1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_OBJECT_SCRIPTED_OBJECT_HPP
18#define HEADER_SUPERTUX_OBJECT_SCRIPTED_OBJECT_HPP
19
20#include "object/moving_sprite.hpp"
21#include "scripting/scripted_object.hpp"
22#include "squirrel/exposed_object.hpp"
23#include "supertux/physic.hpp"
24
25class ScriptedObject final :
26 public MovingSprite,
27 public ExposedObject<ScriptedObject, scripting::ScriptedObject>
28{
29public:
30 ScriptedObject(const ReaderMapping& mapping);
31
32 virtual void update(float dt_sec) override;
33 virtual void draw(DrawingContext& context) override;
34
35 virtual void collision_solid(const CollisionHit& hit) override;
36 virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override;
37
38 virtual std::string get_class() const override { return "scriptedobject"; }
39 virtual std::string get_display_name() const override { return _("Scripted Object"); }
40
41 virtual ObjectSettings get_settings() override;
42
43 // --- scripting Interface stuff ---
44 void set_action(const std::string& animation);
45 std::string get_action() const;
46
47 void move(float x, float y);
48 float get_pos_x() const;
49 float get_pos_y() const;
50 void set_velocity(float x, float y);
51 float get_velocity_x() const;
52 float get_velocity_y() const;
53 void set_visible(bool visible);
54 bool is_visible() const;
55 void set_solid(bool solid);
56 bool is_solid() const;
57 void enable_gravity(bool f);
58 bool gravity_enabled() const;
59
60private:
61 Physic physic;
62 bool solid;
63 bool physic_enabled;
64 bool visible;
65 std::string hit_script;
66 bool new_vel_set;
67 Vector new_vel;
68 Vector new_size;
69
70private:
71 ScriptedObject(const ScriptedObject&) = delete;
72 ScriptedObject& operator=(const ScriptedObject&) = delete;
73};
74
75#endif
76
77/* EOF */
78