1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_OBJECT_SPECIALRISER_HPP
18#define HEADER_SUPERTUX_OBJECT_SPECIALRISER_HPP
19
20#include "supertux/moving_object.hpp"
21
22/**
23 * special object that contains another object and slowly rises it out of a
24 * bonus block.
25 */
26class SpecialRiser final : public GameObject
27{
28public:
29 SpecialRiser(const Vector& pos, std::unique_ptr<MovingObject> child);
30 virtual bool is_saveable() const override {
31 return false;
32 }
33
34 virtual void update(float dt_sec) override;
35 virtual void draw(DrawingContext& context) override;
36
37private:
38 float offset;
39 std::unique_ptr<MovingObject> child;
40
41private:
42 SpecialRiser(const SpecialRiser&) = delete;
43 SpecialRiser& operator=(const SpecialRiser&) = delete;
44};
45
46#endif
47
48/* EOF */
49