| 1 | /* | 
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| 2 | * Copyright 2015 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef SkBlitRow_opts_DEFINED | 
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| 9 | #define SkBlitRow_opts_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/private/SkColorData.h" | 
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| 12 | #include "include/private/SkVx.h" | 
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| 13 | #include "src/core/SkMSAN.h" | 
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| 14 | #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_AVX2 | 
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| 15 | #include <immintrin.h> | 
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| 16 |  | 
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| 17 | static inline __m256i SkPMSrcOver_AVX2(const __m256i& src, const __m256i& dst) { | 
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| 18 | // Abstractly srcover is | 
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| 19 | //     b = s + d*(1-srcA) | 
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| 20 | // | 
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| 21 | // In terms of unorm8 bytes, that works out to | 
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| 22 | //     b = s + (d*(255-srcA) + 127) / 255 | 
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| 23 | // | 
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| 24 | // But we approximate that to within a bit with | 
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| 25 | //     b = s + (d*(255-srcA) + d) / 256 | 
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| 26 | // a.k.a | 
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| 27 | //     b = s + (d*(256-srcA)) >> 8 | 
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| 28 |  | 
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| 29 | // The bottleneck of this math is the multiply, and we want to do it as | 
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| 30 | // narrowly as possible, here getting inputs into 16-bit lanes and | 
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| 31 | // using 16-bit multiplies.  We can do twice as many multiplies at once | 
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| 32 | // as using naive 32-bit multiplies, and on top of that, the 16-bit multiplies | 
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| 33 | // are themselves a couple cycles quicker.  Win-win. | 
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| 34 |  | 
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| 35 | // We'll get everything in 16-bit lanes for two multiplies, one | 
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| 36 | // handling dst red and blue, the other green and alpha.  (They're | 
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| 37 | // conveniently 16-bits apart, you see.) We don't need the individual | 
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| 38 | // src channels beyond alpha until the very end when we do the "s + " | 
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| 39 | // add, and we don't even need to unpack them; the adds cannot overflow. | 
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| 40 |  | 
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| 41 | // Shuffle each pixel's srcA to the low byte of each 16-bit half of the pixel. | 
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| 42 | const int _ = -1;   // fills a literal 0 byte. | 
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| 43 | __m256i srcA_x2 = _mm256_shuffle_epi8(src, | 
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| 44 | _mm256_setr_epi8(3,_,3,_, 7,_,7,_, 11,_,11,_, 15,_,15,_, | 
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| 45 | 3,_,3,_, 7,_,7,_, 11,_,11,_, 15,_,15,_)); | 
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| 46 | __m256i scale_x2 = _mm256_sub_epi16(_mm256_set1_epi16(256), | 
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| 47 | srcA_x2); | 
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| 48 |  | 
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| 49 | // Scale red and blue, leaving results in the low byte of each 16-bit lane. | 
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| 50 | __m256i rb = _mm256_and_si256(_mm256_set1_epi32(0x00ff00ff), dst); | 
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| 51 | rb = _mm256_mullo_epi16(rb, scale_x2); | 
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| 52 | rb = _mm256_srli_epi16 (rb, 8); | 
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| 53 |  | 
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| 54 | // Scale green and alpha, leaving results in the high byte, masking off the low bits. | 
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| 55 | __m256i ga = _mm256_srli_epi16(dst, 8); | 
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| 56 | ga = _mm256_mullo_epi16(ga, scale_x2); | 
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| 57 | ga = _mm256_andnot_si256(_mm256_set1_epi32(0x00ff00ff), ga); | 
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| 58 |  | 
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| 59 | return _mm256_add_epi32(src, _mm256_or_si256(rb, ga)); | 
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| 60 | } | 
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| 61 |  | 
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| 62 | #elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 | 
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| 63 | #include <immintrin.h> | 
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| 64 |  | 
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| 65 | static inline __m128i SkPMSrcOver_SSE2(const __m128i& src, const __m128i& dst) { | 
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| 66 | auto SkAlphaMulQ_SSE2 = [](const __m128i& c, const __m128i& scale) { | 
