1 | // SuperTux - "Will-O-Wisp" Badguy |
2 | // Copyright (C) 2007 Matthias Braun <matze@braunis.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_BADGUY_TREEWILLOWISP_HPP |
18 | #define |
19 | |
20 | #include "badguy/badguy.hpp" |
21 | |
22 | class GhostTree; |
23 | class SoundSource; |
24 | |
25 | class TreeWillOWisp final : public BadGuy |
26 | { |
27 | public: |
28 | TreeWillOWisp(GhostTree* tree, const Vector& pos, float radius, float speed); |
29 | virtual ~TreeWillOWisp(); |
30 | |
31 | virtual void activate() override; |
32 | virtual void active_update(float dt_sec) override; |
33 | |
34 | virtual bool is_flammable() const override { return false; } |
35 | virtual bool is_freezable() const override { return false; } |
36 | virtual void kill_fall() override { vanish(); } |
37 | |
38 | virtual void draw(DrawingContext& context) override; |
39 | |
40 | virtual void stop_looping_sounds() override; |
41 | virtual void play_looping_sounds() override; |
42 | |
43 | /** make TreeWillOWisp vanish */ |
44 | void vanish(); |
45 | void start_sucking(const Vector& suck_target); |
46 | |
47 | void set_color(const Color& color); |
48 | Color get_color() const; |
49 | |
50 | protected: |
51 | virtual bool collides(GameObject& other, const CollisionHit& hit) const override; |
52 | virtual HitResponse collision_player(Player& player, const CollisionHit& hit) override; |
53 | |
54 | private: |
55 | enum MyState { |
56 | STATE_DEFAULT, STATE_VANISHING, STATE_SUCKED |
57 | }; |
58 | |
59 | public: |
60 | bool was_sucked; |
61 | |
62 | private: |
63 | MyState mystate; |
64 | |
65 | Color color; |
66 | float angle; |
67 | float radius; |
68 | float speed; |
69 | |
70 | std::unique_ptr<SoundSource> sound_source; |
71 | GhostTree* tree; |
72 | |
73 | Vector suck_target; |
74 | |
75 | private: |
76 | TreeWillOWisp(const TreeWillOWisp&) = delete; |
77 | TreeWillOWisp& operator=(const TreeWillOWisp&) = delete; |
78 | }; |
79 | |
80 | #endif |
81 | |
82 | /* EOF */ |
83 | |