| 1 | /* |
| 2 | * Copyright 2016 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SKSL_UTIL |
| 9 | #define SKSL_UTIL |
| 10 | |
| 11 | #include <cstdarg> |
| 12 | #include <memory> |
| 13 | #include "stdlib.h" |
| 14 | #include "string.h" |
| 15 | #include "src/sksl/SkSLDefines.h" |
| 16 | #include "src/sksl/SkSLLexer.h" |
| 17 | |
| 18 | #ifndef SKSL_STANDALONE |
| 19 | #include "include/core/SkTypes.h" |
| 20 | #if SK_SUPPORT_GPU |
| 21 | #include "include/gpu/GrContextOptions.h" |
| 22 | #include "src/gpu/GrShaderCaps.h" |
| 23 | #endif // SK_SUPPORT_GPU |
| 24 | #endif // SKSL_STANDALONE |
| 25 | |
| 26 | class GrShaderCaps; |
| 27 | |
| 28 | namespace SkSL { |
| 29 | |
| 30 | class OutputStream; |
| 31 | class StringStream; |
| 32 | |
| 33 | #if defined(SKSL_STANDALONE) || !SK_SUPPORT_GPU |
| 34 | |
| 35 | // we're being compiled standalone, so we don't have access to caps... |
| 36 | enum GrGLSLGeneration { |
| 37 | k110_GrGLSLGeneration, |
| 38 | k130_GrGLSLGeneration, |
| 39 | k140_GrGLSLGeneration, |
| 40 | k150_GrGLSLGeneration, |
| 41 | k330_GrGLSLGeneration, |
| 42 | k400_GrGLSLGeneration, |
| 43 | k420_GrGLSLGeneration, |
| 44 | k310es_GrGLSLGeneration, |
| 45 | k320es_GrGLSLGeneration, |
| 46 | }; |
| 47 | |
| 48 | #define SKSL_CAPS_CLASS StandaloneShaderCaps |
| 49 | class StandaloneShaderCaps { |
| 50 | public: |
| 51 | GrGLSLGeneration generation() const { |
| 52 | return k400_GrGLSLGeneration; |
| 53 | } |
| 54 | |
| 55 | bool atan2ImplementedAsAtanYOverX() const { |
| 56 | return false; |
| 57 | } |
| 58 | |
| 59 | bool canUseMinAndAbsTogether() const { |
| 60 | return true; |
| 61 | } |
| 62 | |
| 63 | bool mustForceNegatedAtanParamToFloat() const { |
| 64 | return false; |
| 65 | } |
| 66 | |
| 67 | bool shaderDerivativeSupport() const { |
| 68 | return true; |
| 69 | } |
| 70 | |
| 71 | bool usesPrecisionModifiers() const { |
| 72 | return true; |
| 73 | } |
| 74 | |
| 75 | bool mustDeclareFragmentShaderOutput() const { |
| 76 | return true; |
| 77 | } |
| 78 | |
| 79 | bool fbFetchSupport() const { |
| 80 | return true; |
| 81 | } |
| 82 | |
| 83 | bool fbFetchNeedsCustomOutput() const { |
| 84 | return false; |
| 85 | } |
| 86 | |
| 87 | bool flatInterpolationSupport() const { |
| 88 | return true; |
| 89 | } |
| 90 | |
| 91 | bool noperspectiveInterpolationSupport() const { |
| 92 | return true; |
| 93 | } |
| 94 | |
| 95 | bool multisampleInterpolationSupport() const { |
| 96 | return true; |
| 97 | } |
| 98 | |
| 99 | bool sampleMaskSupport() const { |
| 100 | return true; |
| 101 | } |
| 102 | |
| 103 | bool externalTextureSupport() const { |
| 104 | return true; |
| 105 | } |
| 106 | |
| 107 | bool mustDoOpBetweenFloorAndAbs() const { |
| 108 | return false; |
| 109 | } |
| 110 | |
| 111 | bool mustGuardDivisionEvenAfterExplicitZeroCheck() const { |
| 112 | return false; |
| 113 | } |
| 114 | |
| 115 | bool inBlendModesFailRandomlyForAllZeroVec() const { |
| 116 | return false; |
| 117 | } |
| 118 | |
| 119 | bool mustEnableAdvBlendEqs() const { |
| 120 | return false; |
| 121 | } |
| 122 | |
| 123 | bool mustEnableSpecificAdvBlendEqs() const { |
| 124 | return false; |
| 125 | } |
| 126 | |
| 127 | bool canUseAnyFunctionInShader() const { |
| 128 | return false; |
| 129 | } |
| 130 | |
| 131 | bool noDefaultPrecisionForExternalSamplers() const { |
