| 1 | // Aseprite |
| 2 | // Copyright (C) 2019-2021 Igara Studio S.A. |
| 3 | // Copyright (C) 2018 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "app/script/security.h" |
| 13 | |
| 14 | #include "app/app.h" |
| 15 | #include "app/context.h" |
| 16 | #include "app/i18n/strings.h" |
| 17 | #include "app/ini_file.h" |
| 18 | #include "app/launcher.h" |
| 19 | #include "app/script/engine.h" |
| 20 | #include "app/script/luacpp.h" |
| 21 | #include "base/convert_to.h" |
| 22 | #include "base/fs.h" |
| 23 | #include "base/sha1.h" |
| 24 | #include "fmt/format.h" |
| 25 | |
| 26 | #include "script_access.xml.h" |
| 27 | |
| 28 | #include <algorithm> |
| 29 | #include <cstring> |
| 30 | #include <unordered_map> |
| 31 | |
| 32 | namespace app { |
| 33 | namespace script { |
| 34 | |
| 35 | #ifdef ENABLE_UI |
| 36 | namespace { |
| 37 | |
| 38 | // Map from .lua file name -> sha1 |
| 39 | std::unordered_map<std::string, std::string> g_keys; |
| 40 | |
| 41 | std::string get_key(const std::string& source) |
| 42 | { |
| 43 | auto it = g_keys.find(source); |
| 44 | if (it != g_keys.end()) |
| 45 | return it->second; |
| 46 | else |
| 47 | return g_keys[source] = base::convert_to<std::string>( |
| 48 | base::Sha1::calculateFromString(source)); |
| 49 | } |
| 50 | |
| 51 | std::string get_script_filename(lua_State* L) |
| 52 | { |
| 53 | // Get script name |
| 54 | lua_getglobal(L, "debug" ); |
| 55 | lua_getfield(L, -1, "getinfo" ); |
| 56 | lua_remove(L, -2); |
| 57 | lua_pushinteger(L, 2); |
| 58 | lua_pushstring(L, "S" ); |
| 59 | lua_call(L, 2, 1); |
| 60 | lua_getfield(L, -1, "source" ); |
| 61 | const char* source = lua_tostring(L, -1); |
| 62 | std::string script; |
| 63 | if (source && *source) |
| 64 | script = source+1; |
| 65 | lua_pop(L, 2); |
| 66 | return script; |
| 67 | } |
| 68 | |
| 69 | } // anonymous namespace |
| 70 | #endif // ENABLE_UI |
| 71 | |
| 72 | int secure_io_open(lua_State* L) |
| 73 | { |
| 74 | int n = lua_gettop(L); |
| 75 | |
| 76 | std::string absFilename = base::get_absolute_path(lua_tostring(L, 1)); |
| 77 | |
| 78 | FileAccessMode mode = FileAccessMode::Read; // Read is the default access |
| 79 | if (lua_tostring(L, 2) && |
| 80 | std::strchr(lua_tostring(L, 2), 'w') != nullptr) { |
| 81 | mode = FileAccessMode::Write; |
| 82 | } |
| 83 | |
| 84 | if (!ask_access(L, absFilename.c_str(), mode, ResourceType::File)) { |
| 85 | return luaL_error(L, "the script doesn't have access to file '%s'" , |
| 86 | absFilename.c_str()); |
| 87 | } |
| 88 | |
| 89 | lua_pushvalue(L, lua_upvalueindex(1)); |
| 90 | lua_pushstring(L, absFilename.c_str()); |
| 91 | for (int i=2; i<=n; ++i) |
| 92 | lua_pushvalue(L, i); |
| 93 | lua_call(L, n, 1); |
| 94 | return 1; |
| 95 | } |
| 96 | |
| 97 | int secure_os_execute(lua_State* L) |
| 98 | { |
| 99 | int n = lua_gettop(L); |
| 100 | if (n == 0) |
| 101 | return 0; |
| 102 | |
| 103 | const char* cmd = lua_tostring(L, 1); |
| 104 | if (!ask_access(L, cmd, FileAccessMode::Execute, ResourceType::Command)) { |
| 105 | // Stop script |
| 106 | return luaL_error(L, "the script doesn't have access to execute the command: '%s'" , |
| 107 | cmd); |
| 108 | } |
| 109 | |
| 110 | lua_pushvalue(L, lua_upvalueindex(1)); |
| 111 | for (int i=1; i<=n; ++i) |
| 112 | lua_pushvalue(L, i); |
| 113 | lua_call(L, n, 1); |
| 114 | return 1; |
| 115 | } |
| 116 | |
| 117 | bool ask_access(lua_State* L, |
| 118 | const char* filename, |
| 119 | const FileAccessMode mode, |
