| 1 | //  SuperTux | 
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| 2 | //  Copyright (C) 2006 Matthias Braun <matze@braunis.de> | 
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| 3 | // | 
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| 4 | //  This program is free software: you can redistribute it and/or modify | 
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| 5 | //  it under the terms of the GNU General Public License as published by | 
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| 6 | //  the Free Software Foundation, either version 3 of the License, or | 
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| 7 | //  (at your option) any later version. | 
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| 8 | // | 
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| 9 | //  This program is distributed in the hope that it will be useful, | 
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| 10 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 12 | //  GNU General Public License for more details. | 
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| 13 | // | 
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| 14 | //  You should have received a copy of the GNU General Public License | 
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| 15 | //  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 16 |  | 
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| 17 | #ifndef HEADER_SUPERTUX_SCRIPTING_CAMERA_HPP | 
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| 18 | #define | 
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| 19 |  | 
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| 20 | #ifndef SCRIPTING_API | 
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| 21 | #include "scripting/game_object.hpp" | 
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| 22 |  | 
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| 23 | class Camera; | 
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| 24 | #endif | 
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| 25 |  | 
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| 26 | namespace scripting { | 
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| 27 |  | 
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| 28 | class Camera final | 
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| 29 | #ifndef SCRIPTING_API | 
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| 30 | : public GameObject<::Camera> | 
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| 31 | #endif | 
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| 32 | { | 
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| 33 | public: | 
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| 34 | #ifndef SCRIPTING_API | 
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| 35 | public: | 
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| 36 | using GameObject::GameObject; | 
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| 37 |  | 
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| 38 | private: | 
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| 39 | Camera(const Camera&) = delete; | 
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| 40 | Camera& operator=(const Camera&) = delete; | 
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| 41 | #endif | 
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| 42 |  | 
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| 43 | public: | 
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| 44 | void reload_config(); | 
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| 45 |  | 
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| 46 | /** Shake the camera */ | 
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| 47 | void shake(float speed, float x, float y); | 
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| 48 | /** Set camera to a specific coordinate */ | 
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| 49 | void set_pos(float x, float y); | 
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| 50 | /** Set camera to a specific mode, can be "normal", "manual" */ | 
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| 51 | void set_mode(const std::string& mode); | 
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| 52 | /** Scroll camera to position x,y in scrolltime seconds */ | 
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| 53 | void scroll_to(float x, float y, float scrolltime); | 
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| 54 | }; | 
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| 55 |  | 
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| 56 | } // namespace scripting | 
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| 57 |  | 
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| 58 | #endif | 
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| 59 |  | 
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| 60 | /* EOF */ | 
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| 61 |  | 
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