1 | // SuperTux |
---|---|
2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_OBJECT_SCRIPTED_OBJECT_HPP |
18 | #define HEADER_SUPERTUX_OBJECT_SCRIPTED_OBJECT_HPP |
19 | |
20 | #include "object/moving_sprite.hpp" |
21 | #include "scripting/scripted_object.hpp" |
22 | #include "squirrel/exposed_object.hpp" |
23 | #include "supertux/physic.hpp" |
24 | |
25 | class ScriptedObject final : |
26 | public MovingSprite, |
27 | public ExposedObject<ScriptedObject, scripting::ScriptedObject> |
28 | { |
29 | public: |
30 | ScriptedObject(const ReaderMapping& mapping); |
31 | |
32 | virtual void update(float dt_sec) override; |
33 | virtual void draw(DrawingContext& context) override; |
34 | |
35 | virtual void collision_solid(const CollisionHit& hit) override; |
36 | virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override; |
37 | |
38 | virtual std::string get_class() const override { return "scriptedobject"; } |
39 | virtual std::string get_display_name() const override { return _("Scripted Object"); } |
40 | |
41 | virtual ObjectSettings get_settings() override; |
42 | |
43 | // --- scripting Interface stuff --- |
44 | void set_action(const std::string& animation); |
45 | std::string get_action() const; |
46 | |
47 | void move(float x, float y); |
48 | float get_pos_x() const; |
49 | float get_pos_y() const; |
50 | void set_velocity(float x, float y); |
51 | float get_velocity_x() const; |
52 | float get_velocity_y() const; |
53 | void set_visible(bool visible); |
54 | bool is_visible() const; |
55 | void set_solid(bool solid); |
56 | bool is_solid() const; |
57 | void enable_gravity(bool f); |
58 | bool gravity_enabled() const; |
59 | |
60 | private: |
61 | Physic physic; |
62 | bool solid; |
63 | bool physic_enabled; |
64 | bool visible; |
65 | std::string hit_script; |
66 | bool new_vel_set; |
67 | Vector new_vel; |
68 | Vector new_size; |
69 | |
70 | private: |
71 | ScriptedObject(const ScriptedObject&) = delete; |
72 | ScriptedObject& operator=(const ScriptedObject&) = delete; |
73 | }; |
74 | |
75 | #endif |
76 | |
77 | /* EOF */ |
78 |