| 132 | return false; |
| 133 | } |
| 134 | |
| 135 | bool floatIs32Bits() const { |
| 136 | return true; |
| 137 | } |
| 138 | |
| 139 | bool integerSupport() const { |
| 140 | return false; |
| 141 | } |
| 142 | |
| 143 | bool builtinFMASupport() const { |
| 144 | return true; |
| 145 | } |
| 146 | |
| 147 | const char* shaderDerivativeExtensionString() const { |
| 148 | return nullptr; |
| 149 | } |
| 150 | |
| 151 | const char* fragCoordConventionsExtensionString() const { |
| 152 | return nullptr; |
| 153 | } |
| 154 | |
| 155 | const char* geometryShaderExtensionString() const { |
| 156 | return nullptr; |
| 157 | } |
| 158 | |
| 159 | const char* gsInvocationsExtensionString() const { |
| 160 | return nullptr; |
| 161 | } |
| 162 | |
| 163 | const char* externalTextureExtensionString() const { |
| 164 | return nullptr; |
| 165 | } |
| 166 | |
| 167 | const char* secondExternalTextureExtensionString() const { |
| 168 | return nullptr; |
| 169 | } |
| 170 | |
| 171 | const char* versionDeclString() const { |
| 172 | return "" ; |
| 173 | } |
| 174 | |
| 175 | bool gsInvocationsSupport() const { |
| 176 | return true; |
| 177 | } |
| 178 | |
| 179 | bool canUseFractForNegativeValues() const { |
| 180 | return true; |
| 181 | } |
| 182 | |
| 183 | bool canUseFragCoord() const { |
| 184 | return true; |
| 185 | } |
| 186 | |
| 187 | bool incompleteShortIntPrecision() const { |
| 188 | return false; |
| 189 | } |
| 190 | |
| 191 | bool addAndTrueToLoopCondition() const { |
| 192 | return false; |
| 193 | } |
| 194 | |
| 195 | bool unfoldShortCircuitAsTernary() const { |
| 196 | return false; |
| 197 | } |
| 198 | |
| 199 | bool emulateAbsIntFunction() const { |
| 200 | return false; |
| 201 | } |
| 202 | |
| 203 | bool rewriteDoWhileLoops() const { |
| 204 | return false; |
| 205 | } |
| 206 | |
| 207 | bool removePowWithConstantExponent() const { |
| 208 | return false; |
| 209 | } |
| 210 | |
| 211 | const char* fbFetchColorName() const { |
| 212 | return nullptr; |
| 213 | } |
| 214 | }; |
| 215 | |
| 216 | extern StandaloneShaderCaps standaloneCaps; |
| 217 | |
| 218 | #else |
| 219 | |
| 220 | #define SKSL_CAPS_CLASS GrShaderCaps |
| 221 | // Various sets of caps for use in tests |
| 222 | class ShaderCapsFactory { |
| 223 | public: |
| 224 | static sk_sp<GrShaderCaps> Default() { |
| 225 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 226 | result->fVersionDeclString = "#version 400" ; |
| 227 | result->fShaderDerivativeSupport = true; |
| 228 | return result; |
| 229 | } |
| 230 | |
| 231 | static sk_sp<GrShaderCaps> Version450Core() { |
| 232 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 233 | result->fVersionDeclString = "#version 450 core" ; |
| 234 | return result; |
| 235 | } |
| 236 | |
| 237 | static sk_sp<GrShaderCaps> Version110() { |
| 238 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 239 | result->fVersionDeclString = "#version 110" ; |
| 240 | result->fGLSLGeneration = GrGLSLGeneration::k110_GrGLSLGeneration; |
| 241 | return result; |
| 242 | } |
| 243 | |
| 244 | static sk_sp<GrShaderCaps> UsesPrecisionModifiers() { |
| 245 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 246 | result->fVersionDeclString = "#version 400" ; |
| 247 | result->fUsesPrecisionModifiers = true; |