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| 67 | const __m128i mask = _mm_set1_epi32(0xFF00FF); | 
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| 68 | __m128i s = _mm_or_si128(_mm_slli_epi32(scale, 16), scale); | 
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| 69 |  | 
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| 70 | // uint32_t rb = ((c & mask) * scale) >> 8 | 
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| 71 | __m128i rb = _mm_and_si128(mask, c); | 
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| 72 | rb = _mm_mullo_epi16(rb, s); | 
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| 73 | rb = _mm_srli_epi16(rb, 8); | 
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| 74 |  | 
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| 75 | // uint32_t ag = ((c >> 8) & mask) * scale | 
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| 76 | __m128i ag = _mm_srli_epi16(c, 8); | 
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| 77 | ag = _mm_mullo_epi16(ag, s); | 
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| 78 |  | 
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| 79 | // (rb & mask) | (ag & ~mask) | 
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| 80 | ag = _mm_andnot_si128(mask, ag); | 
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| 81 | return _mm_or_si128(rb, ag); | 
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| 82 | }; | 
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| 83 | return _mm_add_epi32(src, | 
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| 84 | SkAlphaMulQ_SSE2(dst, _mm_sub_epi32(_mm_set1_epi32(256), | 
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| 85 | _mm_srli_epi32(src, 24)))); | 
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| 86 | } | 
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| 87 | #endif | 
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| 88 |  | 
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| 89 | namespace SK_OPTS_NS { | 
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| 90 |  | 
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| 91 | // Blend constant color over count src pixels, writing into dst. | 
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| 92 | inline void blit_row_color32(SkPMColor* dst, const SkPMColor* src, int count, SkPMColor color) { | 
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| 93 | constexpr int N = 4;  // 8, 16 also reasonable choices | 
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| 94 | using U32 = skvx::Vec<  N, uint32_t>; | 
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| 95 | using U16 = skvx::Vec<4*N, uint16_t>; | 
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| 96 | using U8  = skvx::Vec<4*N, uint8_t>; | 
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| 97 |  | 
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| 98 | auto kernel = [color](U32 src) { | 
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| 99 | unsigned invA = 255 - SkGetPackedA32(color); | 
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| 100 | invA += invA >> 7; | 
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| 101 | SkASSERT(0 < invA && invA < 256);  // We handle alpha == 0 or alpha == 255 specially. | 
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| 102 |  | 
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| 103 | // (src * invA + (color << 8) + 128) >> 8 | 
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| 104 | // Should all fit in 16 bits. | 
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| 105 | U8 s = skvx::bit_pun<U8>(src), | 
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| 106 | a = U8(invA); | 
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| 107 | U16 c = skvx::cast<uint16_t>(skvx::bit_pun<U8>(U32(color))), | 
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| 108 | d = (mull(s,a) + (c << 8) + 128)>>8; | 
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| 109 | return skvx::bit_pun<U32>(skvx::cast<uint8_t>(d)); | 
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| 110 | }; | 
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| 111 |  | 
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| 112 | while (count >= N) { | 
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| 113 | kernel(U32::Load(src)).store(dst); | 
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| 114 | src   += N; | 
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| 115 | dst   += N; | 
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| 116 | count -= N; | 
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| 117 | } | 
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| 118 | while (count --> 0) { | 
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| 119 | *dst++ = kernel(U32{*src++})[0]; | 
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| 120 | } | 
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| 121 | } | 
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| 122 |  | 
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| 123 | #if defined(SK_ARM_HAS_NEON) | 
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| 124 |  | 
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| 125 | // Return a uint8x8_t value, r, computed as r[i] = SkMulDiv255Round(x[i], y[i]), where r[i], x[i], | 
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| 126 | // y[i] are the i-th lanes of the corresponding NEON vectors. | 
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| 127 | static inline uint8x8_t SkMulDiv255Round_neon8(uint8x8_t x, uint8x8_t y) { | 
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| 128 | uint16x8_t prod = vmull_u8(x, y); | 
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| 129 | return vraddhn_u16(prod, vrshrq_n_u16(prod, 8)); | 
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| 130 | } | 
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| 131 |  | 
