1 | /* |
2 | * Copyright 2014 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef GrResourceCache_DEFINED |
9 | #define GrResourceCache_DEFINED |
10 | |
11 | #include "include/core/SkRefCnt.h" |
12 | #include "include/private/GrResourceKey.h" |
13 | #include "include/private/SkTArray.h" |
14 | #include "include/private/SkTHash.h" |
15 | #include "src/core/SkMessageBus.h" |
16 | #include "src/core/SkTDPQueue.h" |
17 | #include "src/core/SkTInternalLList.h" |
18 | #include "src/core/SkTMultiMap.h" |
19 | #include "src/gpu/GrGpuResource.h" |
20 | #include "src/gpu/GrGpuResourceCacheAccess.h" |
21 | #include "src/gpu/GrGpuResourcePriv.h" |
22 | |
23 | class GrCaps; |
24 | class GrProxyProvider; |
25 | class SkString; |
26 | class SkTraceMemoryDump; |
27 | class GrSingleOwner; |
28 | class GrTexture; |
29 | |
30 | struct GrTextureFreedMessage { |
31 | GrTexture* fTexture; |
32 | uint32_t fOwningUniqueID; |
33 | }; |
34 | |
35 | static inline bool SkShouldPostMessageToBus( |
36 | const GrTextureFreedMessage& msg, uint32_t msgBusUniqueID) { |
37 | // The inbox's ID is the unique ID of the owning GrContext. |
38 | return msgBusUniqueID == msg.fOwningUniqueID; |
39 | } |
40 | |
41 | /** |
42 | * Manages the lifetime of all GrGpuResource instances. |
43 | * |
44 | * Resources may have optionally have two types of keys: |
45 | * 1) A scratch key. This is for resources whose allocations are cached but not their contents. |
46 | * Multiple resources can share the same scratch key. This is so a caller can have two |
47 | * resource instances with the same properties (e.g. multipass rendering that ping-pongs |
48 | * between two temporary surfaces). The scratch key is set at resource creation time and |
49 | * should never change. Resources need not have a scratch key. |
50 | * 2) A unique key. This key's meaning is specific to the domain that created the key. Only one |
51 | * resource may have a given unique key. The unique key can be set, cleared, or changed |
52 | * anytime after resource creation. |
53 | * |
54 | * A unique key always takes precedence over a scratch key when a resource has both types of keys. |
55 | * If a resource has neither key type then it will be deleted as soon as the last reference to it |
56 | * is dropped. |
57 | */ |
58 | class GrResourceCache { |
59 | public: |
60 | GrResourceCache(const GrCaps*, GrSingleOwner* owner, uint32_t contextUniqueID); |
61 | ~GrResourceCache(); |
62 | |
63 | // Default maximum number of bytes of gpu memory of budgeted resources in the cache. |
64 | static const size_t kDefaultMaxSize = 96 * (1 << 20); |
65 | |
66 | /** Used to access functionality needed by GrGpuResource for lifetime management. */ |
67 | class ResourceAccess; |
68 | ResourceAccess resourceAccess(); |
69 | |
70 | /** Unique ID of the owning GrContext. */ |
71 | uint32_t contextUniqueID() const { return fContextUniqueID; } |
72 | |
73 | /** Sets the max gpu memory byte size of the cache. */ |
74 | void setLimit(size_t bytes); |
75 | |
76 | /** |
77 | * Returns the number of resources. |
78 | */ |
79 | int getResourceCount() const { |
80 | return fPurgeableQueue.count() + fNonpurgeableResources.count(); |
81 | } |
82 | |
83 | /** |
84 | * Returns the number of resources that count against the budget. |
85 | */ |
86 | int getBudgetedResourceCount() const { return fBudgetedCount; } |
87 | |
88 | /** |
