| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #ifndef CPU_DEBUG_HXX |
| 19 | #define CPU_DEBUG_HXX |
| 20 | |
| 21 | class M6502; |
| 22 | class System; |
| 23 | |
| 24 | // Function type for CpuDebug instance methods |
| 25 | class CpuDebug; |
| 26 | using CpuMethod = int (CpuDebug::*)() const; |
| 27 | |
| 28 | #include "DebuggerSystem.hxx" |
| 29 | |
| 30 | class CpuState : public DebuggerState |
| 31 | { |
| 32 | public: |
| 33 | int PC, SP, PS, A, X, Y; |
| 34 | int srcS, srcA, srcX, srcY; |
| 35 | BoolArray PSbits; |
| 36 | |
| 37 | CpuState() : PC(0), SP(0), PS(0), A(0), X(0), Y(0), srcS(0), srcA(0), srcX(0), srcY(0) { } |
| 38 | }; |
| 39 | |
| 40 | class CpuDebug : public DebuggerSystem |
| 41 | { |
| 42 | public: |
| 43 | CpuDebug(Debugger& dbg, Console& console); |
| 44 | |
| 45 | const DebuggerState& getState() override; |
| 46 | const DebuggerState& getOldState() override { return myOldState; } |
| 47 | |
| 48 | void saveOldState() override; |
| 49 | string toString() override { return EmptyString; } // Not needed, since CPU stuff is always visible |
| 50 | |
| 51 | int pc() const; |
| 52 | int sp() const; |
| 53 | int a() const; |
| 54 | int x() const; |
| 55 | int y() const; |
| 56 | |
| 57 | // These return int, not boolean! |
| 58 | int n() const; |
| 59 | int v() const; |
| 60 | int b() const; |
| 61 | int d() const; |
| 62 | int i() const; |
| 63 | int z() const; |
| 64 | int c() const; |
| 65 | |
| 66 | int icycles() const; |
| 67 | |
| 68 | void setPC(int pc); |
| 69 | void setSP(int sp); |
| 70 | void setPS(int ps); |
| 71 | void setA(int a); |
| 72 | void setX(int x); |
| 73 | void setY(int y); |
| 74 | |
| 75 | void setN(bool on); |
| 76 | void setV(bool on); |
| 77 | void setB(bool on); |
| 78 | void setD(bool on); |
| 79 | void setI(bool on); |
| 80 | void setZ(bool on); |
| 81 | void setC(bool on); |
| 82 | |
| 83 | void setCycles(int cycles); |
| 84 | |
| 85 | void toggleN(); |
| 86 | void toggleV(); |
| 87 | void toggleB(); |
| 88 | void toggleD(); |
| 89 | void toggleI(); |
| 90 | void toggleZ(); |
| 91 | void toggleC(); |
| 92 | |
| 93 | private: |
| 94 | M6502& my6502; |
| 95 | |
| 96 | CpuState myState; |
| 97 | CpuState myOldState; |
| 98 | |
| 99 | private: |
| 100 | // Following constructors and assignment operators not supported |
| 101 | CpuDebug() = delete; |
| 102 | CpuDebug(const CpuDebug&) = delete; |
| 103 | CpuDebug(CpuDebug&&) = delete; |
| 104 | CpuDebug& operator=(const CpuDebug&) = delete; |
| 105 | CpuDebug& operator=(CpuDebug&&) = delete; |
| 106 | }; |
| 107 | |
| 108 | #endif |
| 109 | |