| 1 | // Aseprite |
| 2 | // Copyright (C) 2018-2021 Igara Studio S.A. |
| 3 | // |
| 4 | // This program is distributed under the terms of |
| 5 | // the End-User License Agreement for Aseprite. |
| 6 | |
| 7 | #ifndef APP_UI_DRAGGABLE_WIDGET_H_INCLUDED |
| 8 | #define APP_UI_DRAGGABLE_WIDGET_H_INCLUDED |
| 9 | #pragma once |
| 10 | |
| 11 | #include "os/surface.h" |
| 12 | #include "os/system.h" |
| 13 | #include "ui/graphics.h" |
| 14 | #include "ui/message.h" |
| 15 | #include "ui/overlay.h" |
| 16 | #include "ui/overlay_manager.h" |
| 17 | #include "ui/paint_event.h" |
| 18 | #include "ui/system.h" |
| 19 | #include "ui/view.h" |
| 20 | |
| 21 | namespace app { |
| 22 | |
| 23 | template<typename Base> |
| 24 | class DraggableWidget : public Base { |
| 25 | public: |
| 26 | template<typename...Args> |
| 27 | DraggableWidget(Args...args) : Base(args...) { } |
| 28 | |
| 29 | bool onProcessMessage(ui::Message* msg) override { |
| 30 | switch (msg->type()) { |
| 31 | |
| 32 | case ui::kSetCursorMessage: |
| 33 | if (m_floatingOverlay) { |
| 34 | const ui::MouseMessage* mouseMsg = static_cast<ui::MouseMessage*>(msg); |
| 35 | const gfx::Point mousePos = mouseMsg->position(); |
| 36 | if (onCanDropItemsOutside() && |
| 37 | !getParentBounds().contains(mousePos)) { |
| 38 | ui::set_mouse_cursor(ui::kForbiddenCursor); |
| 39 | } |
| 40 | else { |
| 41 | ui::set_mouse_cursor(ui::kMoveCursor); |
| 42 | } |
| 43 | return true; |
| 44 | } |
| 45 | break; |
| 46 | |
| 47 | case ui::kMouseDownMessage: { |
| 48 | const bool wasCaptured = this->hasCapture(); |
| 49 | const bool result = Base::onProcessMessage(msg); |
| 50 | |
| 51 | if (!wasCaptured && this->hasCapture()) { |
| 52 | const ui::MouseMessage* mouseMsg = static_cast<ui::MouseMessage*>(msg); |
| 53 | const gfx::Point mousePos = mouseMsg->position(); |
| 54 | m_dragMousePos = mousePos; |
| 55 | m_floatingOffset = mouseMsg->position() - this->bounds().origin(); |
| 56 | m_createFloatingOverlay = true; |
| 57 | } |
| 58 | return result; |
| 59 | } |
| 60 | |
| 61 | case ui::kMouseMoveMessage: { |
| 62 | const ui::MouseMessage* mouseMsg = static_cast<ui::MouseMessage*>(msg); |
| 63 | const gfx::Point mousePos = mouseMsg->position(); |
| 64 | |
| 65 | if (this->hasCapture() && m_createFloatingOverlay) { |
| 66 | if (this->manager()->pick(mousePos) != this) { |
| 67 | m_createFloatingOverlay = false; |
| 68 | if (!m_floatingOverlay) |
| 69 | createFloatingOverlay(); |
| 70 | } |
| 71 | } |
| 72 | |
| 73 | if (m_floatingOverlay) { |
| 74 | m_floatingOverlay->moveOverlay(mousePos - m_floatingOffset); |
| 75 | |
| 76 | bool inside = true; |
| 77 | if (onCanDropItemsOutside()) { |
| 78 | inside = getParentBounds().contains(mousePos); |
| 79 | if (inside) { |
| 80 | if (this->hasFlags(ui::HIDDEN)) { |
| 81 | this->disableFlags(ui::HIDDEN); |
| 82 | layoutParent(); |
| 83 | } |
| 84 | } |
| 85 | else { |
| 86 | if (!this->hasFlags(ui::HIDDEN)) { |
| 87 | this->enableFlags(ui::HIDDEN); |
| 88 | layoutParent(); |
| 89 | } |
| 90 | } |
| 91 | } |
| 92 | |
| 93 | onReorderWidgets(mousePos, inside); |
| 94 | } |
| 95 | break; |
| 96 | } |
| 97 | |
| 98 | case ui::kMouseUpMessage: { |
| 99 | const ui::MouseMessage* mouseMsg = static_cast<ui::MouseMessage*>(msg); |
| 100 | const gfx::Point mousePos = mouseMsg->position(); |
| 101 | |
| 102 | m_wasDragged = (this->hasCapture() && m_floatingOverlay); |
| 103 | const bool result = Base::onProcessMessage(msg); |
| 104 | |
| 105 | if (!this->hasCapture()) { |
| 106 | if (m_floatingOverlay) { |
| 107 | destroyFloatingOverlay(); |
| 108 | ASSERT(!m_createFloatingOverlay); |
| 109 | onFinalDrop(getParentBounds().contains(mousePos)); |
| 110 | } |
| 111 | else if (m_createFloatingOverlay) |
| 112 | m_createFloatingOverlay = false; |
| 113 | } |