| 120 | const ResourceType resourceType) |
| 121 | { |
| 122 | #ifdef ENABLE_UI |
| 123 | // Ask for permission to open the file |
| 124 | if (App::instance()->context()->isUIAvailable()) { |
| 125 | std::string script = get_script_filename(L); |
| 126 | if (script.empty()) // No script |
| 127 | return luaL_error(L, "no debug information (script filename) to secure io.open() call" ); |
| 128 | |
| 129 | const char* section = "script_access" ; |
| 130 | std::string key = get_key(script); |
| 131 | |
| 132 | int access = get_config_int(section, key.c_str(), 0); |
| 133 | |
| 134 | // Has the correct access |
| 135 | if ((access & int(mode)) == int(mode)) |
| 136 | return true; |
| 137 | |
| 138 | std::string allowButtonText = |
| 139 | mode == FileAccessMode::OpenSocket ? |
| 140 | Strings::script_access_allow_open_conn_access(): |
| 141 | mode == FileAccessMode::Execute ? |
| 142 | Strings::script_access_allow_execute_access(): |
| 143 | mode == FileAccessMode::Write ? |
| 144 | Strings::script_access_allow_write_access(): |
| 145 | Strings::script_access_allow_read_access(); |
| 146 | |
| 147 | app::gen::ScriptAccess dlg; |
| 148 | dlg.script()->setText(script); |
| 149 | |
| 150 | { |
| 151 | std::string label; |
| 152 | switch (resourceType) { |
| 153 | case ResourceType::File: label = Strings::script_access_file_label(); break; |
| 154 | case ResourceType::Command: label = Strings::script_access_command_label(); break; |
| 155 | case ResourceType::WebSocket: label = Strings::script_access_websocket_label(); break; |
| 156 | } |
| 157 | dlg.fileLabel()->setText(label); |
| 158 | } |
| 159 | |
| 160 | dlg.file()->setText(filename); |
| 161 | dlg.allow()->setText(allowButtonText); |
| 162 | dlg.allow()->processMnemonicFromText(); |
| 163 | |
| 164 | dlg.script()->Click.connect( |
| 165 | [&dlg]{ |
| 166 | app::launcher::open_folder(dlg.script()->text()); |
| 167 | }); |
| 168 | |
| 169 | dlg.full()->Click.connect( |
| 170 | [&dlg, &allowButtonText](ui::Event&){ |
| 171 | if (dlg.full()->isSelected()) { |
| 172 | dlg.dontShow()->setSelected(true); |
| 173 | dlg.dontShow()->setEnabled(false); |
| 174 | dlg.allow()->setText(Strings::script_access_give_full_access()); |
| 175 | dlg.allow()->processMnemonicFromText(); |
| 176 | dlg.layout(); |
| 177 | } |
| 178 | else { |
| 179 | dlg.dontShow()->setEnabled(true); |
| 180 | dlg.allow()->setText(allowButtonText); |
| 181 | dlg.allow()->processMnemonicFromText(); |
| 182 | dlg.layout(); |
| 183 | } |
| 184 | }); |
| 185 | |
| 186 | if (resourceType == ResourceType::File) { |
| 187 | dlg.file()->Click.connect( |
| 188 | [&dlg]{ |
| 189 | std::string fn = dlg.file()->text(); |
| 190 | if (base::is_file(fn)) |
| 191 | app::launcher::open_folder(fn); |
| 192 | else |
| 193 | app::launcher::open_folder(base::get_file_path(fn)); |
| 194 | }); |
| 195 | } |
| 196 | |
| 197 | dlg.openWindowInForeground(); |
| 198 | const bool allow = (dlg.closer() == dlg.allow()); |
| 199 | |
| 200 | // Save selected option |
| 201 | if (allow && dlg.dontShow()->isSelected()) { |
| 202 | if (dlg.full()->isSelected()) |
| 203 | set_config_int(section, key.c_str(), access | int(FileAccessMode::Full)); |
| 204 | else |
| 205 | set_config_int(section, key.c_str(), access | int(mode)); |
| 206 | flush_config_file(); |
| 207 | } |
| 208 | |
| 209 | if (!allow) |
| 210 | return false; |
| 211 | } |
| 212 | #endif |
| 213 | return true; |
| 214 | } |
| 215 | |
| 216 | } // namespace script |
| 217 | } // namespace app |
| 218 | |