| 1 | //  SuperTux | 
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| 2 | //  Copyright (C) 2006 Matthias Braun <matze@braunis.de> | 
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| 3 | // | 
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| 4 | //  This program is free software: you can redistribute it and/or modify | 
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| 5 | //  it under the terms of the GNU General Public License as published by | 
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| 6 | //  the Free Software Foundation, either version 3 of the License, or | 
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| 7 | //  (at your option) any later version. | 
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| 8 | // | 
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| 9 | //  This program is distributed in the hope that it will be useful, | 
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| 10 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 12 | //  GNU General Public License for more details. | 
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| 13 | // | 
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| 14 | //  You should have received a copy of the GNU General Public License | 
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| 15 | //  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 16 |  | 
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| 17 | #include "badguy/mrtree.hpp" | 
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| 18 |  | 
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| 19 | #include <math.h> | 
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| 20 |  | 
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| 21 | #include "audio/sound_manager.hpp" | 
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| 22 | #include "badguy/poisonivy.hpp" | 
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| 23 | #include "badguy/stumpy.hpp" | 
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| 24 | #include "math/random.hpp" | 
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| 25 | #include "math/util.hpp" | 
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| 26 | #include "object/player.hpp" | 
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| 27 | #include "object/sprite_particle.hpp" | 
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| 28 | #include "sprite/sprite.hpp" | 
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| 29 | #include "sprite/sprite_manager.hpp" | 
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| 30 | #include "supertux/sector.hpp" | 
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| 31 |  | 
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| 32 | static const float TREE_SPEED = 100; | 
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| 33 |  | 
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| 34 | static const float POISONIVY_WIDTH = 32; | 
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| 35 | static const float POISONIVY_HEIGHT = 32; | 
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| 36 | static const float POISONIVY_Y_OFFSET = 24; | 
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| 37 |  | 
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| 38 | MrTree::MrTree(const ReaderMapping& reader) | 
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| 39 | : WalkingBadguy(reader, "images/creatures/mr_tree/mr_tree.sprite", "left", "right", LAYER_OBJECTS, | 
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| 40 | "images/objects/lightmap_light/lightmap_light-large.sprite") | 
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| 41 | { | 
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| 42 | walk_speed = TREE_SPEED; | 
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| 43 | max_drop_height = 16; | 
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| 44 | SoundManager::current()->preload( "sounds/mr_tree.ogg"); | 
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| 45 | } | 
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| 46 |  | 
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| 47 | bool | 
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| 48 | MrTree::is_freezable() const | 
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| 49 | { | 
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| 50 | return true; | 
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| 51 | } | 
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| 52 |  | 
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| 53 | bool | 
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| 54 | MrTree::collision_squished(GameObject& object) | 
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| 55 | { | 
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| 56 | auto player = dynamic_cast<Player*>(&object); | 
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| 57 | if (player && (player->m_does_buttjump || player->is_invincible())) { | 
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| 58 | player->bounce(*this); | 
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| 59 | kill_fall(); | 
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| 60 | return true; | 
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| 61 | } | 
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| 62 |  | 
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| 63 | // replace with Stumpy | 
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| 64 | Vector stumpy_pos = get_pos(); | 
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| 65 | stumpy_pos.x += 20; | 
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| 66 | stumpy_pos.y += 25; | 
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| 67 | auto& stumpy = Sector::get().add<Stumpy>(stumpy_pos, m_dir); | 
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| 68 | remove_me(); | 
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| 69 |  | 
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| 70 | // give Feedback | 
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| 71 | SoundManager::current()->play( "sounds/mr_tree.ogg", get_pos()); | 
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| 72 | if (player) player->bounce(*this); | 
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| 73 |  | 
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| 74 | // spawn some particles | 
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| 75 | // TODO: provide convenience function in MovingSprite or MovingObject? | 
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| 76 | for (int px = static_cast<int>(stumpy.get_bbox().get_left()); px < static_cast<int>(stumpy.get_bbox().get_right()); px+=10) { | 
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| 77 | Vector ppos = Vector(static_cast<float>(px), | 
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| 78 | static_cast<float>(stumpy.get_bbox().get_top()) - 5.0f); | 
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| 79 | float angle = graphicsRandom.randf(-math::PI_2, math::PI_2); | 
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| 80 | float velocity = graphicsRandom.randf(45, 90); | 
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| 81 | float vx = sinf(angle)*velocity; | 
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| 82 | float vy = -cosf(angle)*velocity; | 
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| 83 | Vector pspeed = Vector(vx, vy); | 
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| 84 | Vector paccel = Vector(0, Sector::get().get_gravity()*10); | 
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| 85 | Sector::get().add<SpriteParticle>( "images/objects/particles/leaf.sprite", | 
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| 86 | "default", | 
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| 87 | ppos, ANCHOR_MIDDLE, | 
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| 88 | pspeed, paccel, | 
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| 89 | LAYER_OBJECTS-1); | 
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| 90 | } | 
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| 91 |  | 
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| 92 | if (!m_frozen) { //Frozen Mr.Trees don't spawn any PoisonIvys. | 
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| 93 | // spawn PoisonIvy | 
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| 94 | Vector leaf1_pos(stumpy_pos.x - POISONIVY_WIDTH - 1, stumpy_pos.y - POISONIVY_Y_OFFSET); | 
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| 95 | Rectf leaf1_bbox(leaf1_pos.x, leaf1_pos.y, leaf1_pos.x + POISONIVY_WIDTH, leaf1_pos.y + POISONIVY_HEIGHT); | 
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| 96 | if (Sector::get().is_free_of_movingstatics(leaf1_bbox, this)) { | 
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| 97 | auto& leaf1 = Sector::get().add<PoisonIvy>(leaf1_bbox.p1(), Direction::LEFT); | 
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| 98 | leaf1.m_countMe = false; | 
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| 99 | } | 
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| 100 |  | 
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| 101 | // spawn PoisonIvy | 
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| 102 | Vector leaf2_pos(stumpy_pos.x + m_sprite->get_current_hitbox_width() + 1, stumpy_pos.y - POISONIVY_Y_OFFSET); | 
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| 103 | Rectf leaf2_bbox(leaf2_pos.x, leaf2_pos.y, leaf2_pos.x + POISONIVY_WIDTH, leaf2_pos.y + POISONIVY_HEIGHT); | 
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| 104 | if (Sector::get().is_free_of_movingstatics(leaf2_bbox, this)) { | 
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| 105 | auto& leaf2 = Sector::get().add<PoisonIvy>(leaf2_bbox.p1(), Direction::RIGHT); | 
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| 106 | leaf2.m_countMe = false; | 
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| 107 | } | 
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| 108 | } | 
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| 109 | return true; | 
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| 110 | } | 
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| 111 |  | 
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| 112 | /* EOF */ | 
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| 113 |  | 
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