| 1 | //  SuperTux - Boss "GhostTree" | 
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| 2 | //  Copyright (C) 2007 Matthias Braun <matze@braunis.de> | 
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| 3 | // | 
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| 4 | //  This program is free software: you can redistribute it and/or modify | 
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| 5 | //  it under the terms of the GNU General Public License as published by | 
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| 6 | //  the Free Software Foundation, either version 3 of the License, or | 
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| 7 | //  (at your option) any later version. | 
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| 8 | // | 
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| 9 | //  This program is distributed in the hope that it will be useful, | 
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| 10 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 12 | //  GNU General Public License for more details. | 
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| 13 | // | 
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| 14 | //  You should have received a copy of the GNU General Public License | 
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| 15 | //  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 16 |  | 
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| 17 | #ifndef HEADER_SUPERTUX_BADGUY_GHOSTTREE_HPP | 
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| 18 | #define | 
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| 19 |  | 
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| 20 | #include "badguy/badguy.hpp" | 
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| 21 |  | 
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| 22 | class TreeWillOWisp; | 
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| 23 | class Lantern; | 
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| 24 |  | 
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| 25 | class GhostTree final : public BadGuy | 
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| 26 | { | 
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| 27 | public: | 
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| 28 | GhostTree(const ReaderMapping& mapping); | 
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| 29 |  | 
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| 30 | virtual bool is_flammable() const override { return false; } | 
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| 31 | virtual bool is_freezable() const override { return false; } | 
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| 32 | virtual void kill_fall() override { } | 
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| 33 |  | 
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| 34 | virtual void activate() override; | 
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| 35 | virtual void active_update(float dt_sec) override; | 
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| 36 | virtual void draw(DrawingContext& context) override; | 
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| 37 |  | 
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| 38 | virtual bool collides(GameObject& other, const CollisionHit& hit) const override; | 
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| 39 | virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override; | 
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| 40 |  | 
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| 41 | virtual std::string get_class() const override { return "ghosttree"; } | 
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| 42 | virtual std::string get_display_name() const override { return _( "Ghost Tree"); } | 
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| 43 |  | 
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| 44 | void willowisp_died(TreeWillOWisp* willowisp); | 
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| 45 | void die(); | 
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| 46 |  | 
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| 47 | private: | 
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| 48 | enum MyState { | 
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| 49 | STATE_IDLE, STATE_SUCKING, STATE_SWALLOWING, STATE_DYING | 
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| 50 | }; | 
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| 51 |  | 
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| 52 | private: | 
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| 53 | bool is_color_deadly(Color color) const; | 
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| 54 | void spawn_lantern(); | 
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| 55 |  | 
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| 56 | private: | 
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| 57 | MyState mystate; | 
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| 58 | Timer willowisp_timer; | 
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| 59 | float willo_spawn_y; | 
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| 60 | float willo_radius; | 
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| 61 | float willo_speed; | 
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| 62 | int   willo_color; | 
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| 63 |  | 
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| 64 | SpritePtr glow_sprite; | 
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| 65 | Timer colorchange_timer; | 
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| 66 | Timer suck_timer; | 
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| 67 | Timer root_timer; | 
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| 68 | int   treecolor; | 
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| 69 | Color suck_lantern_color; | 
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| 70 |  | 
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| 71 | Lantern* suck_lantern; /**< Lantern that is currently being sucked in */ | 
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| 72 |  | 
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| 73 | std::vector<TreeWillOWisp*> willowisps; | 
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| 74 |  | 
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| 75 | private: | 
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| 76 | GhostTree(const GhostTree&) = delete; | 
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| 77 | GhostTree& operator=(const GhostTree&) = delete; | 
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| 78 | }; | 
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| 79 |  | 
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| 80 | #endif | 
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| 81 |  | 
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| 82 | /* EOF */ | 
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| 83 |  | 
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