| 1 | /* |
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | #ifndef SkPDFGradientShader_DEFINED |
| 8 | #define SkPDFGradientShader_DEFINED |
| 9 | |
| 10 | #include "include/core/SkShader.h" |
| 11 | #include "src/pdf/SkPDFTypes.h" |
| 12 | #include "src/pdf/SkPDFUtils.h" |
| 13 | |
| 14 | class SkMatrix; |
| 15 | class SkPDFDocument; |
| 16 | struct SkIRect; |
| 17 | |
| 18 | namespace SkPDFGradientShader { |
| 19 | |
| 20 | SkPDFIndirectReference Make(SkPDFDocument* doc, |
| 21 | SkShader* shader, |
| 22 | const SkMatrix& matrix, |
| 23 | const SkIRect& surfaceBBox); |
| 24 | |
| 25 | struct Key { |
| 26 | SkShader::GradientType fType; |
| 27 | SkShader::GradientInfo fInfo; |
| 28 | std::unique_ptr<SkColor[]> fColors; |
| 29 | std::unique_ptr<SkScalar[]> fStops; |
| 30 | SkMatrix fCanvasTransform; |
| 31 | SkMatrix fShaderTransform; |
| 32 | SkIRect fBBox; |
| 33 | uint32_t fHash; |
| 34 | }; |
| 35 | |
| 36 | struct KeyHash { |
| 37 | uint32_t operator()(const Key& k) const { return k.fHash; } |
| 38 | }; |
| 39 | |
| 40 | inline bool operator==(const SkShader::GradientInfo& u, const SkShader::GradientInfo& v) { |
| 41 | return u.fColorCount == v.fColorCount |
| 42 | && u.fPoint[0] == v.fPoint[0] |
| 43 | && u.fPoint[1] == v.fPoint[1] |
| 44 | && u.fRadius[0] == v.fRadius[0] |
| 45 | && u.fRadius[1] == v.fRadius[1] |
| 46 | && u.fTileMode == v.fTileMode |
| 47 | && u.fGradientFlags == v.fGradientFlags |
| 48 | && SkPackedArrayEqual(u.fColors, v.fColors, u.fColorCount) |
| 49 | && SkPackedArrayEqual(u.fColorOffsets, v.fColorOffsets, u.fColorCount); |
| 50 | } |
| 51 | |
| 52 | inline bool operator==(const Key& u, const Key& v) { |
| 53 | SkASSERT(u.fInfo.fColors == u.fColors.get()); |
| 54 | SkASSERT(u.fInfo.fColorOffsets == u.fStops.get()); |
| 55 | SkASSERT(v.fInfo.fColors == v.fColors.get()); |
| 56 | SkASSERT(v.fInfo.fColorOffsets == v.fStops.get()); |
| 57 | return u.fType == v.fType |
| 58 | && u.fInfo == v.fInfo |
| 59 | && u.fCanvasTransform == v.fCanvasTransform |
| 60 | && u.fShaderTransform == v.fShaderTransform |
| 61 | && u.fBBox == v.fBBox; |
| 62 | } |
| 63 | inline bool operator!=(const Key& u, const Key& v) { return !(u == v); } |
| 64 | |
| 65 | } // namespace SkPDFGradientShader |
| 66 | #endif // SkPDFGradientShader_DEFINED |
| 67 | |