1 | // SuperTux -- Explosion object |
2 | // Copyright (C) 2007 Christoph Sommer <christoph.sommer@2007.expires.deltadevelopment.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_OBJECT_EXPLOSION_HPP |
18 | #define |
19 | |
20 | #include "object/moving_sprite.hpp" |
21 | |
22 | /** Just your average explosion - goes boom, hurts Tux */ |
23 | class Explosion final : public MovingSprite |
24 | { |
25 | public: |
26 | /** Create new Explosion centered(!) at @c pos */ |
27 | Explosion(const Vector& pos); |
28 | Explosion(const ReaderMapping& reader); |
29 | |
30 | virtual void update(float dt_sec) override; |
31 | virtual void draw(DrawingContext& context) override; |
32 | virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override; |
33 | virtual bool is_saveable() const override { return false; } |
34 | |
35 | bool hurts() const { return hurt; } |
36 | void hurts (bool val) { hurt = val; } |
37 | |
38 | bool pushes() const { return push; } |
39 | void pushes (bool val) { push = val; } |
40 | |
41 | private: |
42 | /** plays sound, starts animation */ |
43 | void explode(); |
44 | |
45 | private: |
46 | enum State { |
47 | STATE_WAITING, |
48 | STATE_EXPLODING |
49 | }; |
50 | |
51 | private: |
52 | bool hurt; |
53 | bool push; |
54 | State state; |
55 | SpritePtr lightsprite; |
56 | |
57 | private: |
58 | Explosion(const Explosion&) = delete; |
59 | Explosion& operator=(const Explosion&) = delete; |
60 | }; |
61 | |
62 | #endif |
63 | |
64 | /* EOF */ |
65 | |