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| 132 | // The implementations of SkPMSrcOver below perform alpha blending consistently with | 
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| 133 | // SkMulDiv255Round. They compute the color components (numbers in the interval [0, 255]) as: | 
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| 134 | // | 
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| 135 | //   result_i = src_i + rint(g(src_alpha, dst_i)) | 
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| 136 | // | 
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| 137 | // where g(x, y) = ((255.0 - x) * y) / 255.0 and rint rounds to the nearest integer. | 
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| 138 |  | 
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| 139 | // In this variant of SkPMSrcOver each NEON register, dst.val[i], src.val[i], contains the value | 
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| 140 | // of the same color component for 8 consecutive pixels. The result of this function follows the | 
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| 141 | // same convention. | 
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| 142 | static inline uint8x8x4_t SkPMSrcOver_neon8(uint8x8x4_t dst, uint8x8x4_t src) { | 
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| 143 | uint8x8_t nalphas = vmvn_u8(src.val[3]); | 
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| 144 | uint8x8x4_t result; | 
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| 145 | result.val[0] = vadd_u8(src.val[0], SkMulDiv255Round_neon8(nalphas,  dst.val[0])); | 
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| 146 | result.val[1] = vadd_u8(src.val[1], SkMulDiv255Round_neon8(nalphas,  dst.val[1])); | 
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| 147 | result.val[2] = vadd_u8(src.val[2], SkMulDiv255Round_neon8(nalphas,  dst.val[2])); | 
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| 148 | result.val[3] = vadd_u8(src.val[3], SkMulDiv255Round_neon8(nalphas,  dst.val[3])); | 
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| 149 | return result; | 
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| 150 | } | 
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| 151 |  | 
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| 152 | // In this variant of SkPMSrcOver dst and src contain the color components of two consecutive | 
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| 153 | // pixels. The return value follows the same convention. | 
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| 154 | static inline uint8x8_t SkPMSrcOver_neon2(uint8x8_t dst, uint8x8_t src) { | 
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| 155 | const uint8x8_t alpha_indices = vcreate_u8(0x0707070703030303); | 
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| 156 | uint8x8_t nalphas = vmvn_u8(vtbl1_u8(src, alpha_indices)); | 
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| 157 | return vadd_u8(src, SkMulDiv255Round_neon8(nalphas, dst)); | 
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| 158 | } | 
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| 159 |  | 
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| 160 | #endif | 
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| 161 |  | 
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| 162 | /*not static*/ inline | 
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| 163 | void blit_row_s32a_opaque(SkPMColor* dst, const SkPMColor* src, int len, U8CPU alpha) { | 
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| 164 | SkASSERT(alpha == 0xFF); | 
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| 165 | sk_msan_assert_initialized(src, src+len); | 
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| 166 | // Require AVX2 because of AVX2 integer calculation intrinsics in SrcOver | 
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| 167 | #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_AVX2 | 
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| 168 | while (len >= 32) { | 
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| 169 | // Load 32 source pixels. | 
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| 170 | auto s0 = _mm256_loadu_si256((const __m256i*)(src) + 0), | 
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| 171 | s1 = _mm256_loadu_si256((const __m256i*)(src) + 1), | 
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| 172 | s2 = _mm256_loadu_si256((const __m256i*)(src) + 2), | 
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| 173 | s3 = _mm256_loadu_si256((const __m256i*)(src) + 3); | 
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| 174 |  | 
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| 175 | const auto alphaMask = _mm256_set1_epi32(0xFF000000); | 
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| 176 |  | 
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| 177 | auto ORed = _mm256_or_si256(s3, _mm256_or_si256(s2, _mm256_or_si256(s1, s0))); | 
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| 178 | if (_mm256_testz_si256(ORed, alphaMask)) { | 
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| 179 | // All 32 source pixels are transparent.  Nothing to do. | 
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| 180 | src += 32; | 
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| 181 | dst += 32; | 
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| 182 | len -= 32; | 
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| 183 | continue; | 
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| 184 | } | 
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| 185 |  | 
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| 186 | auto d0 = (__m256i*)(dst) + 0, | 
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| 187 | d1 = (__m256i*)(dst) + 1, | 
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| 188 | d2 = (__m256i*)(dst) + 2, | 
