| 1 | /* |
| 2 | * Copyright 2013 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrCoordTransform_DEFINED |
| 9 | #define GrCoordTransform_DEFINED |
| 10 | |
| 11 | #include "include/core/SkMatrix.h" |
| 12 | #include "src/core/SkMatrixPriv.h" |
| 13 | #include "src/gpu/GrSurfaceProxyPriv.h" |
| 14 | #include "src/gpu/GrTextureProxy.h" |
| 15 | |
| 16 | class GrTexture; |
| 17 | |
| 18 | /** |
| 19 | * A class representing a linear transformation of local coordinates. GrFragnentProcessors |
| 20 | * these transformations, and the GrGeometryProcessor implements the transformation. |
| 21 | */ |
| 22 | class GrCoordTransform { |
| 23 | public: |
| 24 | GrCoordTransform() = default; |
| 25 | |
| 26 | GrCoordTransform(const GrCoordTransform&) = default; |
| 27 | |
| 28 | /** |
| 29 | * Create a transformation that maps [0, proxy->width()] x [0, proxy->height()] to a proxy's |
| 30 | * extent. |
| 31 | */ |
| 32 | GrCoordTransform(GrSurfaceProxy* proxy, GrSurfaceOrigin origin) |
| 33 | : fProxy(proxy), fOrigin(origin) {} |
| 34 | |
| 35 | /** |
| 36 | * Create a transformation from a matrix. The origin implies whether a y-reversal should be |
| 37 | * performed. |
| 38 | */ |
| 39 | GrCoordTransform(const SkMatrix& m, GrSurfaceProxy* proxy, GrSurfaceOrigin origin) |
| 40 | : fProxy(proxy), fOrigin(origin), fMatrix(m) { |
| 41 | SkASSERT(proxy); |
| 42 | } |
| 43 | |
| 44 | /** |
| 45 | * Create a transformation that applies the matrix to a coord set. |
| 46 | */ |
| 47 | GrCoordTransform(const SkMatrix& m) : fMatrix(m) {} |
| 48 | |
| 49 | GrCoordTransform& operator=(const GrCoordTransform& that) = default; |
| 50 | |
| 51 | // The textures' effect is to optionally normalize the final matrix, so a blind equality check |
| 52 | // could be misleading. |
| 53 | bool operator==(const GrCoordTransform& that) const = delete; |
| 54 | bool operator!=(const GrCoordTransform& that) const = delete; |
| 55 | |
| 56 | bool hasSameEffectiveMatrix(const GrCoordTransform& that) const { |
| 57 | // This is slightly more conservative than computing each transforms effective matrix and |
| 58 | // then comparing them. |
| 59 | if (!SkMatrixPriv::CheapEqual(fMatrix, that.fMatrix)) { |
| 60 | return false; |
| 61 | } |
| 62 | if (SkToBool(fProxy) != SkToBool(that.fProxy)) { |
| 63 | return false; |
| 64 | } |
| 65 | if (this->normalize() != that.normalize() || this->reverseY() != that.reverseY()) { |
| 66 | return false; |
| 67 | } |
| 68 | if (this->normalize() && |
| 69 | fProxy->backingStoreDimensions() != that.fProxy->backingStoreDimensions()) { |
| 70 | return false; |
| 71 | } |
| 72 | return true; |
| 73 | } |
| 74 | |
| 75 | const SkMatrix& matrix() const { return fMatrix; } |
| 76 | const GrSurfaceProxy* proxy() const { return fProxy; } |
| 77 | bool normalize() const { |
| 78 | return fProxy && fProxy->backendFormat().textureType() != GrTextureType::kRectangle; |
| 79 | } |
| 80 | bool reverseY() const { return fProxy && fOrigin == kBottomLeft_GrSurfaceOrigin; } |
| 81 | bool isNoOp() const { return fMatrix.isIdentity() && !this->normalize() && !this->reverseY(); } |
| 82 | |
| 83 | // This should only ever be called at flush time after the backing texture has been |
| 84 | // successfully instantiated |
| 85 | GrTexture* peekTexture() const { return fProxy->peekTexture(); } |
| 86 | |
| 87 | private: |
| 88 | const GrSurfaceProxy* fProxy = nullptr; |
| 89 | GrSurfaceOrigin fOrigin = kTopLeft_GrSurfaceOrigin; |
| 90 | SkMatrix fMatrix = SkMatrix::I(); |
| 91 | }; |
| 92 | |
| 93 | #endif |
| 94 | |