1 | // SuperTux |
2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_OBJECT_INVISIBLE_BLOCK_HPP |
18 | #define |
19 | |
20 | #include "object/block.hpp" |
21 | |
22 | class ReaderMapping; |
23 | |
24 | class InvisibleBlock final : public Block |
25 | { |
26 | public: |
27 | InvisibleBlock(const Vector& pos); |
28 | InvisibleBlock(const ReaderMapping& mapping); |
29 | |
30 | virtual std::string get_class() const override { return "invisible_block" ; } |
31 | virtual std::string get_display_name() const override { return _("Invisible Block" ); } |
32 | |
33 | virtual void draw(DrawingContext& context) override; |
34 | virtual bool collides(GameObject& other, const CollisionHit& hit) const override; |
35 | virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override; |
36 | |
37 | private: |
38 | virtual void hit(Player& player) override; |
39 | |
40 | private: |
41 | bool visible; |
42 | |
43 | private: |
44 | InvisibleBlock(const InvisibleBlock&) = delete; |
45 | InvisibleBlock& operator=(const InvisibleBlock&) = delete; |
46 | }; |
47 | |
48 | #endif |
49 | |
50 | /* EOF */ |
51 | |