| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #ifndef DEBUGGER_HXX |
| 19 | #define DEBUGGER_HXX |
| 20 | |
| 21 | class OSystem; |
| 22 | class Console; |
| 23 | class EventHandler; |
| 24 | class TiaInfoWidget; |
| 25 | class TiaOutputWidget; |
| 26 | class TiaZoomWidget; |
| 27 | class EditTextWidget; |
| 28 | class RomWidget; |
| 29 | class Expression; |
| 30 | class BreakpointMap; |
| 31 | class TrapArray; |
| 32 | class PromptWidget; |
| 33 | class ButtonWidget; |
| 34 | |
| 35 | class M6502; |
| 36 | class System; |
| 37 | class CartDebug; |
| 38 | class CpuDebug; |
| 39 | class RiotDebug; |
| 40 | class TIADebug; |
| 41 | class DebuggerParser; |
| 42 | class RewindManager; |
| 43 | |
| 44 | #include <map> |
| 45 | |
| 46 | #include "Base.hxx" |
| 47 | #include "DialogContainer.hxx" |
| 48 | #include "DebuggerDialog.hxx" |
| 49 | #include "FrameBufferConstants.hxx" |
| 50 | #include "bspf.hxx" |
| 51 | |
| 52 | /** |
| 53 | The base dialog for all debugging widgets in Stella. Also acts as the parent |
| 54 | for all debugging operations in Stella (parser, 6502 debugger, etc). |
| 55 | |
| 56 | @author Stephen Anthony |
| 57 | */ |
| 58 | class Debugger : public DialogContainer |
| 59 | { |
| 60 | // Make these friend classes, to ease communications with the debugger |
| 61 | // Although it isn't enforced, these classes should use accessor methods |
| 62 | // directly, and not touch the instance variables |
| 63 | friend class DebuggerParser; |
| 64 | friend class EventHandler; |
| 65 | friend class M6502; |
| 66 | |
| 67 | public: |
| 68 | using FunctionMap = std::map<string, unique_ptr<Expression>>; |
| 69 | using FunctionDefMap = std::map<string, string>; |
| 70 | |
| 71 | /** |
| 72 | Create a new debugger parent object |
| 73 | */ |
| 74 | Debugger(OSystem& osystem, Console& console); |
| 75 | virtual ~Debugger(); |
| 76 | |
| 77 | private: |
| 78 | static const Int8 ANY_BANK = -1; |
| 79 | |
| 80 | public: |
| 81 | /** |
| 82 | Initialize the debugger dialog container. |
| 83 | */ |
| 84 | void initialize(); |
| 85 | |
| 86 | /** |
| 87 | Initialize the video subsystem wrt this class. |
| 88 | */ |
| 89 | FBInitStatus initializeVideo(); |
| 90 | |
| 91 | /** |
| 92 | Wrapper method for EventHandler::enterDebugMode() for those classes |
| 93 | that don't have access to EventHandler. |
| 94 | |
| 95 | @param message Message to display when entering debugger |
| 96 | @param address An address associated with the message |
| 97 | */ |
| 98 | bool start(const string& message = "" , int address = -1, bool read = true); |
| 99 | bool startWithFatalError(const string& message = "" ); |
| 100 | |
| 101 | /** |
| 102 | Wrapper method for EventHandler::leaveDebugMode() for those classes |
| 103 | that don't have access to EventHandler. |
| 104 | */ |
| 105 | void quit(bool exitrom); |
| 106 | |
| 107 | bool addFunction(const string& name, const string& def, |
| 108 | Expression* exp, bool builtin = false); |
| 109 | bool isBuiltinFunction(const string& name); |
| 110 | bool delFunction(const string& name); |
| 111 | const Expression& getFunction(const string& name) const; |
| 112 | |
| 113 | const string& getFunctionDef(const string& name) const; |
| 114 | const FunctionDefMap getFunctionDefMap() const; |
| 115 | string builtinHelp() const; |
| 116 | |
| 117 | /** |
| 118 | Methods used by the command parser for tab-completion |
| 119 | In this case, return completions from the function list |
| 120 | */ |
| 121 | void getCompletions(const char* in, StringList& list) const; |
| 122 | |
| 123 | /** |
| 124 | The dialog/GUI associated with the debugger |
| 125 | */ |
| 126 | Dialog& dialog() const { return *myDialog; } |
| 127 | |
| 128 | /** |
| 129 | The debugger subsystem responsible for all CPU state |
| 130 | */ |
| 131 | CpuDebug& cpuDebug() const { return *myCpuDebug; } |
| 132 | |
| 133 | /** |
| 134 | The debugger subsystem responsible for all Cart RAM/ROM state |
| 135 | */ |
| 136 | CartDebug& cartDebug() const { return *myCartDebug; } |
| 137 | |
| 138 | /** |
| 139 | The debugger subsystem responsible for all RIOT state |
| 140 | */ |
