1/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "src/gpu/ops/GrStencilPathOp.h"
9
10#include "include/private/GrRecordingContext.h"
11#include "src/gpu/GrGpu.h"
12#include "src/gpu/GrMemoryPool.h"
13#include "src/gpu/GrOpFlushState.h"
14#include "src/gpu/GrRecordingContextPriv.h"
15#include "src/gpu/GrRenderTargetPriv.h"
16
17std::unique_ptr<GrOp> GrStencilPathOp::Make(GrRecordingContext* context,
18 const SkMatrix& viewMatrix,
19 bool useHWAA,
20 bool hasStencilClip,
21 const GrScissorState& scissor,
22 sk_sp<const GrPath> path) {
23 GrOpMemoryPool* pool = context->priv().opMemoryPool();
24
25 return pool->allocate<GrStencilPathOp>(viewMatrix, useHWAA,
26 hasStencilClip, scissor, std::move(path));
27}
28
29void GrStencilPathOp::onExecute(GrOpFlushState* state, const SkRect& chainBounds) {
30 GrRenderTarget* rt = state->drawOpArgs().proxy()->peekRenderTarget();
31 SkASSERT(rt);
32
33 int numStencilBits = rt->renderTargetPriv().numStencilBits();
34 GrStencilSettings stencil(GrPathRendering::GetStencilPassSettings(fPath->getFillType()),
35 fHasStencilClip, numStencilBits);
36
37 GrPathRendering::StencilPathArgs args(fUseHWAA, state->drawOpArgs().proxy(),
38 state->drawOpArgs().origin(),
39 &fViewMatrix, &fScissor, &stencil);
40 state->gpu()->pathRendering()->stencilPath(args, fPath.get());
41}
42