| 1 | /* |
| 2 | * Copyright 2011 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "include/core/SkTraceMemoryDump.h" |
| 9 | #include "include/gpu/GrContext.h" |
| 10 | #include "src/gpu/GrContextPriv.h" |
| 11 | #include "src/gpu/GrGpu.h" |
| 12 | #include "src/gpu/GrGpuResource.h" |
| 13 | #include "src/gpu/GrGpuResourcePriv.h" |
| 14 | #include "src/gpu/GrResourceCache.h" |
| 15 | #include <atomic> |
| 16 | |
| 17 | static inline GrResourceCache* get_resource_cache(GrGpu* gpu) { |
| 18 | SkASSERT(gpu); |
| 19 | SkASSERT(gpu->getContext()); |
| 20 | SkASSERT(gpu->getContext()->priv().getResourceCache()); |
| 21 | return gpu->getContext()->priv().getResourceCache(); |
| 22 | } |
| 23 | |
| 24 | GrGpuResource::GrGpuResource(GrGpu* gpu) : fGpu(gpu), fUniqueID(CreateUniqueID()) { |
| 25 | SkDEBUGCODE(fCacheArrayIndex = -1); |
| 26 | } |
| 27 | |
| 28 | void GrGpuResource::registerWithCache(SkBudgeted budgeted) { |
| 29 | SkASSERT(fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable); |
| 30 | fBudgetedType = budgeted == SkBudgeted::kYes ? GrBudgetedType::kBudgeted |
| 31 | : GrBudgetedType::kUnbudgetedUncacheable; |
| 32 | this->computeScratchKey(&fScratchKey); |
| 33 | get_resource_cache(fGpu)->resourceAccess().insertResource(this); |
| 34 | } |
| 35 | |
| 36 | void GrGpuResource::registerWithCacheWrapped(GrWrapCacheable wrapType) { |
| 37 | SkASSERT(fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable); |
| 38 | // Resources referencing wrapped objects are never budgeted. They may be cached or uncached. |
| 39 | fBudgetedType = wrapType == GrWrapCacheable::kNo ? GrBudgetedType::kUnbudgetedUncacheable |
| 40 | : GrBudgetedType::kUnbudgetedCacheable; |
| 41 | fRefsWrappedObjects = true; |
| 42 | get_resource_cache(fGpu)->resourceAccess().insertResource(this); |
| 43 | } |
| 44 | |
| 45 | GrGpuResource::~GrGpuResource() { |
| 46 | // The cache should have released or destroyed this resource. |
| 47 | SkASSERT(this->wasDestroyed()); |
| 48 | } |
| 49 | |
| 50 | void GrGpuResource::release() { |
| 51 | SkASSERT(fGpu); |
| 52 | this->onRelease(); |
| 53 | get_resource_cache(fGpu)->resourceAccess().removeResource(this); |
| 54 | fGpu = nullptr; |
| 55 | fGpuMemorySize = 0; |
| 56 | } |
| 57 | |
| 58 | void GrGpuResource::abandon() { |
| 59 | if (this->wasDestroyed()) { |
| 60 | return; |
| 61 | } |
| 62 | SkASSERT(fGpu); |
| 63 | this->onAbandon(); |
| 64 | get_resource_cache(fGpu)->resourceAccess().removeResource(this); |
| 65 | fGpu = nullptr; |
| 66 | fGpuMemorySize = 0; |
| 67 | } |
| 68 | |
| 69 | void GrGpuResource::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const { |
| 70 | if (this->fRefsWrappedObjects && !traceMemoryDump->shouldDumpWrappedObjects()) { |
| 71 | return; |
| 72 | } |
| 73 | |
| 74 | this->dumpMemoryStatisticsPriv(traceMemoryDump, this->getResourceName(), |
| 75 | this->getResourceType(), this->gpuMemorySize()); |
| 76 | } |
| 77 | |
| 78 | void GrGpuResource::dumpMemoryStatisticsPriv(SkTraceMemoryDump* traceMemoryDump, |
| 79 | const SkString& resourceName, |
| 80 | const char* type, size_t size) const { |
| 81 | const char* tag = "Scratch" ; |
| 82 | if (fUniqueKey.isValid()) { |
| 83 | tag = (fUniqueKey.tag() != nullptr) ? fUniqueKey.tag() : "Other" ; |
| 84 | } |
| 85 | |
| 86 | traceMemoryDump->dumpNumericValue(resourceName.c_str(), "size" , "bytes" , size); |
| 87 | traceMemoryDump->dumpStringValue(resourceName.c_str(), "type" , type); |
| 88 | traceMemoryDump->dumpStringValue(resourceName.c_str(), "category" , tag); |
| 89 | if (this->isPurgeable()) { |
| 90 | traceMemoryDump->dumpNumericValue(resourceName.c_str(), "purgeable_size" , "bytes" , size); |
| 91 | } |
| 92 | |
| 93 | this->setMemoryBacking(traceMemoryDump, resourceName); |
| 94 | } |
| 95 | |
| 96 | bool GrGpuResource::isPurgeable() const { |
| 97 | // Resources in the kUnbudgetedCacheable state are never purgeable when they have a unique |
| 98 | // key. The key must be removed/invalidated to make them purgeable. |
| 99 | return !this->hasRef() && |
| 100 | !(fBudgetedType == GrBudgetedType::kUnbudgetedCacheable && fUniqueKey.isValid()); |
| 101 | } |
| 102 | |
| 103 | bool GrGpuResource::hasRef() const { return this->internalHasRef(); } |
| 104 | |
