1 | /* |
2 | * Copyright 2013 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef GrCoordTransform_DEFINED |
9 | #define GrCoordTransform_DEFINED |
10 | |
11 | #include "include/core/SkMatrix.h" |
12 | #include "src/core/SkMatrixPriv.h" |
13 | #include "src/gpu/GrSurfaceProxyPriv.h" |
14 | #include "src/gpu/GrTextureProxy.h" |
15 | |
16 | class GrTexture; |
17 | |
18 | /** |
19 | * A class representing a linear transformation of local coordinates. GrFragnentProcessors |
20 | * these transformations, and the GrGeometryProcessor implements the transformation. |
21 | */ |
22 | class GrCoordTransform { |
23 | public: |
24 | GrCoordTransform() = default; |
25 | |
26 | GrCoordTransform(const GrCoordTransform&) = default; |
27 | |
28 | /** |
29 | * Create a transformation that maps [0, proxy->width()] x [0, proxy->height()] to a proxy's |
30 | * extent. |
31 | */ |
32 | GrCoordTransform(GrSurfaceProxy* proxy, GrSurfaceOrigin origin) |
33 | : fProxy(proxy), fOrigin(origin) {} |
34 | |
35 | /** |
36 | * Create a transformation from a matrix. The origin implies whether a y-reversal should be |
37 | * performed. |
38 | */ |
39 | GrCoordTransform(const SkMatrix& m, GrSurfaceProxy* proxy, GrSurfaceOrigin origin) |
40 | : fProxy(proxy), fOrigin(origin), fMatrix(m) { |
41 | SkASSERT(proxy); |
42 | } |
43 | |
44 | /** |
45 | * Create a transformation that applies the matrix to a coord set. |
46 | */ |
47 | GrCoordTransform(const SkMatrix& m) : fMatrix(m) {} |
48 | |
49 | GrCoordTransform& operator=(const GrCoordTransform& that) = default; |
50 | |
51 | // The textures' effect is to optionally normalize the final matrix, so a blind equality check |
52 | // could be misleading. |
53 | bool operator==(const GrCoordTransform& that) const = delete; |
54 | bool operator!=(const GrCoordTransform& that) const = delete; |
55 | |
56 | bool hasSameEffectiveMatrix(const GrCoordTransform& that) const { |
57 | // This is slightly more conservative than computing each transforms effective matrix and |
58 | // then comparing them. |
59 | if (!SkMatrixPriv::CheapEqual(fMatrix, that.fMatrix)) { |
60 | return false; |
61 | } |
62 | if (SkToBool(fProxy) != SkToBool(that.fProxy)) { |
63 | return false; |
64 | } |
65 | if (this->normalize() != that.normalize() || this->reverseY() != that.reverseY()) { |
66 | return false; |
67 | } |
68 | if (this->normalize() && |
69 | fProxy->backingStoreDimensions() != that.fProxy->backingStoreDimensions()) { |
70 | return false; |
71 | } |
72 | return true; |
73 | } |
74 | |
75 | const SkMatrix& matrix() const { return fMatrix; } |
76 | const GrSurfaceProxy* proxy() const { return fProxy; } |
77 | bool normalize() const { |
78 | return fProxy && fProxy->backendFormat().textureType() != GrTextureType::kRectangle; |
79 | } |
80 | bool reverseY() const { return fProxy && fOrigin == kBottomLeft_GrSurfaceOrigin; } |
81 | bool isNoOp() const { return fMatrix.isIdentity() && !this->normalize() && !this->reverseY(); } |
82 | |
83 | // This should only ever be called at flush time after the backing texture has been |
84 | // successfully instantiated |
85 | GrTexture* peekTexture() const { return fProxy->peekTexture(); } |
86 | |
87 | private: |
88 | const GrSurfaceProxy* fProxy = nullptr; |
89 | GrSurfaceOrigin fOrigin = kTopLeft_GrSurfaceOrigin; |
90 | SkMatrix fMatrix = SkMatrix::I(); |
91 | }; |
92 | |
93 | #endif |
94 | |