1 | // SuperTux |
2 | // Copyright (C) 2018 Ingo Ruhnke <grumbel@gmail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #include "object/path_object.hpp" |
18 | |
19 | #include <boost/optional.hpp> |
20 | |
21 | #include "object/path_gameobject.hpp" |
22 | #include "supertux/d_scope.hpp" |
23 | #include "supertux/sector.hpp" |
24 | #include "util/log.hpp" |
25 | #include "util/reader_mapping.hpp" |
26 | #include "util/writer.hpp" |
27 | |
28 | PathObject::PathObject() : |
29 | m_path_uid(), |
30 | m_walker() |
31 | { |
32 | } |
33 | |
34 | PathObject::~PathObject() |
35 | { |
36 | } |
37 | |
38 | void |
39 | PathObject::init_path(const ReaderMapping& mapping, bool running_default) |
40 | { |
41 | bool running = running_default; |
42 | mapping.get("running" , running); |
43 | |
44 | std::string path_ref; |
45 | boost::optional<ReaderMapping> path_mapping; |
46 | if (mapping.get("path" , path_mapping)) |
47 | { |
48 | auto& path_gameobject = d_gameobject_manager->add<PathGameObject>(*path_mapping, true); |
49 | m_path_uid = path_gameobject.get_uid(); |
50 | m_walker.reset(new PathWalker(m_path_uid, running)); |
51 | } |
52 | else if (mapping.get("path-ref" , path_ref)) |
53 | { |
54 | d_gameobject_manager->request_name_resolve(path_ref, [this, running](UID uid){ |
55 | m_path_uid = uid; |
56 | m_walker.reset(new PathWalker(uid, running)); |
57 | }); |
58 | } |
59 | } |
60 | |
61 | void |
62 | PathObject::init_path_pos(const Vector& pos, bool running) |
63 | { |
64 | auto& path_gameobject = d_gameobject_manager->add<PathGameObject>(pos); |
65 | m_path_uid = path_gameobject.get_uid(); |
66 | m_walker.reset(new PathWalker(path_gameobject.get_uid(), running)); |
67 | } |
68 | |
69 | Path* |
70 | PathObject::get_path() const |
71 | { |
72 | if(!d_gameobject_manager) |
73 | return nullptr; |
74 | |
75 | if (auto* path_gameobject = d_gameobject_manager->get_object_by_uid<PathGameObject>(m_path_uid)) { |
76 | return &path_gameobject->get_path(); |
77 | } else { |
78 | return nullptr; |
79 | } |
80 | } |
81 | |
82 | std::string |
83 | PathObject::get_path_ref() const |
84 | { |
85 | if(!d_gameobject_manager) |
86 | return nullptr; |
87 | |
88 | if (auto* path_gameobject = d_gameobject_manager->get_object_by_uid<PathGameObject>(m_path_uid)) { |
89 | return path_gameobject->get_name(); |
90 | } else { |
91 | return {}; |
92 | } |
93 | } |
94 | |
95 | /* EOF */ |
96 | |