| 105 | SkString GrGpuResource::getResourceName() const { |
| 106 | // Dump resource as "skia/gpu_resources/resource_#". |
| 107 | SkString resourceName("skia/gpu_resources/resource_" ); |
| 108 | resourceName.appendU32(this->uniqueID().asUInt()); |
| 109 | return resourceName; |
| 110 | } |
| 111 | |
| 112 | const GrContext* GrGpuResource::getContext() const { |
| 113 | if (fGpu) { |
| 114 | return fGpu->getContext(); |
| 115 | } else { |
| 116 | return nullptr; |
| 117 | } |
| 118 | } |
| 119 | |
| 120 | GrContext* GrGpuResource::getContext() { |
| 121 | if (fGpu) { |
| 122 | return fGpu->getContext(); |
| 123 | } else { |
| 124 | return nullptr; |
| 125 | } |
| 126 | } |
| 127 | |
| 128 | void GrGpuResource::removeUniqueKey() { |
| 129 | if (this->wasDestroyed()) { |
| 130 | return; |
| 131 | } |
| 132 | SkASSERT(fUniqueKey.isValid()); |
| 133 | get_resource_cache(fGpu)->resourceAccess().removeUniqueKey(this); |
| 134 | } |
| 135 | |
| 136 | void GrGpuResource::setUniqueKey(const GrUniqueKey& key) { |
| 137 | SkASSERT(this->internalHasRef()); |
| 138 | SkASSERT(key.isValid()); |
| 139 | |
| 140 | // Uncached resources can never have a unique key, unless they're wrapped resources. Wrapped |
| 141 | // resources are a special case: the unique keys give us a weak ref so that we can reuse the |
| 142 | // same resource (rather than re-wrapping). When a wrapped resource is no longer referenced, |
| 143 | // it will always be released - it is never converted to a scratch resource. |
| 144 | if (this->resourcePriv().budgetedType() != GrBudgetedType::kBudgeted && |
| 145 | !this->fRefsWrappedObjects) { |
| 146 | return; |
| 147 | } |
| 148 | |
| 149 | if (this->wasDestroyed()) { |
| 150 | return; |
| 151 | } |
| 152 | |
| 153 | get_resource_cache(fGpu)->resourceAccess().changeUniqueKey(this, key); |
| 154 | } |
| 155 | |
| 156 | void GrGpuResource::notifyRefCntWillBeZero() const { |
| 157 | GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this); |
| 158 | mutableThis->willRemoveLastRef(); |
| 159 | } |
| 160 | |
| 161 | void GrGpuResource::notifyRefCntIsZero() const { |
| 162 | if (this->wasDestroyed()) { |
| 163 | // We've already been removed from the cache. Goodbye cruel world! |
| 164 | delete this; |
| 165 | return; |
| 166 | } |
| 167 | |
| 168 | GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this); |
| 169 | |
| 170 | get_resource_cache(fGpu)->resourceAccess().notifyRefCntReachedZero(mutableThis); |
| 171 | } |
| 172 | |
| 173 | void GrGpuResource::removeScratchKey() { |
| 174 | if (!this->wasDestroyed() && fScratchKey.isValid()) { |
| 175 | get_resource_cache(fGpu)->resourceAccess().willRemoveScratchKey(this); |
| 176 | fScratchKey.reset(); |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | void GrGpuResource::makeBudgeted() { |
| 181 | // We should never make a wrapped resource budgeted. |
| 182 | SkASSERT(!fRefsWrappedObjects); |
| 183 | // Only wrapped resources can be in the kUnbudgetedCacheable state. |
| 184 | SkASSERT(fBudgetedType != GrBudgetedType::kUnbudgetedCacheable); |
| 185 | if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable) { |
| 186 | // Currently resources referencing wrapped objects are not budgeted. |
| 187 | fBudgetedType = GrBudgetedType::kBudgeted; |
| 188 | get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this); |
| 189 | } |
| 190 | } |
| 191 | |
| 192 | void GrGpuResource::makeUnbudgeted() { |
| 193 | if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kBudgeted && |
| 194 | !fUniqueKey.isValid()) { |
| 195 | fBudgetedType = GrBudgetedType::kUnbudgetedUncacheable; |
| 196 | get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this); |
| 197 | } |
| 198 | } |
| 199 | |
| 200 | uint32_t GrGpuResource::CreateUniqueID() { |
| 201 | static std::atomic<uint32_t> nextID{1}; |
| 202 | uint32_t id; |
| 203 | do { |
| 204 | id = nextID++; |
| 205 | } while (id == SK_InvalidUniqueID); |
| 206 | return id; |
| 207 | } |
| 208 | |
| 209 | ////////////////////////////////////////////////////////////////////////////// |
| 210 | |
| 211 | void GrGpuResource::ProxyAccess::ref(GrResourceCache* cache) { |
| 212 | SkASSERT(cache == fResource->getContext()->priv().getResourceCache()); |
| 213 | cache->resourceAccess().refResource(fResource); |
| 214 | } |
| 215 | |