1 | // SuperTux |
---|---|
2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_VIDEO_SDL_SDL_TEXTURE_RENDERER_HPP |
18 | #define HEADER_SUPERTUX_VIDEO_SDL_SDL_TEXTURE_RENDERER_HPP |
19 | |
20 | #include <SDL.h> |
21 | #include <boost/optional.hpp> |
22 | |
23 | #include "video/texture_ptr.hpp" |
24 | #include "video/renderer.hpp" |
25 | #include "video/sdl/sdl_painter.hpp" |
26 | |
27 | class Color; |
28 | class SDLTexture; |
29 | class SDLVideoSystem; |
30 | struct DrawingRequest; |
31 | struct SDL_Renderer; |
32 | struct SDL_Texture; |
33 | |
34 | class SDLTextureRenderer final : public Renderer |
35 | { |
36 | public: |
37 | SDLTextureRenderer(SDLVideoSystem& video_system, SDL_Renderer* renderer, const Size& size, int downscale); |
38 | ~SDLTextureRenderer(); |
39 | |
40 | virtual void start_draw() override; |
41 | virtual void end_draw() override; |
42 | |
43 | virtual SDLPainter& get_painter() override { return m_painter; } |
44 | |
45 | virtual Rect get_rect() const override; |
46 | virtual Size get_logical_size() const override; |
47 | |
48 | virtual TexturePtr get_texture() const override; |
49 | |
50 | private: |
51 | SDL_Texture* get_sdl_texture() const; |
52 | |
53 | private: |
54 | SDLVideoSystem& m_video_system; |
55 | SDL_Renderer* m_renderer; |
56 | SDLPainter m_painter; |
57 | Size m_size; |
58 | int m_downscale; |
59 | |
60 | TexturePtr m_texture; |
61 | |
62 | private: |
63 | SDLTextureRenderer(const SDLTextureRenderer&) = delete; |
64 | SDLTextureRenderer& operator=(const SDLTextureRenderer&) = delete; |
65 | }; |
66 | |
67 | #endif |
68 | |
69 | /* EOF */ |
70 |