1 | //============================================================================ |
---|---|
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #include "FrameLayoutDetector.hxx" |
19 | #include "TIAConstants.hxx" |
20 | |
21 | /** |
22 | * Misc. numeric constants used in the algorithm. |
23 | */ |
24 | enum Metrics: uInt32 { |
25 | // ideal frame heights |
26 | frameLinesNTSC = 262, |
27 | frameLinesPAL = 312, |
28 | |
29 | // number of scanlines to wait for vsync to start and stop (exceeding ideal frame height) |
30 | waitForVsync = 100, |
31 | |
32 | // tolerance window around ideal frame size for TV mode detection |
33 | tvModeDetectionTolerance = 20, |
34 | |
35 | // these frames will not be considered for detection |
36 | initialGarbageFrames = TIAConstants::initialGarbageFrames |
37 | }; |
38 | |
39 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
40 | FrameLayout FrameLayoutDetector::detectedLayout() const{ |
41 | // We choose the mode that was detected for the majority of frames. |
42 | return myPalFrames > myNtscFrames ? FrameLayout::pal : FrameLayout::ntsc; |
43 | } |
44 | |
45 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
46 | FrameLayoutDetector::FrameLayoutDetector() |
47 | : myState(State::waitForVsyncStart) |
48 | { |
49 | reset(); |
50 | } |
51 | |
52 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
53 | void FrameLayoutDetector::onReset() |
54 | { |
55 | myState = State::waitForVsyncStart; |
56 | myNtscFrames = myPalFrames = 0; |
57 | myLinesWaitingForVsyncToStart = 0; |
58 | } |
59 | |
60 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
61 | void FrameLayoutDetector::onSetVsync() |
62 | { |
63 | if (myVsync) |
64 | setState(State::waitForVsyncEnd); |
65 | else |
66 | setState(State::waitForVsyncStart); |
67 | } |
68 | |
69 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
70 | void FrameLayoutDetector::onNextLine() |
71 | { |
72 | const uInt32 frameLines = layout() == FrameLayout::ntsc ? Metrics::frameLinesNTSC : Metrics::frameLinesPAL; |
73 | |
74 | switch (myState) { |
75 | case State::waitForVsyncStart: |
76 | // We start counting the number of "lines spent while waiting for vsync start" from |
77 | // the "ideal" frame size (corrected by the three scanlines spent in vsync). |
78 | if (myCurrentFrameTotalLines > frameLines - 3 || myTotalFrames == 0) |
79 | ++myLinesWaitingForVsyncToStart; |
80 | |
81 | if (myLinesWaitingForVsyncToStart > Metrics::waitForVsync) setState(State::waitForVsyncEnd); |
82 | |
83 | break; |
84 | |
85 | case State::waitForVsyncEnd: |
86 | if (++myLinesWaitingForVsyncToStart > Metrics::waitForVsync) setState(State::waitForVsyncStart); |
87 | |
88 | break; |
89 | |
90 | default: |
91 | throw runtime_error("cannot happen"); |
92 | } |
93 | } |
94 | |
95 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
96 | void FrameLayoutDetector::setState(State state) |
97 | { |
98 | if (state == myState) return; |
99 | |
100 | myState = state; |
101 | myLinesWaitingForVsyncToStart = 0; |
102 | |
103 | switch (myState) { |
104 | case State::waitForVsyncEnd: |
105 | break; |
106 | |
107 | case State::waitForVsyncStart: |
108 | finalizeFrame(); |
109 | notifyFrameStart(); |
110 | break; |
111 | |
112 | default: |
113 | throw new runtime_error("cannot happen"); |
114 | } |
115 | } |
116 | |
117 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
118 | void FrameLayoutDetector::finalizeFrame() |
119 | { |
120 | notifyFrameComplete(); |
121 | |
122 | if (myTotalFrames <= Metrics::initialGarbageFrames) return; |
123 | |
124 | // Calculate the delta between scanline count and the sweet spot for the respective |
125 | // frame layouts |
126 | const uInt32 |
127 | deltaNTSC = abs(Int32(myCurrentFrameFinalLines) - Int32(frameLinesNTSC)), |
128 | deltaPAL = abs(Int32(myCurrentFrameFinalLines) - Int32(frameLinesPAL)); |
129 | |
130 | // Does the scanline count fall into one of our tolerance windows? -> use it |
131 | if (std::min(deltaNTSC, deltaPAL) <= Metrics::tvModeDetectionTolerance) |
132 | layout(deltaNTSC <= deltaPAL ? FrameLayout::ntsc : FrameLayout::pal); |
133 | else if ( |
134 | // If scanline count is odd and lies between the PAL and NTSC windows we assume |
135 | // it is NTSC (it would cause color loss on PAL CRTs) |
136 | (myCurrentFrameFinalLines < frameLinesPAL) && |
137 | (myCurrentFrameFinalLines > frameLinesNTSC) && |
138 | (myCurrentFrameFinalLines % 2) |
139 | ) |
140 | layout(FrameLayout::ntsc); |
141 | else |
142 | // Take the nearest layout if all else fails |
143 | layout(deltaNTSC <= deltaPAL ? FrameLayout::ntsc : FrameLayout::pal); |
144 | |
145 | switch (layout()) { |
146 | case FrameLayout::ntsc: |
147 | ++myNtscFrames; |
148 | break; |
149 | |
150 | case FrameLayout::pal: |
151 | ++myPalFrames; |
152 | break; |
153 | |
154 | default: |
155 | throw runtime_error("cannot happen"); |
156 | } |
157 | } |
158 |