1 | /* |
2 | * Copyright 2015 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/gpu/GrCoordTransform.h" |
9 | #include "src/gpu/GrFragmentProcessor.h" |
10 | #include "src/gpu/GrProcessor.h" |
11 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
12 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
13 | #include "src/gpu/glsl/GrGLSLUniformHandler.h" |
14 | |
15 | void GrGLSLFragmentProcessor::setData(const GrGLSLProgramDataManager& pdman, |
16 | const GrFragmentProcessor& processor) { |
17 | this->onSetData(pdman, processor); |
18 | } |
19 | |
20 | SkString GrGLSLFragmentProcessor::invokeChild(int childIndex, const char* inputColor, |
21 | EmitArgs& args, SkSL::String skslCoords) { |
22 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
23 | while (childIndex >= (int) fFunctionNames.size()) { |
24 | fFunctionNames.emplace_back(); |
25 | } |
26 | |
27 | // Subtle bug workaround: If an FP (this) has a child, and wishes to sample it, but does not |
28 | // want to *force* explicit coord sampling, then the obvious solution is to call it with |
29 | // invokeChild and no coords. However, if this FP is then adopted as a child of another FP that |
30 | // does want to sample with explicit coords, that property is propagated (recursively) to all |
31 | // children, and we need to supply explicit coords. So we propagate our own "_coords" (this is |
32 | // the name of our explicit coords parameter generated in the helper function). |
33 | if (args.fFp.isSampledWithExplicitCoords() && skslCoords.length() == 0) { |
34 | skslCoords = "_coords" ; |
35 | } |
36 | |
37 | const GrFragmentProcessor& childProc = args.fFp.childProcessor(childIndex); |
38 | |
39 | // Emit the child's helper function if this is the first time we've seen a call |
40 | if (fFunctionNames[childIndex].size() == 0) { |
41 | fragBuilder->onBeforeChildProcEmitCode(); // call first so mangleString is updated |
42 | |
43 | TransformedCoordVars coordVars = args.fTransformedCoords.childInputs(childIndex); |
44 | TextureSamplers textureSamplers = args.fTexSamplers.childInputs(childIndex); |
45 | |
46 | EmitArgs childArgs(fragBuilder, |
47 | args.fUniformHandler, |
48 | args.fShaderCaps, |
49 | childProc, |
50 | "_output" , |
51 | "_input" , |
52 | coordVars, |
53 | textureSamplers); |
54 | fFunctionNames[childIndex] = |
55 | fragBuilder->writeProcessorFunction(this->childProcessor(childIndex), childArgs); |
56 | |
57 | fragBuilder->onAfterChildProcEmitCode(); |
58 | } |
59 | |
60 | // If the fragment processor is invoked with overridden coordinates, it must *always* be invoked |
61 | // with overridden coords. |
62 | SkASSERT(childProc.isSampledWithExplicitCoords() == !skslCoords.empty()); |
63 | |
64 | // Produce a string containing the call to the helper function |
65 | SkString result = SkStringPrintf("%s(%s" , fFunctionNames[childIndex].c_str(), |
66 | inputColor ? inputColor : "half4(1)" ); |
67 | if (skslCoords.length()) { |
68 | result.appendf(", %s" , skslCoords.c_str()); |
69 | } |
70 | result.append(")" ); |
71 | return result; |
72 | } |
73 | |
74 | ////////////////////////////////////////////////////////////////////////////// |
75 | |
76 | GrGLSLFragmentProcessor::Iter::Iter(std::unique_ptr<GrGLSLFragmentProcessor> fps[], int cnt) { |
77 | for (int i = cnt - 1; i >= 0; --i) { |
78 | fFPStack.push_back(fps[i].get()); |
79 | } |
80 | } |
81 | |
82 | GrGLSLFragmentProcessor& GrGLSLFragmentProcessor::Iter::operator*() const { |
83 | return *fFPStack.back(); |
84 | } |
85 | |
86 | GrGLSLFragmentProcessor* GrGLSLFragmentProcessor::Iter::operator->() const { |
87 | return fFPStack.back(); |
88 | } |
89 | |
90 | GrGLSLFragmentProcessor::Iter& GrGLSLFragmentProcessor::Iter::operator++() { |
91 | SkASSERT(!fFPStack.empty()); |
92 | const GrGLSLFragmentProcessor* back = fFPStack.back(); |
93 | fFPStack.pop_back(); |
94 | for (int i = back->numChildProcessors() - 1; i >= 0; --i) { |
95 | fFPStack.push_back(back->childProcessor(i)); |
96 | } |
97 | return *this; |
98 | } |
99 | |