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| 189 | d3 = (__m256i*)(dst) + 3; | 
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| 190 |  | 
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| 191 | auto ANDed = _mm256_and_si256(s3, _mm256_and_si256(s2, _mm256_and_si256(s1, s0))); | 
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| 192 | if (_mm256_testc_si256(ANDed, alphaMask)) { | 
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| 193 | // All 32 source pixels are opaque.  SrcOver becomes Src. | 
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| 194 | _mm256_storeu_si256(d0, s0); | 
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| 195 | _mm256_storeu_si256(d1, s1); | 
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| 196 | _mm256_storeu_si256(d2, s2); | 
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| 197 | _mm256_storeu_si256(d3, s3); | 
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| 198 | src += 32; | 
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| 199 | dst += 32; | 
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| 200 | len -= 32; | 
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| 201 | continue; | 
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| 202 | } | 
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| 203 |  | 
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| 204 | // TODO: This math is wrong. | 
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| 205 | // Do SrcOver. | 
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| 206 | _mm256_storeu_si256(d0, SkPMSrcOver_AVX2(s0, _mm256_loadu_si256(d0))); | 
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| 207 | _mm256_storeu_si256(d1, SkPMSrcOver_AVX2(s1, _mm256_loadu_si256(d1))); | 
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| 208 | _mm256_storeu_si256(d2, SkPMSrcOver_AVX2(s2, _mm256_loadu_si256(d2))); | 
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| 209 | _mm256_storeu_si256(d3, SkPMSrcOver_AVX2(s3, _mm256_loadu_si256(d3))); | 
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| 210 | src += 32; | 
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| 211 | dst += 32; | 
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| 212 | len -= 32; | 
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| 213 | } | 
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| 214 |  | 
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| 215 | #elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41 | 
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| 216 | while (len >= 16) { | 
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| 217 | // Load 16 source pixels. | 
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| 218 | auto s0 = _mm_loadu_si128((const __m128i*)(src) + 0), | 
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| 219 | s1 = _mm_loadu_si128((const __m128i*)(src) + 1), | 
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| 220 | s2 = _mm_loadu_si128((const __m128i*)(src) + 2), | 
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| 221 | s3 = _mm_loadu_si128((const __m128i*)(src) + 3); | 
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| 222 |  | 
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| 223 | const auto alphaMask = _mm_set1_epi32(0xFF000000); | 
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| 224 |  | 
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| 225 | auto ORed = _mm_or_si128(s3, _mm_or_si128(s2, _mm_or_si128(s1, s0))); | 
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| 226 | if (_mm_testz_si128(ORed, alphaMask)) { | 
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| 227 | // All 16 source pixels are transparent.  Nothing to do. | 
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| 228 | src += 16; | 
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| 229 | dst += 16; | 
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| 230 | len -= 16; | 
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| 231 | continue; | 
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| 232 | } | 
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| 233 |  | 
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| 234 | auto d0 = (__m128i*)(dst) + 0, | 
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| 235 | d1 = (__m128i*)(dst) + 1, | 
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| 236 | d2 = (__m128i*)(dst) + 2, | 
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| 237 | d3 = (__m128i*)(dst) + 3; | 
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| 238 |  | 
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| 239 | auto ANDed = _mm_and_si128(s3, _mm_and_si128(s2, _mm_and_si128(s1, s0))); | 
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| 240 | if (_mm_testc_si128(ANDed, alphaMask)) { | 
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| 241 | // All 16 source pixels are opaque.  SrcOver becomes Src. | 
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| 242 | _mm_storeu_si128(d0, s0); | 
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| 243 | _mm_storeu_si128(d1, s1); | 
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| 244 | _mm_storeu_si128(d2, s2); | 
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| 245 | _mm_storeu_si128(d3, s3); | 
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| 246 | src += 16; | 
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| 247 | dst += 16; | 
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| 248 | len -= 16; | 
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| 249 | continue; | 
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| 250 | } | 
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| 251 |  | 
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| 252 | // TODO: This math is wrong. | 
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| 253 | // Do SrcOver. | 