| 248 | return result; |
| 249 | } |
| 250 | |
| 251 | static sk_sp<GrShaderCaps> CannotUseMinAndAbsTogether() { |
| 252 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 253 | result->fVersionDeclString = "#version 400" ; |
| 254 | result->fCanUseMinAndAbsTogether = false; |
| 255 | return result; |
| 256 | } |
| 257 | |
| 258 | static sk_sp<GrShaderCaps> CannotUseFractForNegativeValues() { |
| 259 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 260 | result->fVersionDeclString = "#version 400" ; |
| 261 | result->fCanUseFractForNegativeValues = false; |
| 262 | return result; |
| 263 | } |
| 264 | |
| 265 | static sk_sp<GrShaderCaps> MustForceNegatedAtanParamToFloat() { |
| 266 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 267 | result->fVersionDeclString = "#version 400" ; |
| 268 | result->fMustForceNegatedAtanParamToFloat = true; |
| 269 | return result; |
| 270 | } |
| 271 | |
| 272 | static sk_sp<GrShaderCaps> ShaderDerivativeExtensionString() { |
| 273 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 274 | result->fVersionDeclString = "#version 400" ; |
| 275 | result->fShaderDerivativeSupport = true; |
| 276 | result->fShaderDerivativeExtensionString = "GL_OES_standard_derivatives" ; |
| 277 | result->fUsesPrecisionModifiers = true; |
| 278 | return result; |
| 279 | } |
| 280 | |
| 281 | static sk_sp<GrShaderCaps> FragCoordsOld() { |
| 282 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 283 | result->fVersionDeclString = "#version 110" ; |
| 284 | result->fGLSLGeneration = GrGLSLGeneration::k110_GrGLSLGeneration; |
| 285 | result->fFragCoordConventionsExtensionString = "GL_ARB_fragment_coord_conventions" ; |
| 286 | return result; |
| 287 | } |
| 288 | |
| 289 | static sk_sp<GrShaderCaps> FragCoordsNew() { |
| 290 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 291 | result->fVersionDeclString = "#version 400" ; |
| 292 | result->fFragCoordConventionsExtensionString = "GL_ARB_fragment_coord_conventions" ; |
| 293 | return result; |
| 294 | } |
| 295 | |
| 296 | static sk_sp<GrShaderCaps> GeometryShaderSupport() { |
| 297 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 298 | result->fVersionDeclString = "#version 400" ; |
| 299 | result->fGeometryShaderSupport = true; |
| 300 | result->fGSInvocationsSupport = true; |
| 301 | return result; |
| 302 | } |
| 303 | |
| 304 | static sk_sp<GrShaderCaps> NoGSInvocationsSupport() { |
| 305 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 306 | result->fVersionDeclString = "#version 400" ; |
| 307 | result->fGeometryShaderSupport = true; |
| 308 | result->fGSInvocationsSupport = false; |
| 309 | return result; |
| 310 | } |
| 311 | |
| 312 | static sk_sp<GrShaderCaps> GeometryShaderExtensionString() { |
| 313 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 314 | result->fVersionDeclString = "#version 310es" ; |
| 315 | result->fGeometryShaderSupport = true; |
| 316 | result->fGeometryShaderExtensionString = "GL_EXT_geometry_shader" ; |
| 317 | result->fGSInvocationsSupport = true; |
| 318 | return result; |
| 319 | } |
| 320 | |
| 321 | static sk_sp<GrShaderCaps> GSInvocationsExtensionString() { |
| 322 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 323 | result->fVersionDeclString = "#version 400" ; |
| 324 | result->fGeometryShaderSupport = true; |