| 114 | |
| 115 | m_wasDragged = false; |
| 116 | return result; |
| 117 | } |
| 118 | |
| 119 | } |
| 120 | return Base::onProcessMessage(msg); |
| 121 | } |
| 122 | |
| 123 | bool wasDragged() const { |
| 124 | return m_wasDragged; |
| 125 | } |
| 126 | |
| 127 | bool isDragging() const { |
| 128 | return m_isDragging; |
| 129 | } |
| 130 | |
| 131 | private: |
| 132 | |
| 133 | void createFloatingOverlay() { |
| 134 | ASSERT(!m_floatingOverlay); |
| 135 | |
| 136 | m_isDragging = true; |
| 137 | |
| 138 | gfx::Size sz = getFloatingOverlaySize(); |
| 139 | sz.w = std::max(1, sz.w); |
| 140 | sz.h = std::max(1, sz.h); |
| 141 | os::SurfaceRef surface = os::instance()->makeRgbaSurface(sz.w, sz.h); |
| 142 | |
| 143 | { |
| 144 | os::SurfaceLock lock(surface.get()); |
| 145 | os::Paint paint; |
| 146 | paint.color(gfx::rgba(0, 0, 0, 0)); |
| 147 | paint.style(os::Paint::Fill); |
| 148 | surface->drawRect(gfx::Rect(0, 0, surface->width(), surface->height()), paint); |
| 149 | } |
| 150 | |
| 151 | ui::Display* display = this->Base::display(); |
| 152 | { |
| 153 | ui::Graphics g(display, surface, 0, 0); |
| 154 | g.setFont(AddRef(this->font())); |
| 155 | drawFloatingOverlay(g); |
| 156 | } |
| 157 | |
| 158 | m_floatingOverlay = base::make_ref<ui::Overlay>( |
| 159 | display, surface, gfx::Point(), |
| 160 | (ui::Overlay::ZOrder)(ui::Overlay::MouseZOrder-1)); |
| 161 | ui::OverlayManager::instance()->addOverlay(m_floatingOverlay); |
| 162 | } |
| 163 | |
| 164 | void destroyFloatingOverlay() { |
| 165 | ui::OverlayManager::instance()->removeOverlay(m_floatingOverlay); |
| 166 | m_floatingOverlay.reset(); |
| 167 | m_isDragging = false; |
| 168 | } |
| 169 | |
| 170 | gfx::Size getFloatingOverlaySize() { |
| 171 | auto view = ui::View::getView(this->parent()); |
| 172 | if (view) |
| 173 | return (view->viewportBounds().offset(view->viewScroll()) & this->bounds()).size(); |
| 174 | else |
| 175 | return this->size(); |
| 176 | } |
| 177 | |
| 178 | gfx::Rect getParentBounds() { |
| 179 | auto view = ui::View::getView(this->parent()); |
| 180 | if (view) |
| 181 | return view->viewportBounds(); |
| 182 | else |
| 183 | return this->parent()->bounds(); |
| 184 | } |
| 185 | |
| 186 | void layoutParent() { |
| 187 | this->parent()->layout(); |
| 188 | auto view = ui::View::getView(this->parent()); |
| 189 | if (view) |
| 190 | return view->updateView(); |
| 191 | } |
| 192 | |
| 193 | void drawFloatingOverlay(ui::Graphics& g) { |
| 194 | ui::PaintEvent ev(this, &g); |
| 195 | this->onPaint(ev); |
| 196 | } |
| 197 | |
| 198 | virtual bool onCanDropItemsOutside() { return true; } |
| 199 | virtual void onReorderWidgets(const gfx::Point& mousePos, bool inside) { } |
| 200 | virtual void onFinalDrop(bool inside) { } |
| 201 | |
| 202 | // True if we should create the floating overlay after leaving the |
| 203 | // widget bounds. |
| 204 | bool m_createFloatingOverlay = false; |
| 205 | |
| 206 | bool m_isDragging = false; |
| 207 | |
| 208 | // True when the mouse button is released (drop operation) and we've |
| 209 | // dragged the widget to other position. Can be used to avoid |
| 210 | // triggering the default click operation by derived classes when |
| 211 | // we've dragged the widget. |
| 212 | bool m_wasDragged = false; |
| 213 | |
| 214 | // Initial mouse position when we start the dragging process. |
| 215 | gfx::Point m_dragMousePos; |
| 216 | |
| 217 | // Overlay used to show the floating widget (this overlay floats |
| 218 | // next to the mouse cursor). |
| 219 | ui::OverlayRef m_floatingOverlay; |
| 220 | |
| 221 | // Relative mouse position between the widget and the overlay. |
| 222 | gfx::Point m_floatingOffset; |
| 223 | }; |
| 224 | |
| 225 | } // namespace app |
| 226 | |
| 227 | #endif |
| 228 | |