1 | /* |
2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
5 | Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
6 | |
7 | Stockfish is free software: you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation, either version 3 of the License, or |
10 | (at your option) any later version. |
11 | |
12 | Stockfish is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | |
17 | You should have received a copy of the GNU General Public License |
18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | */ |
20 | |
21 | #ifndef PAWNS_H_INCLUDED |
22 | #define PAWNS_H_INCLUDED |
23 | |
24 | #include "misc.h" |
25 | #include "position.h" |
26 | #include "types.h" |
27 | |
28 | namespace Pawns { |
29 | |
30 | /// Pawns::Entry contains various information about a pawn structure. A lookup |
31 | /// to the pawn hash table (performed by calling the probe function) returns a |
32 | /// pointer to an Entry object. |
33 | |
34 | struct Entry { |
35 | |
36 | Score pawn_score(Color c) const { return scores[c]; } |
37 | Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } |
38 | Bitboard passed_pawns(Color c) const { return passedPawns[c]; } |
39 | Bitboard pawn_attacks_span(Color c) const { return pawnAttacksSpan[c]; } |
40 | int passed_count() const { return popcount(passedPawns[WHITE] | passedPawns[BLACK]); } |
41 | |
42 | template<Color Us> |
43 | Score king_safety(const Position& pos) { |
44 | return kingSquares[Us] == pos.square<KING>(Us) && castlingRights[Us] == pos.castling_rights(Us) |
45 | ? kingSafety[Us] : (kingSafety[Us] = do_king_safety<Us>(pos)); |
46 | } |
47 | |
48 | template<Color Us> |
49 | Score do_king_safety(const Position& pos); |
50 | |
51 | template<Color Us> |
52 | void evaluate_shelter(const Position& pos, Square ksq, Score& shelter); |
53 | |
54 | Key key; |
55 | Score scores[COLOR_NB]; |
56 | Bitboard passedPawns[COLOR_NB]; |
57 | Bitboard pawnAttacks[COLOR_NB]; |
58 | Bitboard pawnAttacksSpan[COLOR_NB]; |
59 | Square kingSquares[COLOR_NB]; |
60 | Score kingSafety[COLOR_NB]; |
61 | int castlingRights[COLOR_NB]; |
62 | }; |
63 | |
64 | typedef HashTable<Entry, 131072> Table; |
65 | |
66 | Entry* probe(const Position& pos); |
67 | |
68 | } // namespace Pawns |
69 | |
70 | #endif // #ifndef PAWNS_H_INCLUDED |
71 | |