89 | * Returns the number of bytes consumed by resources. |
90 | */ |
91 | size_t getResourceBytes() const { return fBytes; } |
92 | |
93 | /** |
94 | * Returns the number of bytes held by unlocked reosources which are available for purging. |
95 | */ |
96 | size_t getPurgeableBytes() const { return fPurgeableBytes; } |
97 | |
98 | /** |
99 | * Returns the number of bytes consumed by budgeted resources. |
100 | */ |
101 | size_t getBudgetedResourceBytes() const { return fBudgetedBytes; } |
102 | |
103 | /** |
104 | * Returns the number of bytes consumed by cached resources. |
105 | */ |
106 | size_t getMaxResourceBytes() const { return fMaxBytes; } |
107 | |
108 | /** |
109 | * Abandons the backend API resources owned by all GrGpuResource objects and removes them from |
110 | * the cache. |
111 | */ |
112 | void abandonAll(); |
113 | |
114 | /** |
115 | * Releases the backend API resources owned by all GrGpuResource objects and removes them from |
116 | * the cache. |
117 | */ |
118 | void releaseAll(); |
119 | |
120 | /** |
121 | * Find a resource that matches a scratch key. |
122 | */ |
123 | GrGpuResource* findAndRefScratchResource(const GrScratchKey& scratchKey); |
124 | |
125 | #ifdef SK_DEBUG |
126 | // This is not particularly fast and only used for validation, so debug only. |
127 | int countScratchEntriesForKey(const GrScratchKey& scratchKey) const { |
128 | return fScratchMap.countForKey(scratchKey); |
129 | } |
130 | #endif |
131 | |
132 | /** |
133 | * Find a resource that matches a unique key. |
134 | */ |
135 | GrGpuResource* findAndRefUniqueResource(const GrUniqueKey& key) { |
136 | GrGpuResource* resource = fUniqueHash.find(key); |
137 | if (resource) { |
138 | this->refAndMakeResourceMRU(resource); |
139 | } |
140 | return resource; |
141 | } |
142 | |
143 | /** |
144 | * Query whether a unique key exists in the cache. |
145 | */ |
146 | bool hasUniqueKey(const GrUniqueKey& key) const { |
147 | return SkToBool(fUniqueHash.find(key)); |
148 | } |
149 | |
150 | /** Purges resources to become under budget and processes resources with invalidated unique |
151 | keys. */ |
152 | void purgeAsNeeded(); |
153 | |
154 | /** Purges all resources that don't have external owners. */ |
155 | void purgeAllUnlocked() { this->purgeUnlockedResources(false); } |
156 | |
157 | // Purge unlocked resources. If 'scratchResourcesOnly' is true the purgeable resources |
158 | // containing persistent data are spared. If it is false then all purgeable resources will |
159 | // be deleted. |
160 | void purgeUnlockedResources(bool scratchResourcesOnly); |
161 | |
162 | /** Purge all resources not used since the passed in time. */ |
163 | void purgeResourcesNotUsedSince(GrStdSteadyClock::time_point); |
164 | |
165 | bool overBudget() const { return fBudgetedBytes > fMaxBytes; } |
166 | |
167 | /** |
168 | * Purge unlocked resources from the cache until the the provided byte count has been reached |
169 | * or we have purged all unlocked resources. The default policy is to purge in LRU order, but |
170 | * can be overridden to prefer purging scratch resources (in LRU order) prior to purging other |
171 | * resource types. |
172 | * |
173 | * @param maxBytesToPurge the desired number of bytes to be purged. |
174 | * @param preferScratchResources If true scratch resources will be purged prior to other |
175 | * resource types. |
176 | */ |
