| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #ifndef HEADER_SUPERTUX_SCRIPTING_SCRIPTED_OBJECT_HPP |
| 18 | #define |
| 19 | |
| 20 | #ifndef SCRIPTING_API |
| 21 | #include <string> |
| 22 | #include "scripting/game_object.hpp" |
| 23 | |
| 24 | class ScriptedObject; |
| 25 | #endif |
| 26 | |
| 27 | namespace scripting { |
| 28 | |
| 29 | class ScriptedObject final |
| 30 | #ifndef SCRIPTING_API |
| 31 | : public GameObject<::ScriptedObject> |
| 32 | #endif |
| 33 | { |
| 34 | #ifndef SCRIPTING_API |
| 35 | public: |
| 36 | using GameObject::GameObject; |
| 37 | |
| 38 | private: |
| 39 | ScriptedObject(const ScriptedObject&) = delete; |
| 40 | ScriptedObject& operator=(const ScriptedObject&) = delete; |
| 41 | #endif |
| 42 | |
| 43 | public: |
| 44 | void set_action(const std::string& animation); |
| 45 | std::string get_action() const; |
| 46 | |
| 47 | void move(float x, float y); |
| 48 | void set_pos(float x, float y); |
| 49 | float get_pos_x() const; |
| 50 | float get_pos_y() const; |
| 51 | |
| 52 | void set_velocity(float x, float y); |
| 53 | float get_velocity_x() const; |
| 54 | float get_velocity_y() const; |
| 55 | |
| 56 | void enable_gravity(bool f); |
| 57 | bool gravity_enabled() const; |
| 58 | |
| 59 | void set_visible(bool visible); |
| 60 | bool is_visible() const; |
| 61 | |
| 62 | void set_solid(bool solid); |
| 63 | bool is_solid() const; |
| 64 | |
| 65 | std::string get_name() const; |
| 66 | }; |
| 67 | |
| 68 | } // namespace scripting |
| 69 | |
| 70 | #endif |
| 71 | |
| 72 | /* EOF */ |
| 73 | |