1 | // SuperTux |
2 | // Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_OBJECT_BRICK_HPP |
18 | #define |
19 | |
20 | #include "object/block.hpp" |
21 | |
22 | class Brick final : public Block |
23 | { |
24 | public: |
25 | Brick(const Vector& pos, int data, const std::string& spriteName); |
26 | Brick(const ReaderMapping& mapping); |
27 | |
28 | virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override; |
29 | virtual ObjectSettings get_settings() override; |
30 | virtual std::string get_class() const override { return "brick" ; } |
31 | virtual std::string get_display_name() const override { return _("Brick" ); } |
32 | |
33 | void try_break(Player* player); |
34 | |
35 | protected: |
36 | virtual void hit(Player& player) override; |
37 | |
38 | private: |
39 | bool m_breakable; |
40 | int m_coin_counter; |
41 | |
42 | private: |
43 | Brick(const Brick&) = delete; |
44 | Brick& operator=(const Brick&) = delete; |
45 | }; |
46 | |
47 | #endif |
48 | |
49 | /* EOF */ |
50 | |