| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #ifndef HEADER_SUPERTUX_OBJECT_CAMERA_HPP |
| 18 | #define |
| 19 | |
| 20 | #include <memory> |
| 21 | #include <string> |
| 22 | |
| 23 | #include "math/size.hpp" |
| 24 | #include "math/vector.hpp" |
| 25 | #include "object/path_object.hpp" |
| 26 | #include "scripting/camera.hpp" |
| 27 | #include "squirrel/exposed_object.hpp" |
| 28 | #include "supertux/game_object.hpp" |
| 29 | #include "supertux/timer.hpp" |
| 30 | |
| 31 | class Path; |
| 32 | class PathWalker; |
| 33 | class ReaderMapping; |
| 34 | class CameraConfig; |
| 35 | |
| 36 | class Camera final : public GameObject, |
| 37 | public ExposedObject<Camera, scripting::Camera>, |
| 38 | public PathObject |
| 39 | { |
| 40 | public: |
| 41 | enum class Mode |
| 42 | { |
| 43 | NORMAL, MANUAL, AUTOSCROLL, SCROLLTO |
| 44 | }; |
| 45 | |
| 46 | private: |
| 47 | /** The camera basically provides lookahead on the left or right |
| 48 | side or is undecided. */ |
| 49 | enum class LookaheadMode { |
| 50 | NONE, LEFT, RIGHT |
| 51 | }; |
| 52 | |
| 53 | public: |
| 54 | Camera(const std::string& name); |
| 55 | Camera(const ReaderMapping& reader); |
| 56 | virtual ~Camera(); |
| 57 | |
| 58 | /** \addtogroup GameObject |
| 59 | @{ */ |
| 60 | virtual void update(float dt_sec) override; |
| 61 | virtual void draw(DrawingContext& ) override; |
| 62 | |
| 63 | virtual bool is_singleton() const override { return true; } |
| 64 | virtual bool is_saveable() const override; |
| 65 | |
| 66 | virtual std::string get_class() const override { return "camera" ; } |
| 67 | virtual std::string get_display_name() const override { return _("Camera" ); } |
| 68 | |
| 69 | virtual ObjectSettings get_settings() override; |
| 70 | virtual void after_editor_set() override; |
| 71 | |
| 72 | virtual const std::string get_icon_path() const override { return "images/engine/editor/camera.png" ; } |
| 73 | /** @} */ |
| 74 | |
| 75 | /** \addtogroup CameraAPI |
| 76 | @{ */ |
| 77 | |
| 78 | /** reset camera position */ |
| 79 | void reset(const Vector& tuxpos); |
| 80 | |
| 81 | /** return camera position */ |
| 82 | const Vector& get_translation() const; |
| 83 | void set_translation(const Vector& translation) { m_translation = translation; } |
| 84 | |
| 85 | /** shake camera in a direction 1 time */ |
| 86 | void shake(float duration, float x, float y); |
| 87 | |
| 88 | /** scroll the upper left edge of the camera in scrolltime seconds |
| 89 | to the position goal */ |
| 90 | void scroll_to(const Vector& goal, float scrolltime); |
| 91 | void move(const int dx, const int dy); |
| 92 | |
| 93 | void reload_config(); |
| 94 | |
| 95 | /** get the coordinates of the point directly in the center of this |
| 96 | camera */ |
| 97 | Vector get_center() const; |
| 98 | |
| 99 | void set_mode(Mode mode_) { m_mode = mode_; } |
| 100 | /** @} */ |
| 101 | |
| 102 | private: |
| 103 | void update_scroll_normal(float dt_sec); |
| 104 | void update_scroll_autoscroll(float dt_sec); |
| 105 | void update_scroll_to(float dt_sec); |
| 106 | void keep_in_bounds(Vector& vector); |
| 107 | void shake(); |
| 108 | |
| 109 | private: |
| 110 | Mode m_mode; |
| 111 | Mode m_defaultmode; |
| 112 | |
| 113 | Size m_screen_size; |
| 114 | |
| 115 | Vector m_translation; |
| 116 | |
| 117 | // normal mode |
| 118 | LookaheadMode m_lookahead_mode; |
| 119 | float m_changetime; |
| 120 | Vector m_lookahead_pos; |
| 121 | Vector m_peek_pos; |
| 122 | Vector m_cached_translation; |
| 123 | |
| 124 | // shaking |
| 125 | Timer m_shaketimer; |
| 126 | float m_shakespeed; |
| 127 | float m_shakedepth_x; |
| 128 | float m_shakedepth_y; |
| 129 | |
| 130 | // scrollto mode |
| 131 | Vector m_scroll_from; |
| 132 | Vector m_scroll_goal; |
| 133 | float m_scroll_to_pos; |
| 134 | float m_scrollspeed; |
| 135 | |
| 136 | std::unique_ptr<CameraConfig> m_config; |
| 137 | |
| 138 | private: |
| 139 | Camera(const Camera&) = delete; |
| 140 | Camera& operator=(const Camera&) = delete; |
| 141 | }; |
| 142 | |
| 143 | #endif |
| 144 | |
| 145 | /* EOF */ |
| 146 | |