| 141 | RiotDebug& riotDebug() const { return *myRiotDebug; } |
| 142 | |
| 143 | /** |
| 144 | The debugger subsystem responsible for all TIA state |
| 145 | */ |
| 146 | TIADebug& tiaDebug() const { return *myTiaDebug; } |
| 147 | |
| 148 | const GUI::Font& lfont() const { return myDialog->lfont(); } |
| 149 | const GUI::Font& nlfont() const { return myDialog->nfont(); } |
| 150 | DebuggerParser& parser() const { return *myParser; } |
| 151 | PromptWidget& prompt() const { return myDialog->prompt(); } |
| 152 | RomWidget& rom() const { return myDialog->rom(); } |
| 153 | TiaOutputWidget& tiaOutput() const { return myDialog->tiaOutput(); } |
| 154 | |
| 155 | BreakpointMap& breakPoints() const; |
| 156 | |
| 157 | TrapArray& readTraps() const; |
| 158 | TrapArray& writeTraps() const; |
| 159 | |
| 160 | /** |
| 161 | Sets a breakpoint. |
| 162 | |
| 163 | Returns true if successfully set |
| 164 | */ |
| 165 | bool setBreakPoint(uInt16 addr, uInt8 bank = ANY_BANK, |
| 166 | uInt32 flags = 0); |
| 167 | |
| 168 | /** |
| 169 | Clears a breakpoint. |
| 170 | |
| 171 | Returns true if successfully cleared |
| 172 | */ |
| 173 | bool clearBreakPoint(uInt16 addr, uInt8 bank); |
| 174 | |
| 175 | /** |
| 176 | Toggles a breakpoint |
| 177 | |
| 178 | Returns new state of breakpoint |
| 179 | */ |
| 180 | bool toggleBreakPoint(uInt16 addr, uInt8 bank); |
| 181 | |
| 182 | /** |
| 183 | Checks for a breakpoint. |
| 184 | |
| 185 | Returns true if existing, else false |
| 186 | */ |
| 187 | bool checkBreakPoint(uInt16 addr, uInt8 bank); |
| 188 | |
| 189 | /** |
| 190 | Run the debugger command and return the result. |
| 191 | */ |
| 192 | const string run(const string& command); |
| 193 | |
| 194 | string autoExec(StringList* history); |
| 195 | |
| 196 | string showWatches(); |
| 197 | |
| 198 | /** |
| 199 | Convert between string->integer and integer->string, taking into |
| 200 | account the current base format. |
| 201 | */ |
| 202 | int stringToValue(const string& stringval); |
| 203 | |
| 204 | /* Convenience methods to get/set bit(s) in an 8-bit register */ |
| 205 | static uInt8 set_bit(uInt8 input, uInt8 bit, bool on) |
| 206 | { |
| 207 | if(on) |
| 208 | return uInt8(input | (1 << bit)); |
| 209 | else |
| 210 | return uInt8(input & ~(1 << bit)); |
| 211 | } |
| 212 | static void set_bits(uInt8 reg, BoolArray& bits) |
| 213 | { |
| 214 | bits.clear(); |
| 215 | for(int i = 0; i < 8; ++i) |
| 216 | { |
| 217 | if(reg & (1<<(7-i))) |
| 218 | bits.push_back(true); |
| 219 | else |
| 220 | bits.push_back(false); |
| 221 | } |
| 222 | } |
| 223 | static uInt8 get_bits(const BoolArray& bits) |
| 224 | { |
| 225 | uInt8 result = 0x0; |
| 226 | for(int i = 0; i < 8; ++i) |
| 227 | if(bits[i]) |
| 228 | result |= (1<<(7-i)); |
| 229 | return result; |
| 230 | } |
| 231 | |
| 232 | /** Invert given input if it differs from its previous value */ |
| 233 | const string invIfChanged(int reg, int oldReg); |
| 234 | |
| 235 | /** |
| 236 | This is used when we want the debugger from a class that can't |
| 237 | receive the debugger object in any other way. |
| 238 | |
| 239 | It's basically a hack to prevent the need to pass debugger objects |
| 240 | everywhere, but I feel it's better to place it here then in |
| 241 | YaccParser (which technically isn't related to it at all). |
| 242 | */ |
| 243 | static Debugger& debugger() { return *myStaticDebugger; } |
| 244 | |
| 245 | /** Convenience methods to access peek/poke from System */ |
| 246 | uInt8 peek(uInt16 addr, uInt8 flags = 0); |
| 247 | uInt16 dpeek(uInt16 addr, uInt8 flags = 0); |
| 248 | void poke(uInt16 addr, uInt8 value, uInt8 flags = 0); |
| 249 | |
| 250 | /** Convenience method to access the 6502 from System */ |
| 251 | M6502& m6502() const; |
| 252 | |
| 253 | /** These are now exposed so Expressions can use them. */ |
| 254 | int peekAsInt(int addr, uInt8 flags = 0); |
| 255 | int dpeekAsInt(int addr, uInt8 flags = 0); |
| 256 | int getAccessFlags(uInt16 addr) const; |
| 257 | void setAccessFlags(uInt16 addr, uInt8 flags); |
| 258 | |
| 259 | uInt32 getBaseAddress(uInt32 addr, bool read); |
