1 | //============================================================================ |
---|---|
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #include "Audio.hxx" |
19 | #include "AudioQueue.hxx" |
20 | |
21 | #include <cmath> |
22 | |
23 | namespace { |
24 | constexpr double R_MAX = 30.; |
25 | constexpr double R = 1.; |
26 | |
27 | Int16 mixingTableEntry(uInt8 v, uInt8 vMax) |
28 | { |
29 | return static_cast<Int16>( |
30 | floor(0x7fff * double(v) / double(vMax) * (R_MAX + R * double(vMax)) / (R_MAX + R * double(v))) |
31 | ); |
32 | } |
33 | } |
34 | |
35 | |
36 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
37 | Audio::Audio() |
38 | : myAudioQueue(nullptr), |
39 | myCurrentFragment(nullptr) |
40 | { |
41 | for (uInt8 i = 0; i <= 0x1e; ++i) myMixingTableSum[i] = mixingTableEntry(i, 0x1e); |
42 | for (uInt8 i = 0; i <= 0x0f; ++i) myMixingTableIndividual[i] = mixingTableEntry(i, 0x0f); |
43 | |
44 | reset(); |
45 | } |
46 | |
47 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
48 | void Audio::reset() |
49 | { |
50 | myCounter = 0; |
51 | mySampleIndex = 0; |
52 | |
53 | myChannel0.reset(); |
54 | myChannel1.reset(); |
55 | } |
56 | |
57 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
58 | void Audio::setAudioQueue(shared_ptr<AudioQueue> queue) |
59 | { |
60 | myAudioQueue = queue; |
61 | |
62 | myCurrentFragment = myAudioQueue->enqueue(); |
63 | mySampleIndex = 0; |
64 | } |
65 | |
66 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
67 | void Audio::tick() |
68 | { |
69 | switch (myCounter) { |
70 | case 9: |
71 | case 81: |
72 | myChannel0.phase0(); |
73 | myChannel1.phase0(); |
74 | |
75 | break; |
76 | |
77 | case 37: |
78 | case 149: |
79 | phase1(); |
80 | break; |
81 | } |
82 | |
83 | if (++myCounter == 228) myCounter = 0; |
84 | } |
85 | |
86 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
87 | void Audio::phase1() |
88 | { |
89 | uInt8 sample0 = myChannel0.phase1(); |
90 | uInt8 sample1 = myChannel1.phase1(); |
91 | |
92 | if (!myAudioQueue) return; |
93 | |
94 | if (myAudioQueue->isStereo()) { |
95 | myCurrentFragment[2*mySampleIndex] = myMixingTableIndividual[sample0]; |
96 | myCurrentFragment[2*mySampleIndex + 1] = myMixingTableIndividual[sample1]; |
97 | } else { |
98 | myCurrentFragment[mySampleIndex] = myMixingTableSum[sample0 + sample1]; |
99 | } |
100 | |
101 | if (++mySampleIndex == myAudioQueue->fragmentSize()) { |
102 | mySampleIndex = 0; |
103 | myCurrentFragment = myAudioQueue->enqueue(myCurrentFragment); |
104 | } |
105 | } |
106 | |
107 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
108 | AudioChannel& Audio::channel0() |
109 | { |
110 | return myChannel0; |
111 | } |
112 | |
113 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
114 | AudioChannel& Audio::channel1() |
115 | { |
116 | return myChannel1; |
117 | } |
118 | |
119 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
120 | bool Audio::save(Serializer& out) const |
121 | { |
122 | try |
123 | { |
124 | out.putInt(myCounter); |
125 | |
126 | // The queue starts out pristine after loading, so we don't need to save |
127 | // any other parts of our state |
128 | |
129 | if (!myChannel0.save(out)) return false; |
130 | if (!myChannel1.save(out)) return false; |
131 | } |
132 | catch(...) |
133 | { |
134 | cerr << "ERROR: TIA_Audio::save"<< endl; |
135 | return false; |
136 | } |
137 | |
138 | return true; |
139 | } |
140 | |
141 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
142 | bool Audio::load(Serializer& in) |
143 | { |
144 | try |
145 | { |
146 | myCounter = in.getInt(); |
147 | |
148 | if (!myChannel0.load(in)) return false; |
149 | if (!myChannel1.load(in)) return false; |
150 | } |
151 | catch(...) |
152 | { |
153 | cerr << "ERROR: TIA_Audio::load"<< endl; |
154 | return false; |
155 | } |
156 | |
157 | return true; |
158 | } |
159 |