| 1 | // SuperTux - Lantern |
| 2 | // Copyright (C) 2006 Wolfgang Becker <uafr@gmx.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #ifndef HEADER_SUPERTUX_OBJECT_LANTERN_HPP |
| 18 | #define |
| 19 | |
| 20 | #include "object/rock.hpp" |
| 21 | |
| 22 | /** Lantern. A portable Light Source. */ |
| 23 | class Lantern final : public Rock |
| 24 | { |
| 25 | public: |
| 26 | Lantern(const Vector& pos); |
| 27 | Lantern(const ReaderMapping& reader); |
| 28 | |
| 29 | virtual void draw(DrawingContext& context) override; |
| 30 | |
| 31 | virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override; |
| 32 | |
| 33 | virtual void grab(MovingObject& object, const Vector& pos, Direction dir) override; |
| 34 | virtual void ungrab(MovingObject& object, Direction dir) override; |
| 35 | |
| 36 | virtual std::string get_class() const override { return "lantern" ; } |
| 37 | virtual std::string get_display_name() const override { return _("Lantern" ); } |
| 38 | |
| 39 | virtual ObjectSettings get_settings() override; |
| 40 | virtual void after_editor_set() override; |
| 41 | |
| 42 | /** returns true if lamp is currently open */ |
| 43 | bool is_open() const; |
| 44 | |
| 45 | /** returns the lamp's color */ |
| 46 | Color get_color() const { return lightcolor; } |
| 47 | void add_color(const Color& c); |
| 48 | |
| 49 | private: |
| 50 | Color lightcolor; |
| 51 | SpritePtr lightsprite; |
| 52 | void updateColor(); |
| 53 | |
| 54 | private: |
| 55 | Lantern(const Lantern&) = delete; |
| 56 | Lantern& operator=(const Lantern&) = delete; |
| 57 | }; |
| 58 | |
| 59 | #endif |
| 60 | |
| 61 | /* EOF */ |
| 62 | |