1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #ifndef RIOT_DEBUG_HXX |
19 | #define RIOT_DEBUG_HXX |
20 | |
21 | class M6532; |
22 | class Debugger; |
23 | class RiotDebug; |
24 | |
25 | #include "DebuggerSystem.hxx" |
26 | |
27 | class RiotState : public DebuggerState |
28 | { |
29 | public: |
30 | uInt8 SWCHA_R, SWCHA_W, SWACNT, SWCHB_R, SWCHB_W, SWBCNT; |
31 | BoolArray swchaReadBits; |
32 | BoolArray swchaWriteBits; |
33 | BoolArray swacntBits; |
34 | BoolArray swchbReadBits; |
35 | BoolArray swchbWriteBits; |
36 | BoolArray swbcntBits; |
37 | |
38 | uInt8 TIM1T, TIM8T, TIM64T, T1024T, INTIM, TIMINT; |
39 | Int32 TIMCLKS, INTIMCLKS, TIMDIV; |
40 | |
41 | // These are actually from the TIA, but are I/O related |
42 | uInt8 INPT0, INPT1, INPT2, INPT3, INPT4, INPT5; |
43 | bool INPTLatch, INPTDump; |
44 | |
45 | RiotState() |
46 | : SWCHA_R(0), SWCHA_W(0), SWACNT(0), SWCHB_R(0), SWCHB_W(0), SWBCNT(0), |
47 | TIM1T(0), TIM8T(0), TIM64T(0), T1024T(0), INTIM(0), TIMINT(0), |
48 | TIMCLKS(0), INTIMCLKS(0), TIMDIV(0), |
49 | INPT0(0), INPT1(0), INPT2(0), INPT3(0), INPT4(0), INPT5(0), |
50 | INPTLatch(false), INPTDump(false) |
51 | { } |
52 | }; |
53 | |
54 | class RiotDebug : public DebuggerSystem |
55 | { |
56 | public: |
57 | RiotDebug(Debugger& dbg, Console& console); |
58 | |
59 | const DebuggerState& getState() override; |
60 | const DebuggerState& getOldState() override { return myOldState; } |
61 | |
62 | void saveOldState() override; |
63 | string toString() override; |
64 | |
65 | /* Port A and B registers */ |
66 | uInt8 swcha(int newVal = -1); |
67 | uInt8 swacnt(int newVal = -1); |
68 | uInt8 swchb(int newVal = -1); |
69 | uInt8 swbcnt(int newVal = -1); |
70 | |
71 | /* TIA INPTx and VBLANK registers |
72 | Techically not part of the RIOT, but more appropriately placed here */ |
73 | uInt8 inpt(int x); |
74 | bool vblank(int bit); |
75 | |
76 | /* Timer registers & associated clock */ |
77 | uInt8 tim1T(int newVal = -1); |
78 | uInt8 tim8T(int newVal = -1); |
79 | uInt8 tim64T(int newVal = -1); |
80 | uInt8 tim1024T(int newVal = -1); |
81 | uInt8 intim() const; |
82 | uInt8 timint() const; |
83 | Int32 timClocks() const; |
84 | Int32 intimClocks() const; |
85 | Int32 timDivider() const; |
86 | |
87 | /* Console switches */ |
88 | bool diffP0(int newVal = -1); |
89 | bool diffP1(int newVal = -1); |
90 | bool tvType(int newVal = -1); |
91 | bool select(int newVal = -1); |
92 | bool reset(int newVal = -1); |
93 | |
94 | /* Port A description */ |
95 | string dirP0String(); |
96 | string dirP1String(); |
97 | |
98 | /* Port B description */ |
99 | string diffP0String(); |
100 | string diffP1String(); |
101 | string tvTypeString(); |
102 | string switchesString(); |
103 | |
104 | private: |
105 | RiotState myState; |
106 | RiotState myOldState; |
107 | |
108 | private: |
109 | // Following constructors and assignment operators not supported |
110 | RiotDebug() = delete; |
111 | RiotDebug(const RiotDebug&) = delete; |
112 | RiotDebug(RiotDebug&&) = delete; |
113 | RiotDebug& operator=(const RiotDebug&) = delete; |
114 | RiotDebug& operator=(RiotDebug&&) = delete; |
115 | }; |
116 | |
117 | #endif |
118 | |