1// SuperTux - "Will-O-Wisp" Badguy
2// Copyright (C) 2007 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_BADGUY_TREEWILLOWISP_HPP
18#define HEADER_SUPERTUX_BADGUY_TREEWILLOWISP_HPP
19
20#include "badguy/badguy.hpp"
21
22class GhostTree;
23class SoundSource;
24
25class TreeWillOWisp final : public BadGuy
26{
27public:
28 TreeWillOWisp(GhostTree* tree, const Vector& pos, float radius, float speed);
29 virtual ~TreeWillOWisp();
30
31 virtual void activate() override;
32 virtual void active_update(float dt_sec) override;
33
34 virtual bool is_flammable() const override { return false; }
35 virtual bool is_freezable() const override { return false; }
36 virtual void kill_fall() override { vanish(); }
37
38 virtual void draw(DrawingContext& context) override;
39
40 virtual void stop_looping_sounds() override;
41 virtual void play_looping_sounds() override;
42
43 /** make TreeWillOWisp vanish */
44 void vanish();
45 void start_sucking(const Vector& suck_target);
46
47 void set_color(const Color& color);
48 Color get_color() const;
49
50protected:
51 virtual bool collides(GameObject& other, const CollisionHit& hit) const override;
52 virtual HitResponse collision_player(Player& player, const CollisionHit& hit) override;
53
54private:
55 enum MyState {
56 STATE_DEFAULT, STATE_VANISHING, STATE_SUCKED
57 };
58
59public:
60 bool was_sucked;
61
62private:
63 MyState mystate;
64
65 Color color;
66 float angle;
67 float radius;
68 float speed;
69
70 std::unique_ptr<SoundSource> sound_source;
71 GhostTree* tree;
72
73 Vector suck_target;
74
75private:
76 TreeWillOWisp(const TreeWillOWisp&) = delete;
77 TreeWillOWisp& operator=(const TreeWillOWisp&) = delete;
78};
79
80#endif
81
82/* EOF */
83