| 1 | //  SuperTux | 
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| 2 | //  Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> | 
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| 3 | // | 
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| 4 | //  This program is free software: you can redistribute it and/or modify | 
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| 5 | //  it under the terms of the GNU General Public License as published by | 
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| 6 | //  the Free Software Foundation, either version 3 of the License, or | 
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| 7 | //  (at your option) any later version. | 
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| 8 | // | 
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| 9 | //  This program is distributed in the hope that it will be useful, | 
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| 10 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 12 | //  GNU General Public License for more details. | 
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| 13 | // | 
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| 14 | //  You should have received a copy of the GNU General Public License | 
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| 15 | //  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 16 |  | 
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| 17 | #ifndef HEADER_SUPERTUX_OBJECT_CANDLE_HPP | 
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| 18 | #define HEADER_SUPERTUX_OBJECT_CANDLE_HPP | 
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| 19 |  | 
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| 20 | #include "object/moving_sprite.hpp" | 
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| 21 | #include "scripting/candle.hpp" | 
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| 22 | #include "squirrel/exposed_object.hpp" | 
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| 23 |  | 
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| 24 | /** | 
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| 25 | * A burning candle: Simple, scriptable level decoration. | 
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| 26 | */ | 
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| 27 | class Candle final : public MovingSprite, | 
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| 28 | public ExposedObject<Candle, scripting::Candle> | 
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| 29 | { | 
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| 30 | public: | 
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| 31 | Candle(const ReaderMapping& mapping); | 
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| 32 | virtual void draw(DrawingContext& context) override; | 
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| 33 |  | 
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| 34 | virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override; | 
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| 35 | virtual std::string get_class() const override { return "candle"; } | 
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| 36 | virtual std::string get_display_name() const override { return _( "Candle"); } | 
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| 37 |  | 
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| 38 | virtual ObjectSettings get_settings() override; | 
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| 39 | virtual void after_editor_set() override; | 
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| 40 |  | 
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| 41 | /** @name Scriptable Methods | 
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| 42 | @{ */ | 
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| 43 | void puff_smoke(); /**< spawn a puff of smoke */ | 
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| 44 | bool get_burning() const; /**< returns true if candle is lighted */ | 
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| 45 | void set_burning(bool burning); /**< true: light candle, false: extinguish candle */ | 
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| 46 | /** @} */ | 
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| 47 |  | 
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| 48 | private: | 
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| 49 | bool burning; /**< true if candle is currently lighted */ | 
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| 50 | bool flicker; /**< true if candle light is to flicker */ | 
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| 51 | Color lightcolor; /**< determines color or light given off */ | 
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| 52 | SpritePtr candle_light_1; /**< drawn to lightmap */ | 
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| 53 | SpritePtr candle_light_2; /**< drawn to lightmap (alternative image) */ | 
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| 54 |  | 
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| 55 | private: | 
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| 56 | Candle(const Candle&) = delete; | 
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| 57 | Candle& operator=(const Candle&) = delete; | 
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| 58 | }; | 
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| 59 |  | 
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| 60 | #endif | 
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| 61 |  | 
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| 62 | /* EOF */ | 
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| 63 |  | 
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