1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #if defined(PNG_SUPPORT) |
19 | |
20 | #ifndef PNGLIBRARY_HXX |
21 | #define PNGLIBRARY_HXX |
22 | |
23 | #include <png.h> |
24 | |
25 | class OSystem; |
26 | class FrameBuffer; |
27 | class FBSurface; |
28 | class Properties; |
29 | |
30 | #include "bspf.hxx" |
31 | |
32 | /** |
33 | This class implements a thin wrapper around the libpng library, and |
34 | abstracts all the irrelevant details other loading and saving an |
35 | actual image. |
36 | |
37 | @author Stephen Anthony |
38 | */ |
39 | class PNGLibrary |
40 | { |
41 | public: |
42 | explicit PNGLibrary(OSystem& osystem); |
43 | |
44 | /** |
45 | Read a PNG image from the specified file into a FBSurface structure, |
46 | scaling the image to the surface bounds. |
47 | |
48 | @param filename The filename to load the PNG image |
49 | @param surface The FBSurface into which to place the PNG data |
50 | |
51 | @post On success, the FBSurface containing image data, otherwise a |
52 | runtime_error is thrown containing a more detailed |
53 | error message. |
54 | */ |
55 | void loadImage(const string& filename, FBSurface& surface); |
56 | |
57 | /** |
58 | Save the current FrameBuffer image to a PNG file. Note that in most |
59 | cases this will be a TIA image, but it could actually be used for |
60 | *any* mode. |
61 | |
62 | @param filename The filename to save the PNG image |
63 | @param comments The text comments to add to the PNG image |
64 | |
65 | @post On success, the PNG file has been saved to 'filename', |
66 | otherwise a runtime_error is thrown containing a |
67 | more detailed error message. |
68 | */ |
69 | void saveImage(const string& filename, |
70 | const VariantList& = EmptyVarList); |
71 | |
72 | /** |
73 | Save the given surface to a PNG file. |
74 | |
75 | @param filename The filename to save the PNG image |
76 | @param surface The surface data for the PNG image |
77 | @param rect The area of the surface to use |
78 | @param comments The text comments to add to the PNG image |
79 | |
80 | @post On success, the PNG file has been saved to 'filename', |
81 | otherwise a runtime_error is thrown containing a |
82 | more detailed error message. |
83 | */ |
84 | void saveImage(const string& filename, const FBSurface& surface, |
85 | const Common::Rect& rect = Common::EmptyRect, |
86 | const VariantList& = EmptyVarList); |
87 | |
88 | /** |
89 | Called at regular intervals, and used to determine whether a |
90 | continuous snapshot is due to be taken. |
91 | |
92 | @param time The current time in microseconds |
93 | */ |
94 | void updateTime(uInt64 time); |
95 | |
96 | /** |
97 | Answer whether continuous snapshot mode is enabled. |
98 | */ |
99 | bool continuousSnapEnabled() const { return mySnapInterval > 0; } |
100 | |
101 | /** |
102 | Enable/disable continuous snapshot mode. |
103 | |
104 | @param perFrame Toggle snapshots every frame, or that specified by |
105 | 'ssinterval' setting. |
106 | */ |
107 | void toggleContinuousSnapshots(bool perFrame); |
108 | |
109 | /** |
110 | Set the number of seconds between taking a snapshot in |
111 | continuous snapshot mode. Setting an interval of 0 disables |
112 | continuous snapshots. |
113 | |
114 | @param interval Interval in seconds between snapshots |
115 | */ |
116 | void setContinuousSnapInterval(uInt32 interval); |
117 | |
118 | /** |
119 | NOTE: This method will be made private soon, so all calls from |
120 | external code should be refactored |
121 | |
122 | Create a new snapshot based on the name of the ROM, and also |
123 | optionally using the number given as a parameter. |
124 | |
125 | @param number Optional number to append to the snapshot name |
126 | */ |
127 | void takeSnapshot(uInt32 number = 0); |
128 | |
129 | private: |
130 | // Global OSystem object |
131 | OSystem& myOSystem; |
132 | |
133 | // Used for continuous snapshot mode |
134 | uInt32 mySnapInterval; |
135 | uInt32 mySnapCounter; |
136 | |
137 | // The following data remains between invocations of allocateStorage, |
138 | // and is only changed when absolutely necessary. |
139 | struct ReadInfoType { |
140 | ByteBuffer buffer; |
141 | unique_ptr<png_bytep[]> row_pointers; |
142 | png_uint_32 width, height, pitch; |
143 | uInt32 buffer_size, row_size; |
144 | }; |
145 | static ReadInfoType ReadInfo; |
146 | |
147 | /** |
148 | Allocate memory for PNG read operations. This is used to provide a |
149 | basic memory manager, so that we don't constantly allocate and deallocate |
150 | memory for each image loaded. |
151 | |
152 | The method fills the 'ReadInfo' struct with valid memory locations |
153 | dependent on the given dimensions. If memory has been previously |
154 | allocated and it can accommodate the given dimensions, it is used directly. |
155 | |
156 | @param iwidth The width of the PNG image |
157 | @param iheight The height of the PNG image |
158 | */ |
159 | bool allocateStorage(png_uint_32 iwidth, png_uint_32 iheight); |
160 | |
161 | /** The actual method which saves a PNG image. |
162 | |
163 | @param out The output stream for writing PNG data |
164 | @param rows Pointer into PNG RGB data for each row |
165 | @param width The width of the PNG image |
166 | @param height The height of the PNG image |
167 | @param comments The text comments to add to the PNG image |
168 | */ |
169 | void saveImageToDisk(ofstream& out, const unique_ptr<png_bytep[]>& rows, |
170 | png_uint_32 width, png_uint_32 height, |
171 | const VariantList& ); |
172 | |
173 | /** |
174 | Load the PNG data from 'ReadInfo' into the FBSurface. The surface |
175 | is resized as necessary to accommodate the data. |
176 | |
177 | @param surface The FBSurface into which to place the PNG data |
178 | */ |
179 | void loadImagetoSurface(FBSurface& surface); |
180 | |
181 | /** |
182 | Write PNG tEXt chunks to the image. |
183 | */ |
184 | void (png_structp png_ptr, png_infop info_ptr, |
185 | const VariantList& ); |
186 | |
187 | /** PNG library callback functions */ |
188 | static void png_read_data(png_structp ctx, png_bytep area, png_size_t size); |
189 | static void png_write_data(png_structp ctx, png_bytep area, png_size_t size); |
190 | static void png_io_flush(png_structp ctx); |
191 | [[noreturn]] static void png_user_warn(png_structp ctx, png_const_charp str); |
192 | [[noreturn]] static void png_user_error(png_structp ctx, png_const_charp str); |
193 | |
194 | private: |
195 | // Following constructors and assignment operators not supported |
196 | PNGLibrary(const PNGLibrary&) = delete; |
197 | PNGLibrary(PNGLibrary&&) = delete; |
198 | PNGLibrary& operator=(const PNGLibrary&) = delete; |
199 | PNGLibrary& operator=(PNGLibrary&&) = delete; |
200 | }; |
201 | |
202 | #endif |
203 | |
204 | #endif // PNG_SUPPORT |
205 | |