| 260 | |
| 261 | bool patchROM(uInt16 addr, uInt8 value); |
| 262 | |
| 263 | /** |
| 264 | Normally, accessing RAM or ROM during emulation can possibly trigger |
| 265 | bankswitching or other inadvertent changes. However, when we're in |
| 266 | the debugger, we'd like to inspect values without restriction. The |
| 267 | read/write state must therefore be locked before accessing values, |
| 268 | and unlocked for normal emulation to occur. |
| 269 | */ |
| 270 | void lockSystem(); |
| 271 | void unlockSystem(); |
| 272 | |
| 273 | /** |
| 274 | Answers whether the debugger can be exited. Currently this only |
| 275 | happens when no other dialogs are active. |
| 276 | */ |
| 277 | bool canExit() const; |
| 278 | |
| 279 | /** |
| 280 | Return (and possibly create) the bottom-most dialog of this container. |
| 281 | */ |
| 282 | Dialog* baseDialog() override { return myDialog; } |
| 283 | |
| 284 | static const Int32 NOT_FOUND = -1; |
| 285 | |
| 286 | private: |
| 287 | /** |
| 288 | Save state of each debugger subsystem and, by default, mark all |
| 289 | pages as clean (ie, turn off the dirty flag). |
| 290 | */ |
| 291 | void saveOldState(bool clearDirtyPages = true); |
| 292 | |
| 293 | /** |
| 294 | Saves a rewind state with the given message. |
| 295 | */ |
| 296 | void addState(string rewindMsg); |
| 297 | |
| 298 | /** |
| 299 | Set initial state before entering the debugger. |
| 300 | */ |
| 301 | void setStartState(); |
| 302 | |
| 303 | /** |
| 304 | Set final state before leaving the debugger. |
| 305 | */ |
| 306 | void setQuitState(); |
| 307 | |
| 308 | int step(); |
| 309 | int trace(); |
| 310 | void nextScanline(int lines); |
| 311 | void nextFrame(int frames); |
| 312 | uInt16 rewindStates(const uInt16 numStates, string& message); |
| 313 | uInt16 unwindStates(const uInt16 numStates, string& message); |
| 314 | |
| 315 | void clearAllBreakPoints(); |
| 316 | |
| 317 | void addReadTrap(uInt16 t); |
| 318 | void addWriteTrap(uInt16 t); |
| 319 | void addTrap(uInt16 t); |
| 320 | void removeReadTrap(uInt16 t); |
| 321 | void removeWriteTrap(uInt16 t); |
| 322 | void removeTrap(uInt16 t); |
| 323 | bool readTrap(uInt16 t); |
| 324 | bool writeTrap(uInt16 t); |
| 325 | void clearAllTraps(); |
| 326 | |
| 327 | // Set a bunch of RAM locations at once |
| 328 | string setRAM(IntArray& args); |
| 329 | |
| 330 | void reset(); |
| 331 | |
| 332 | void saveState(int state); |
| 333 | void saveAllStates(); |
| 334 | void loadState(int state); |
| 335 | void loadAllStates(); |
| 336 | |
| 337 | private: |
| 338 | Console& myConsole; |
| 339 | System& mySystem; |
| 340 | |
| 341 | DebuggerDialog* myDialog; |
| 342 | unique_ptr<DebuggerParser> myParser; |
| 343 | unique_ptr<CartDebug> myCartDebug; |
| 344 | unique_ptr<CpuDebug> myCpuDebug; |
| 345 | unique_ptr<RiotDebug> myRiotDebug; |
| 346 | unique_ptr<TIADebug> myTiaDebug; |
| 347 | |
| 348 | static Debugger* myStaticDebugger; |
| 349 | |
| 350 | FunctionMap myFunctions; |
| 351 | FunctionDefMap myFunctionDefs; |
| 352 | |
| 353 | // Dimensions of the entire debugger window |
| 354 | uInt32 myWidth; |
| 355 | uInt32 myHeight; |
| 356 | |
| 357 | // Various builtin functions and operations |
| 358 | struct BuiltinFunction { |
| 359 | string name, defn, help; |
| 360 | }; |
| 361 | struct PseudoRegister { |
| 362 | string name, help; |
| 363 | }; |
| 364 | static std::array<BuiltinFunction, 18> ourBuiltinFunctions; |
| 365 | static std::array<PseudoRegister, 11> ourPseudoRegisters; |
| 366 | |
| 367 | private: |
| 368 | // rewind/unwind n states |
| 369 | uInt16 windStates(uInt16 numStates, bool unwind, string& message); |
| 370 | // update the rewind/unwind button state |
| 371 | void updateRewindbuttons(const RewindManager& r); |
| 372 | |
| 373 | // Following constructors and assignment operators not supported |
| 374 | Debugger() = delete; |
| 375 | Debugger(const Debugger&) = delete; |
| 376 | Debugger(Debugger&&) = delete; |
| 377 | Debugger& operator=(const Debugger&) = delete; |
| 378 | Debugger& operator=(Debugger&&) = delete; |
| 379 | }; |
| 380 | |
| 381 | #endif |
| 382 | |