLeft; --i, --rowWritesLeft) { | 
|---|
| 551 | *currDestPtr++ = (mask & (1 << i)) ? 0xff : 0; | 
|---|
| 552 | } | 
|---|
| 553 | } | 
|---|
| 554 | currSrcScanLine += rowBytes; | 
|---|
| 555 |  | 
|---|
| 556 |  | 
|---|
| 557 | *currDestPtr++ = 0; | 
|---|
| 558 | } | 
|---|
| 559 | sk_bzero(currDestPtr, (width+2)*sizeof(char)); | 
|---|
| 560 |  | 
|---|
| 561 | return generate_distance_field_from_image(distanceField, copyPtr, width, height); | 
|---|
| 562 | } | 
|---|
| 563 |  | 
|---|