1 | // SuperTux |
---|---|
2 | // Copyright (C) 2015 Hume2 <teratux.mail@gmail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_EDITOR_EDITOR_HPP |
18 | #define HEADER_SUPERTUX_EDITOR_EDITOR_HPP |
19 | |
20 | #include <functional> |
21 | #include <vector> |
22 | #include <string> |
23 | |
24 | #include "editor/overlay_widget.hpp" |
25 | #include "editor/toolbox_widget.hpp" |
26 | #include "editor/layers_widget.hpp" |
27 | #include "editor/scroller_widget.hpp" |
28 | #include "supertux/screen.hpp" |
29 | #include "supertux/world.hpp" |
30 | #include "util/currenton.hpp" |
31 | #include "util/file_system.hpp" |
32 | #include "util/log.hpp" |
33 | #include "video/surface_ptr.hpp" |
34 | |
35 | class GameObject; |
36 | class Level; |
37 | class ObjectGroup; |
38 | class Path; |
39 | class Savegame; |
40 | class Sector; |
41 | class TileSet; |
42 | class UndoManager; |
43 | class World; |
44 | |
45 | class Editor final : public Screen, |
46 | public Currenton<Editor> |
47 | { |
48 | public: |
49 | static bool is_active(); |
50 | |
51 | public: |
52 | static bool s_resaving_in_progress; |
53 | |
54 | public: |
55 | Editor(); |
56 | ~Editor(); |
57 | |
58 | virtual void draw(Compositor&) override; |
59 | virtual void update(float dt_sec, const Controller& controller) override; |
60 | |
61 | virtual void setup() override; |
62 | virtual void leave() override; |
63 | |
64 | void event(const SDL_Event& ev); |
65 | void resize(); |
66 | |
67 | void disable_keyboard() { m_enabled = false; } |
68 | |
69 | Level* get_level() const { return m_level.get(); } |
70 | |
71 | void set_world(std::unique_ptr<World> w); |
72 | World* get_world() const { return m_world.get(); } |
73 | |
74 | TileSet* get_tileset() const { return m_tileset; } |
75 | TileSelection* get_tiles() const { return m_toolbox_widget->get_tiles(); } |
76 | std::string get_tileselect_object() const { return m_toolbox_widget->get_object(); } |
77 | |
78 | EditorToolboxWidget::InputType get_tileselect_input_type() const { return m_toolbox_widget->get_input_type(); } |
79 | |
80 | int get_tileselect_select_mode() const; |
81 | int get_tileselect_move_mode() const; |
82 | |
83 | std::string get_levelfile() const { return m_levelfile; } |
84 | |
85 | void set_level(const std::string& levelfile_) { |
86 | m_levelfile = levelfile_; |
87 | m_reload_request = true; |
88 | } |
89 | |
90 | std::string get_level_directory() const; |
91 | |
92 | void open_level_directory(); |
93 | |
94 | bool is_testing_level() const { return m_leveltested; } |
95 | |
96 | /** Checks whether the level can be saved and does not contain |
97 | obvious issues (currently: check if main sector and a spawn point |
98 | named "main" is present) */ |
99 | void check_save_prerequisites(const std::function<void ()>& callback) const; |
100 | void check_unsaved_changes(const std::function<void ()>& action); |
101 | |
102 | void load_sector(const std::string& name); |
103 | void delete_current_sector(); |
104 | |
105 | void update_node_iterators(); |
106 | void esc_press(); |
107 | void delete_markers(); |
108 | void sort_layers(); |
109 | |
110 | void select_tilegroup(int id); |
111 | const std::vector<Tilegroup>& get_tilegroups() const; |
112 | void change_tileset(); |
113 | |
114 | void select_objectgroup(int id); |
115 | const std::vector<ObjectGroup>& get_objectgroups() const; |
116 | |
117 | void scroll(const Vector& velocity); |
118 | |
119 | bool is_level_loaded() const { return m_levelloaded; } |
120 | |
121 | void edit_path(Path* path, GameObject* new_marked_object) { |
122 | m_overlay_widget->edit_path(path, new_marked_object); |
123 | } |
124 | |
125 | void add_layer(GameObject* layer) { m_layers_widget->add_layer(layer); } |
126 | |
127 | GameObject* get_selected_tilemap() const { return m_layers_widget->get_selected_tilemap(); } |
128 | |
129 | Sector* get_sector() { return m_sector; } |
130 | |
131 | void undo(); |
132 | void redo(); |
133 | |
134 | private: |
135 | void set_sector(Sector* sector); |
136 | void set_level(std::unique_ptr<Level> level, bool reset = true); |
137 | void reload_level(); |
138 | void quit_editor(); |
139 | void save_level(); |
140 | void test_level(); |
141 | void update_keyboard(const Controller& controller); |
142 | |
143 | protected: |
144 | std::unique_ptr<Level> m_level; |
145 | std::unique_ptr<World> m_world; |
146 | |
147 | std::string m_levelfile; |
148 | std::string m_test_levelfile; |
149 | |
150 | public: |
151 | bool m_quit_request; |
152 | bool m_newlevel_request; |
153 | bool m_reload_request; |
154 | bool m_reactivate_request; |
155 | bool m_deactivate_request; |
156 | bool m_save_request; |
157 | bool m_test_request; |
158 | |
159 | std::unique_ptr<Savegame> m_savegame; |
160 | |
161 | private: |
162 | Sector* m_sector; |
163 | |
164 | bool m_levelloaded; |
165 | bool m_leveltested; |
166 | |
167 | TileSet* m_tileset; |
168 | |
169 | std::vector<std::unique_ptr<Widget> > m_widgets; |
170 | EditorOverlayWidget* m_overlay_widget; |
171 | EditorToolboxWidget* m_toolbox_widget; |
172 | EditorLayersWidget* m_layers_widget; |
173 | |
174 | bool m_enabled; |
175 | SurfacePtr m_bgr_surface; |
176 | |
177 | std::unique_ptr<UndoManager> m_undo_manager; |
178 | bool m_ignore_sector_change; |
179 | |
180 | private: |
181 | Editor(const Editor&) = delete; |
182 | Editor& operator=(const Editor&) = delete; |
183 | }; |
184 | |
185 | #endif |
186 | |
187 | /* EOF */ |
188 |