1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_SCRIPTING_SCRIPTED_OBJECT_HPP
18#define HEADER_SUPERTUX_SCRIPTING_SCRIPTED_OBJECT_HPP
19
20#ifndef SCRIPTING_API
21#include <string>
22#include "scripting/game_object.hpp"
23
24class ScriptedObject;
25#endif
26
27namespace scripting {
28
29class ScriptedObject final
30#ifndef SCRIPTING_API
31 : public GameObject<::ScriptedObject>
32#endif
33{
34#ifndef SCRIPTING_API
35public:
36 using GameObject::GameObject;
37
38private:
39 ScriptedObject(const ScriptedObject&) = delete;
40 ScriptedObject& operator=(const ScriptedObject&) = delete;
41#endif
42
43public:
44 void set_action(const std::string& animation);
45 std::string get_action() const;
46
47 void move(float x, float y);
48 void set_pos(float x, float y);
49 float get_pos_x() const;
50 float get_pos_y() const;
51
52 void set_velocity(float x, float y);
53 float get_velocity_x() const;
54 float get_velocity_y() const;
55
56 void enable_gravity(bool f);
57 bool gravity_enabled() const;
58
59 void set_visible(bool visible);
60 bool is_visible() const;
61
62 void set_solid(bool solid);
63 bool is_solid() const;
64
65 std::string get_name() const;
66};
67
68} // namespace scripting
69
70#endif
71
72/* EOF */
73