177 | void purgeUnlockedResources(size_t bytesToPurge, bool preferScratchResources); |
178 | |
179 | /** Returns true if the cache would like a flush to occur in order to make more resources |
180 | purgeable. */ |
181 | bool requestsFlush() const; |
182 | |
183 | /** Maintain a ref to this texture until we receive a GrTextureFreedMessage. */ |
184 | void insertDelayedTextureUnref(GrTexture*); |
185 | |
186 | #if GR_CACHE_STATS |
187 | struct Stats { |
188 | int fTotal; |
189 | int fNumPurgeable; |
190 | int fNumNonPurgeable; |
191 | |
192 | int fScratch; |
193 | int fWrapped; |
194 | size_t fUnbudgetedSize; |
195 | |
196 | Stats() { this->reset(); } |
197 | |
198 | void reset() { |
199 | fTotal = 0; |
200 | fNumPurgeable = 0; |
201 | fNumNonPurgeable = 0; |
202 | fScratch = 0; |
203 | fWrapped = 0; |
204 | fUnbudgetedSize = 0; |
205 | } |
206 | |
207 | void update(GrGpuResource* resource) { |
208 | if (resource->cacheAccess().isScratch()) { |
209 | ++fScratch; |
210 | } |
211 | if (resource->resourcePriv().refsWrappedObjects()) { |
212 | ++fWrapped; |
213 | } |
214 | if (GrBudgetedType::kBudgeted != resource->resourcePriv().budgetedType()) { |
215 | fUnbudgetedSize += resource->gpuMemorySize(); |
216 | } |
217 | } |
218 | }; |
219 | |
220 | void getStats(Stats*) const; |
221 | |
222 | #if GR_TEST_UTILS |
223 | void dumpStats(SkString*) const; |
224 | |
225 | void dumpStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* value) const; |
226 | #endif |
227 | |
228 | #endif |
229 | |
230 | #ifdef SK_DEBUG |
231 | int countUniqueKeysWithTag(const char* tag) const; |
232 | #endif |
233 | |
234 | // This function is for unit testing and is only defined in test tools. |
235 | void changeTimestamp(uint32_t newTimestamp); |
236 | |
237 | // Enumerates all cached resources and dumps their details to traceMemoryDump. |
238 | void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const; |
239 | |
240 | void setProxyProvider(GrProxyProvider* proxyProvider) { fProxyProvider = proxyProvider; } |
241 | |
242 | private: |
243 | /////////////////////////////////////////////////////////////////////////// |
244 | /// @name Methods accessible via ResourceAccess |
245 | //// |
246 | void insertResource(GrGpuResource*); |
247 | void removeResource(GrGpuResource*); |
248 | void notifyRefCntReachedZero(GrGpuResource*); |
249 | void changeUniqueKey(GrGpuResource*, const GrUniqueKey&); |
250 | void removeUniqueKey(GrGpuResource*); |
251 | void willRemoveScratchKey(const GrGpuResource*); |
252 | void didChangeBudgetStatus(GrGpuResource*); |
253 | void refResource(GrGpuResource* resource); |
254 | /// @} |
255 | |
256 | void refAndMakeResourceMRU(GrGpuResource*); |
257 | void processFreedGpuResources(); |
258 | void addToNonpurgeableArray(GrGpuResource*); |
259 | void removeFromNonpurgeableArray(GrGpuResource*); |
260 | |
261 | bool wouldFit(size_t bytes) const { return fBudgetedBytes+bytes <= fMaxBytes; } |
262 | |
263 | uint32_t getNextTimestamp(); |
264 | |
265 | #ifdef SK_DEBUG |
266 | bool isInCache(const GrGpuResource* r) const; |
267 | void validate() const; |
268 | #else |
269 | void validate() const {} |
270 | #endif |
271 | |
272 | class AutoValidate; |
273 | |
274 | class AvailableForScratchUse; |
275 | |
276 | struct ScratchMapTraits { |
277 | static const GrScratchKey& GetKey(const GrGpuResource& r) { |
278 | return r.resourcePriv().getScratchKey(); |