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| 254 | _mm_storeu_si128(d0, SkPMSrcOver_SSE2(s0, _mm_loadu_si128(d0))); | 
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| 255 | _mm_storeu_si128(d1, SkPMSrcOver_SSE2(s1, _mm_loadu_si128(d1))); | 
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| 256 | _mm_storeu_si128(d2, SkPMSrcOver_SSE2(s2, _mm_loadu_si128(d2))); | 
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| 257 | _mm_storeu_si128(d3, SkPMSrcOver_SSE2(s3, _mm_loadu_si128(d3))); | 
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| 258 | src += 16; | 
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| 259 | dst += 16; | 
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| 260 | len -= 16; | 
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| 261 | } | 
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| 262 |  | 
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| 263 | #elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 | 
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| 264 | while (len >= 16) { | 
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| 265 | // Load 16 source pixels. | 
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| 266 | auto s0 = _mm_loadu_si128((const __m128i*)(src) + 0), | 
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| 267 | s1 = _mm_loadu_si128((const __m128i*)(src) + 1), | 
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| 268 | s2 = _mm_loadu_si128((const __m128i*)(src) + 2), | 
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| 269 | s3 = _mm_loadu_si128((const __m128i*)(src) + 3); | 
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| 270 |  | 
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| 271 | const auto alphaMask = _mm_set1_epi32(0xFF000000); | 
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| 272 |  | 
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| 273 | auto ORed = _mm_or_si128(s3, _mm_or_si128(s2, _mm_or_si128(s1, s0))); | 
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| 274 | if (0xffff == _mm_movemask_epi8(_mm_cmpeq_epi8(_mm_and_si128(ORed, alphaMask), | 
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| 275 | _mm_setzero_si128()))) { | 
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| 276 | // All 16 source pixels are transparent.  Nothing to do. | 
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| 277 | src += 16; | 
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| 278 | dst += 16; | 
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| 279 | len -= 16; | 
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| 280 | continue; | 
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| 281 | } | 
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| 282 |  | 
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| 283 | auto d0 = (__m128i*)(dst) + 0, | 
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| 284 | d1 = (__m128i*)(dst) + 1, | 
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| 285 | d2 = (__m128i*)(dst) + 2, | 
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| 286 | d3 = (__m128i*)(dst) + 3; | 
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| 287 |  | 
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| 288 | auto ANDed = _mm_and_si128(s3, _mm_and_si128(s2, _mm_and_si128(s1, s0))); | 
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| 289 | if (0xffff == _mm_movemask_epi8(_mm_cmpeq_epi8(_mm_and_si128(ANDed, alphaMask), | 
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| 290 | alphaMask))) { | 
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| 291 | // All 16 source pixels are opaque.  SrcOver becomes Src. | 
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| 292 | _mm_storeu_si128(d0, s0); | 
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| 293 | _mm_storeu_si128(d1, s1); | 
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| 294 | _mm_storeu_si128(d2, s2); | 
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| 295 | _mm_storeu_si128(d3, s3); | 
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| 296 | src += 16; | 
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| 297 | dst += 16; | 
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| 298 | len -= 16; | 
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| 299 | continue; | 
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| 300 | } | 
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| 301 |  | 
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| 302 | // TODO: This math is wrong. | 
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| 303 | // Do SrcOver. | 
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| 304 | _mm_storeu_si128(d0, SkPMSrcOver_SSE2(s0, _mm_loadu_si128(d0))); | 
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| 305 | _mm_storeu_si128(d1, SkPMSrcOver_SSE2(s1, _mm_loadu_si128(d1))); | 
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| 306 | _mm_storeu_si128(d2, SkPMSrcOver_SSE2(s2, _mm_loadu_si128(d2))); | 
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| 307 | _mm_storeu_si128(d3, SkPMSrcOver_SSE2(s3, _mm_loadu_si128(d3))); | 
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| 308 |  | 
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| 309 | src += 16; | 
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| 310 | dst += 16; | 
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| 311 | len -= 16; | 
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| 312 | } | 
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| 313 |  | 
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| 314 | #elif defined(SK_ARM_HAS_NEON) | 
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| 315 | // Do 8-pixels at a time. A 16-pixels at a time version of this code was also tested, but it | 
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| 316 | // underperformed on some of the platforms under test for inputs with frequent transitions of | 
