| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "badguy/mrtree.hpp" |
| 18 | |
| 19 | #include <math.h> |
| 20 | |
| 21 | #include "audio/sound_manager.hpp" |
| 22 | #include "badguy/poisonivy.hpp" |
| 23 | #include "badguy/stumpy.hpp" |
| 24 | #include "math/random.hpp" |
| 25 | #include "math/util.hpp" |
| 26 | #include "object/player.hpp" |
| 27 | #include "object/sprite_particle.hpp" |
| 28 | #include "sprite/sprite.hpp" |
| 29 | #include "sprite/sprite_manager.hpp" |
| 30 | #include "supertux/sector.hpp" |
| 31 | |
| 32 | static const float TREE_SPEED = 100; |
| 33 | |
| 34 | static const float POISONIVY_WIDTH = 32; |
| 35 | static const float POISONIVY_HEIGHT = 32; |
| 36 | static const float POISONIVY_Y_OFFSET = 24; |
| 37 | |
| 38 | MrTree::MrTree(const ReaderMapping& reader) |
| 39 | : WalkingBadguy(reader, "images/creatures/mr_tree/mr_tree.sprite" ,"left" ,"right" , LAYER_OBJECTS, |
| 40 | "images/objects/lightmap_light/lightmap_light-large.sprite" ) |
| 41 | { |
| 42 | walk_speed = TREE_SPEED; |
| 43 | max_drop_height = 16; |
| 44 | SoundManager::current()->preload("sounds/mr_tree.ogg" ); |
| 45 | } |
| 46 | |
| 47 | bool |
| 48 | MrTree::is_freezable() const |
| 49 | { |
| 50 | return true; |
| 51 | } |
| 52 | |
| 53 | bool |
| 54 | MrTree::collision_squished(GameObject& object) |
| 55 | { |
| 56 | auto player = dynamic_cast<Player*>(&object); |
| 57 | if (player && (player->m_does_buttjump || player->is_invincible())) { |
| 58 | player->bounce(*this); |
| 59 | kill_fall(); |
| 60 | return true; |
| 61 | } |
| 62 | |
| 63 | // replace with Stumpy |
| 64 | Vector stumpy_pos = get_pos(); |
| 65 | stumpy_pos.x += 20; |
| 66 | stumpy_pos.y += 25; |
| 67 | auto& stumpy = Sector::get().add<Stumpy>(stumpy_pos, m_dir); |
| 68 | remove_me(); |
| 69 | |
| 70 | // give Feedback |
| 71 | SoundManager::current()->play("sounds/mr_tree.ogg" , get_pos()); |
| 72 | if (player) player->bounce(*this); |
| 73 | |
| 74 | // spawn some particles |
| 75 | // TODO: provide convenience function in MovingSprite or MovingObject? |
| 76 | for (int px = static_cast<int>(stumpy.get_bbox().get_left()); px < static_cast<int>(stumpy.get_bbox().get_right()); px+=10) { |
| 77 | Vector ppos = Vector(static_cast<float>(px), |
| 78 | static_cast<float>(stumpy.get_bbox().get_top()) - 5.0f); |
| 79 | float angle = graphicsRandom.randf(-math::PI_2, math::PI_2); |
| 80 | float velocity = graphicsRandom.randf(45, 90); |
| 81 | float vx = sinf(angle)*velocity; |
| 82 | float vy = -cosf(angle)*velocity; |
| 83 | Vector pspeed = Vector(vx, vy); |
| 84 | Vector paccel = Vector(0, Sector::get().get_gravity()*10); |
| 85 | Sector::get().add<SpriteParticle>("images/objects/particles/leaf.sprite" , |
| 86 | "default" , |
| 87 | ppos, ANCHOR_MIDDLE, |
| 88 | pspeed, paccel, |
| 89 | LAYER_OBJECTS-1); |
| 90 | } |
| 91 | |
| 92 | if (!m_frozen) { //Frozen Mr.Trees don't spawn any PoisonIvys. |
| 93 | // spawn PoisonIvy |
| 94 | Vector leaf1_pos(stumpy_pos.x - POISONIVY_WIDTH - 1, stumpy_pos.y - POISONIVY_Y_OFFSET); |
| 95 | Rectf leaf1_bbox(leaf1_pos.x, leaf1_pos.y, leaf1_pos.x + POISONIVY_WIDTH, leaf1_pos.y + POISONIVY_HEIGHT); |
| 96 | if (Sector::get().is_free_of_movingstatics(leaf1_bbox, this)) { |
| 97 | auto& leaf1 = Sector::get().add<PoisonIvy>(leaf1_bbox.p1(), Direction::LEFT); |
| 98 | leaf1.m_countMe = false; |
| 99 | } |
| 100 | |
| 101 | // spawn PoisonIvy |
| 102 | Vector leaf2_pos(stumpy_pos.x + m_sprite->get_current_hitbox_width() + 1, stumpy_pos.y - POISONIVY_Y_OFFSET); |
| 103 | Rectf leaf2_bbox(leaf2_pos.x, leaf2_pos.y, leaf2_pos.x + POISONIVY_WIDTH, leaf2_pos.y + POISONIVY_HEIGHT); |
| 104 | if (Sector::get().is_free_of_movingstatics(leaf2_bbox, this)) { |
| 105 | auto& leaf2 = Sector::get().add<PoisonIvy>(leaf2_bbox.p1(), Direction::RIGHT); |
| 106 | leaf2.m_countMe = false; |
| 107 | } |
| 108 | } |
| 109 | return true; |
| 110 | } |
| 111 | |
| 112 | /* EOF */ |
| 113 | |