279 | } |
280 | |
281 | static uint32_t Hash(const GrScratchKey& key) { return key.hash(); } |
282 | static void OnFree(GrGpuResource*) { } |
283 | }; |
284 | typedef SkTMultiMap<GrGpuResource, GrScratchKey, ScratchMapTraits> ScratchMap; |
285 | |
286 | struct UniqueHashTraits { |
287 | static const GrUniqueKey& GetKey(const GrGpuResource& r) { return r.getUniqueKey(); } |
288 | |
289 | static uint32_t Hash(const GrUniqueKey& key) { return key.hash(); } |
290 | }; |
291 | typedef SkTDynamicHash<GrGpuResource, GrUniqueKey, UniqueHashTraits> UniqueHash; |
292 | |
293 | class TextureAwaitingUnref { |
294 | public: |
295 | TextureAwaitingUnref(); |
296 | TextureAwaitingUnref(GrTexture* texture); |
297 | TextureAwaitingUnref(const TextureAwaitingUnref&) = delete; |
298 | TextureAwaitingUnref& operator=(const TextureAwaitingUnref&) = delete; |
299 | TextureAwaitingUnref(TextureAwaitingUnref&&); |
300 | TextureAwaitingUnref& operator=(TextureAwaitingUnref&&); |
301 | ~TextureAwaitingUnref(); |
302 | void addRef(); |
303 | void unref(); |
304 | bool finished(); |
305 | |
306 | private: |
307 | GrTexture* fTexture = nullptr; |
308 | int fNumUnrefs = 0; |
309 | }; |
310 | using TexturesAwaitingUnref = SkTHashMap<uint32_t, TextureAwaitingUnref>; |
311 | |
312 | static bool CompareTimestamp(GrGpuResource* const& a, GrGpuResource* const& b) { |
313 | return a->cacheAccess().timestamp() < b->cacheAccess().timestamp(); |
314 | } |
315 | |
316 | static int* AccessResourceIndex(GrGpuResource* const& res) { |
317 | return res->cacheAccess().accessCacheIndex(); |
318 | } |
319 | |
320 | typedef SkMessageBus<GrUniqueKeyInvalidatedMessage>::Inbox InvalidUniqueKeyInbox; |
321 | typedef SkMessageBus<GrTextureFreedMessage>::Inbox FreedTextureInbox; |
322 | typedef SkTDPQueue<GrGpuResource*, CompareTimestamp, AccessResourceIndex> PurgeableQueue; |
323 | typedef SkTDArray<GrGpuResource*> ResourceArray; |
324 | |
325 | GrProxyProvider* fProxyProvider = nullptr; |
326 | // Whenever a resource is added to the cache or the result of a cache lookup, fTimestamp is |
327 | // assigned as the resource's timestamp and then incremented. fPurgeableQueue orders the |
328 | // purgeable resources by this value, and thus is used to purge resources in LRU order. |
329 | uint32_t fTimestamp = 0; |
330 | PurgeableQueue fPurgeableQueue; |
331 | ResourceArray fNonpurgeableResources; |
332 | |
333 | // This map holds all resources that can be used as scratch resources. |
334 | ScratchMap fScratchMap; |
335 | // This holds all resources that have unique keys. |
336 | UniqueHash fUniqueHash; |
337 | |
338 | // our budget, used in purgeAsNeeded() |
339 | size_t fMaxBytes = kDefaultMaxSize; |
340 | |
341 | #if GR_CACHE_STATS |
342 | int fHighWaterCount = 0; |
343 | size_t fHighWaterBytes = 0; |
344 | int fBudgetedHighWaterCount = 0; |
345 | size_t fBudgetedHighWaterBytes = 0; |
346 | #endif |
347 | |
348 | // our current stats for all resources |
349 | SkDEBUGCODE(int fCount = 0;) |
350 | size_t fBytes = 0; |
351 | |
352 | // our current stats for resources that count against the budget |
353 | int fBudgetedCount = 0; |
354 | size_t fBudgetedBytes = 0; |
355 | size_t fPurgeableBytes = 0; |
356 | int fNumBudgetedResourcesFlushWillMakePurgeable = 0; |
357 | |
358 | InvalidUniqueKeyInbox fInvalidUniqueKeyInbox; |
359 | FreedTextureInbox fFreedTextureInbox; |