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| 317 | // alpha (corresponding to changes of the conditions [~]alpha_u64 == 0 below). It may be worth | 
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| 318 | // revisiting the situation in the future. | 
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| 319 | while (len >= 8) { | 
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| 320 | // Load 8 pixels in 4 NEON registers. src_col.val[i] will contain the same color component | 
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| 321 | // for 8 consecutive pixels (e.g. src_col.val[3] will contain all alpha components of 8 | 
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| 322 | // pixels). | 
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| 323 | uint8x8x4_t src_col = vld4_u8(reinterpret_cast<const uint8_t*>(src)); | 
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| 324 | src += 8; | 
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| 325 | len -= 8; | 
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| 326 |  | 
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| 327 | // We now detect 2 special cases: the first occurs when all alphas are zero (the 8 pixels | 
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| 328 | // are all transparent), the second when all alphas are fully set (they are all opaque). | 
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| 329 | uint8x8_t alphas = src_col.val[3]; | 
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| 330 | uint64_t alphas_u64 = vget_lane_u64(vreinterpret_u64_u8(alphas), 0); | 
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| 331 | if (alphas_u64 == 0) { | 
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| 332 | // All pixels transparent. | 
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| 333 | dst += 8; | 
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| 334 | continue; | 
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| 335 | } | 
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| 336 |  | 
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| 337 | if (~alphas_u64 == 0) { | 
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| 338 | // All pixels opaque. | 
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| 339 | vst4_u8(reinterpret_cast<uint8_t*>(dst), src_col); | 
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| 340 | dst += 8; | 
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| 341 | continue; | 
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| 342 | } | 
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| 343 |  | 
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| 344 | uint8x8x4_t dst_col = vld4_u8(reinterpret_cast<uint8_t*>(dst)); | 
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| 345 | vst4_u8(reinterpret_cast<uint8_t*>(dst), SkPMSrcOver_neon8(dst_col, src_col)); | 
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| 346 | dst += 8; | 
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| 347 | } | 
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| 348 |  | 
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| 349 | // Deal with leftover pixels. | 
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| 350 | for (; len >= 2; len -= 2, src += 2, dst += 2) { | 
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| 351 | uint8x8_t src2 = vld1_u8(reinterpret_cast<const uint8_t*>(src)); | 
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| 352 | uint8x8_t dst2 = vld1_u8(reinterpret_cast<const uint8_t*>(dst)); | 
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| 353 | vst1_u8(reinterpret_cast<uint8_t*>(dst), SkPMSrcOver_neon2(dst2, src2)); | 
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| 354 | } | 
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| 355 |  | 
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| 356 | if (len != 0) { | 
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| 357 | uint8x8_t result = SkPMSrcOver_neon2(vcreate_u8((uint64_t)*dst), vcreate_u8((uint64_t)*src)); | 
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| 358 | vst1_lane_u32(dst, vreinterpret_u32_u8(result), 0); | 
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| 359 | } | 
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| 360 | return; | 
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| 361 | #endif | 
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| 362 |  | 
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| 363 | while (len-- > 0) { | 
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| 364 | // This 0xFF000000 is not semantically necessary, but for compatibility | 
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| 365 | // with chromium:611002 we need to keep it until we figure out where | 
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| 366 | // the non-premultiplied src values (like 0x00FFFFFF) are coming from. | 
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| 367 | // TODO(mtklein): sort this out and assert *src is premul here. | 
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| 368 | if (*src & 0xFF000000) { | 
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| 369 | *dst = (*src >= 0xFF000000) ? *src : SkPMSrcOver(*src, *dst); | 
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| 370 | } | 
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| 371 | src++; | 
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| 372 | dst++; | 
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| 373 | } | 
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| 374 | } | 
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| 375 |  | 
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| 376 | }  // SK_OPTS_NS | 
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| 377 |  | 
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| 378 | #endif//SkBlitRow_opts_DEFINED | 
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| 379 |  | 
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