| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "object/bouncy_coin.hpp" |
| 18 | |
| 19 | #include "sprite/sprite.hpp" |
| 20 | #include "sprite/sprite_manager.hpp" |
| 21 | |
| 22 | /** this controls the time over which a bouncy coin fades */ |
| 23 | static const float FADE_TIME = .2f; |
| 24 | /** this is the total life time of a bouncy coin */ |
| 25 | static const float LIFE_TIME = .5f; |
| 26 | |
| 27 | BouncyCoin::BouncyCoin(const Vector& pos, bool emerge, const std::string& sprite_path) : |
| 28 | sprite(SpriteManager::current()->create(sprite_path)), |
| 29 | position(pos), |
| 30 | timer(), |
| 31 | emerge_distance(0) |
| 32 | { |
| 33 | timer.start(LIFE_TIME); |
| 34 | |
| 35 | if (emerge) { |
| 36 | emerge_distance = static_cast<float>(sprite->get_height()); |
| 37 | } |
| 38 | } |
| 39 | |
| 40 | void |
| 41 | BouncyCoin::update(float dt_sec) |
| 42 | { |
| 43 | float dist = -200 * dt_sec; |
| 44 | position.y += dist; |
| 45 | emerge_distance += dist; |
| 46 | |
| 47 | if (timer.check()) |
| 48 | remove_me(); |
| 49 | } |
| 50 | |
| 51 | void |
| 52 | BouncyCoin::draw(DrawingContext& context) |
| 53 | { |
| 54 | float time_left = timer.get_timeleft(); |
| 55 | bool fading = time_left < FADE_TIME; |
| 56 | if (fading) { |
| 57 | float alpha = time_left/FADE_TIME; |
| 58 | context.push_transform(); |
| 59 | context.set_alpha(alpha); |
| 60 | } |
| 61 | |
| 62 | int layer; |
| 63 | if (emerge_distance > 0) { |
| 64 | layer = LAYER_OBJECTS - 5; |
| 65 | } else { |
| 66 | layer = LAYER_OBJECTS + 5; |
| 67 | } |
| 68 | sprite->draw(context.color(), position, layer); |
| 69 | |
| 70 | if (fading) { |
| 71 | context.pop_transform(); |
| 72 | } |
| 73 | } |
| 74 | |
| 75 | /* EOF */ |
| 76 | |