1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_VIDEO_SDL_SDL_TEXTURE_HPP
18#define HEADER_SUPERTUX_VIDEO_SDL_SDL_TEXTURE_HPP
19
20#include "video/texture.hpp"
21
22#include <SDL.h>
23
24#include "video/sampler.hpp"
25
26struct SDL_Texture;
27
28class SDLTexture final : public Texture
29{
30public:
31 SDLTexture(SDL_Texture* texture, int width, int height, const Sampler& sampler);
32 SDLTexture(const SDL_Surface& sdl_surface, const Sampler& sampler);
33 virtual ~SDLTexture();
34
35 virtual int get_texture_width() const override { return m_width; }
36 virtual int get_texture_height() const override { return m_height; }
37
38 virtual int get_image_width() const override { return m_width; }
39 virtual int get_image_height() const override { return m_height; }
40
41 SDL_Texture *get_texture() const { return m_texture; }
42 const Sampler& get_sampler() const { return m_sampler; }
43
44private:
45 SDL_Texture* m_texture;
46 int m_width;
47 int m_height;
48 Sampler m_sampler;
49
50private:
51 SDLTexture(const SDLTexture&) = delete;
52 SDLTexture& operator=(const SDLTexture&) = delete;
53};
54
55#endif
56
57/* EOF */
58