| 325 | result->fGSInvocationsSupport = true; |
| 326 | result->fGSInvocationsExtensionString = "GL_ARB_gpu_shader5" ; |
| 327 | return result; |
| 328 | } |
| 329 | |
| 330 | static sk_sp<GrShaderCaps> VariousCaps() { |
| 331 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 332 | result->fVersionDeclString = "#version 400" ; |
| 333 | result->fExternalTextureSupport = true; |
| 334 | result->fFBFetchSupport = false; |
| 335 | result->fCanUseAnyFunctionInShader = false; |
| 336 | return result; |
| 337 | } |
| 338 | |
| 339 | static sk_sp<GrShaderCaps> CannotUseFragCoord() { |
| 340 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 341 | result->fVersionDeclString = "#version 400" ; |
| 342 | result->fCanUseFragCoord = false; |
| 343 | return result; |
| 344 | } |
| 345 | |
| 346 | static sk_sp<GrShaderCaps> IncompleteShortIntPrecision() { |
| 347 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 348 | result->fVersionDeclString = "#version 310es" ; |
| 349 | result->fUsesPrecisionModifiers = true; |
| 350 | result->fIncompleteShortIntPrecision = true; |
| 351 | return result; |
| 352 | } |
| 353 | |
| 354 | static sk_sp<GrShaderCaps> AddAndTrueToLoopCondition() { |
| 355 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 356 | result->fVersionDeclString = "#version 400" ; |
| 357 | result->fAddAndTrueToLoopCondition = true; |
| 358 | return result; |
| 359 | } |
| 360 | |
| 361 | static sk_sp<GrShaderCaps> UnfoldShortCircuitAsTernary() { |
| 362 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 363 | result->fVersionDeclString = "#version 400" ; |
| 364 | result->fUnfoldShortCircuitAsTernary = true; |
| 365 | return result; |
| 366 | } |
| 367 | |
| 368 | static sk_sp<GrShaderCaps> EmulateAbsIntFunction() { |
| 369 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 370 | result->fVersionDeclString = "#version 400" ; |
| 371 | result->fEmulateAbsIntFunction = true; |
| 372 | return result; |
| 373 | } |
| 374 | |
| 375 | static sk_sp<GrShaderCaps> RewriteDoWhileLoops() { |
| 376 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 377 | result->fVersionDeclString = "#version 400" ; |
| 378 | result->fRewriteDoWhileLoops = true; |
| 379 | return result; |
| 380 | } |
| 381 | |
| 382 | static sk_sp<GrShaderCaps> RemovePowWithConstantExponent() { |
| 383 | sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| 384 | result->fVersionDeclString = "#version 400" ; |
| 385 | result->fRemovePowWithConstantExponent = true; |
| 386 | return result; |
| 387 | } |
| 388 | |
| 389 | static sk_sp<GrShaderCaps> SampleMaskSupport() { |
| 390 | sk_sp<GrShaderCaps> result = Default(); |
| 391 | result->fSampleMaskSupport = true; |
| 392 | return result; |
| 393 | } |
| 394 | }; |
| 395 | #endif |
| 396 | |
| 397 | void write_stringstream(const StringStream& d, OutputStream& out); |
| 398 | |
| 399 | // Returns true if op is '=' or any compound assignment operator ('+=', '-=', etc.) |
| 400 | bool is_assignment(Token::Kind op); |
| 401 | |
| 402 | // Given a compound assignment operator, returns the non-assignment version of the operator (e.g. |
| 403 | // '+=' becomes '+') |
| 404 | Token::Kind remove_assignment(Token::Kind op); |
| 405 | |
| 406 | NORETURN void sksl_abort(); |
| 407 | |
| 408 | } // namespace |
| 409 | |
| 410 | #endif |
| 411 | |