1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_BADGUY_STUMPY_HPP
18#define HEADER_SUPERTUX_BADGUY_STUMPY_HPP
19
20#include "badguy/walking_badguy.hpp"
21
22class Stumpy final : public WalkingBadguy
23{
24public:
25 Stumpy(const ReaderMapping& reader);
26 Stumpy(const Vector& pos, Direction d);
27
28 virtual void initialize() override;
29 virtual void active_update(float dt_sec) override;
30 virtual void collision_solid(const CollisionHit& hit) override;
31 virtual HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit) override;
32
33 virtual bool is_freezable() const override;
34 virtual std::string get_class() const override { return "stumpy"; }
35 virtual std::string get_display_name() const override { return _("Walking Stump"); }
36
37protected:
38 enum MyState {
39 STATE_INVINCIBLE, STATE_NORMAL
40 };
41
42protected:
43 virtual bool collision_squished(GameObject& object) override;
44
45private:
46 MyState mystate;
47 Timer invincible_timer;
48
49private:
50 Stumpy(const Stumpy&) = delete;
51 Stumpy& operator=(const Stumpy&) = delete;
52};
53
54#endif
55
56/* EOF */
57