360 | TexturesAwaitingUnref fTexturesAwaitingUnref; |
361 | |
362 | uint32_t fContextUniqueID = SK_InvalidUniqueID; |
363 | GrSingleOwner* fSingleOwner = nullptr; |
364 | |
365 | // This resource is allowed to be in the nonpurgeable array for the sake of validate() because |
366 | // we're in the midst of converting it to purgeable status. |
367 | SkDEBUGCODE(GrGpuResource* fNewlyPurgeableResourceForValidation = nullptr;) |
368 | |
369 | bool fPreferVRAMUseOverFlushes = false; |
370 | }; |
371 | |
372 | class GrResourceCache::ResourceAccess { |
373 | private: |
374 | ResourceAccess(GrResourceCache* cache) : fCache(cache) { } |
375 | ResourceAccess(const ResourceAccess& that) : fCache(that.fCache) { } |
376 | ResourceAccess& operator=(const ResourceAccess&); // unimpl |
377 | |
378 | /** |
379 | * Insert a resource into the cache. |
380 | */ |
381 | void insertResource(GrGpuResource* resource) { fCache->insertResource(resource); } |
382 | |
383 | /** |
384 | * Removes a resource from the cache. |
385 | */ |
386 | void removeResource(GrGpuResource* resource) { fCache->removeResource(resource); } |
387 | |
388 | /** |
389 | * Adds a ref to a resource with proper tracking if the resource has 0 refs prior to |
390 | * adding the ref. |
391 | */ |
392 | void refResource(GrGpuResource* resource) { fCache->refResource(resource); } |
393 | |
394 | /** |
395 | * Notifications that should be sent to the cache when the ref/io cnt status of resources |
396 | * changes. |
397 | */ |
398 | enum RefNotificationFlags { |
399 | /** All types of refs on the resource have reached zero. */ |
400 | kAllCntsReachedZero_RefNotificationFlag = 0x1, |
401 | /** The normal (not pending IO type) ref cnt has reached zero. */ |
402 | kRefCntReachedZero_RefNotificationFlag = 0x2, |
403 | }; |
404 | /** |
405 | * Called by GrGpuResources when they detect that their ref cnt has reached zero. |
406 | */ |
407 | void notifyRefCntReachedZero(GrGpuResource* resource) { |
408 | fCache->notifyRefCntReachedZero(resource); |
409 | } |
410 | |
411 | /** |
412 | * Called by GrGpuResources to change their unique keys. |
413 | */ |
414 | void changeUniqueKey(GrGpuResource* resource, const GrUniqueKey& newKey) { |
415 | fCache->changeUniqueKey(resource, newKey); |
416 | } |
417 | |
418 | /** |
419 | * Called by a GrGpuResource to remove its unique key. |
420 | */ |
421 | void removeUniqueKey(GrGpuResource* resource) { fCache->removeUniqueKey(resource); } |
422 | |
423 | /** |
424 | * Called by a GrGpuResource when it removes its scratch key. |
425 | */ |
426 | void willRemoveScratchKey(const GrGpuResource* resource) { |
427 | fCache->willRemoveScratchKey(resource); |
428 | } |
429 | |
430 | /** |
431 | * Called by GrGpuResources when they change from budgeted to unbudgeted or vice versa. |
432 | */ |
433 | void didChangeBudgetStatus(GrGpuResource* resource) { fCache->didChangeBudgetStatus(resource); } |
434 | |
435 | // No taking addresses of this type. |
436 | const ResourceAccess* operator&() const; |
437 | ResourceAccess* operator&(); |
438 | |
439 | GrResourceCache* fCache; |
440 | |
441 | friend class GrGpuResource; // To access all the proxy inline methods. |
442 | friend class GrResourceCache; // To create this type. |
443 | }; |
444 | |
445 | inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() { |
446 | return ResourceAccess(this); |
447 | } |
448 | |
449 | #endif |
450 | |